Added Outlander faction tags to power armor paintjob research defs. Fixed recipeMaker formatting for T-51 Shark and Hotpink paintjobs, including skill requirements and cost list for headgear. Updated trader stock to reference research defs instead of techprint items.
Introduces new research projects for power armor paintjobs, including Hotrodder Flame Job, Shark Paint, Hotpink, Abraxo, and Sugar Bombs. Adds corresponding T-51 and T-60 painted power armor and helmets, with crafting recipes and stat adjustments. Updates trader stock to include new techprints and painted armor sets.
Introduced a new Fusion Core item with associated textures and XML definition. Updated power armor to use Fusion Cores as fuel instead of chemfuel, and added Fusion Cores to trader stock. This enhances gameplay by providing a unique, valuable resource for powering advanced equipment.
Replaced explicit power armor item buy filters with a trade tag in TraderKindDefs_Power_Armor.xml for easier extensibility. Increased weaponMoney minimum from 300 to 400 in PawnKindDefs_Power_Armor_Trader.xml to adjust trader inventory value.
Introduces new XML definitions for a Power Armor Specialist trader and associated pawnkind. The trader offers various power armor items and accepts them for trade, expanding trading options related to power armor equipment.