Appended a newline at the end of several XML files to conform to standard formatting practices and improve compatibility with tools that expect files to end with a newline.
Added backstory filters for Power Armor Trader pawns to include Wastelander backgrounds. Updated Power Armor Station to use a specific jet pack apparel layer. Declared load order dependency on Rick.FCP.Wastelanders in About.xml.
Updated the defaultFactionDef for FCP_Power_Armor_Trader_Base to include the MayRequire attribute, ensuring compatibility with the Rick.FCP.Wastelanders mod.
Changed the default faction for power armor traders to FCP_Faction_Wasteland_Settlers. Updated power armor and helmet tech levels from Spacer to Industrial. Removed the 'Visitor' category from the power armor trader definition and cleaned up stock generator structure.
Replaced explicit power armor item buy filters with a trade tag in TraderKindDefs_Power_Armor.xml for easier extensibility. Increased weaponMoney minimum from 300 to 400 in PawnKindDefs_Power_Armor_Trader.xml to adjust trader inventory value.
Introduces new XML definitions for a Power Armor Specialist trader and associated pawnkind. The trader offers various power armor items and accepts them for trade, expanding trading options related to power armor equipment.