Add power armor paintjob research, items, and trader stock

Introduces new research projects for power armor paintjobs, including Hotrodder Flame Job, Shark Paint, Hotpink, Abraxo, and Sugar Bombs. Adds corresponding T-51 and T-60 painted power armor and helmets, with crafting recipes and stat adjustments. Updates trader stock to include new techprints and painted armor sets.
This commit is contained in:
Ranger Rick
2025-12-30 11:15:57 -06:00
parent 8e1543cf6c
commit c7210b3824
4 changed files with 1102 additions and 0 deletions
@@ -277,4 +277,349 @@
</apparel>
</ThingDef>
<!--_____ T-51 Paintjobs _____-->
<!-- T-51 Hotrodder Flame Job Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T51_Hotrod_Flames_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-51 Hotrodder Flame Job Power Armor</label>
<description>T-51 power armor emblazoned with dazzling flame decals that turn heads and strike fear into the hearts of enemies. This iconic hot rod design brings wasteland style to the battlefield.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Hotrodder_FlameJob</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T51Armor>1</FCP_Apparel_Power_Armor_T51Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T51_Hotrod_Flames/FCP_T51_Hotrod_Flames_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<MarketValue>3900</MarketValue>
<ArmorRating_Sharp>1.50</ArmorRating_Sharp>
<ArmorRating_Blunt>1.50</ArmorRating_Blunt>
<ArmorRating_Heat>1.00</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.08</MoveSpeed>
<AimingDelayFactor>-0.03</AimingDelayFactor>
<ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance>
<SocialImpact>0.10</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T51_Hotrod_Flames/FCP_T51_Hotrod_Flames_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!-- T-51 Hotrodder Shark Paint Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T51_Shark_Paint_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-51 Hotrodder Shark Paint Power Armor</label>
<description>T-51 power armor with menacing shark teeth painted in the style of pre-war fighter planes. This aggressive paint scheme shows your enemies you mean business.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Hotrodder_SharkPaint</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef> <WorkToMake>10200</WorkToMake> <skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T51Armor>1</FCP_Apparel_Power_Armor_T51Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T51_Shark_Paint/FCP_T51_Shark_Paint_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<MarketValue>3900</MarketValue>
<ArmorRating_Sharp>1.50</ArmorRating_Sharp>
<ArmorRating_Blunt>1.50</ArmorRating_Blunt>
<ArmorRating_Heat>1.00</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.08</MoveSpeed>
<AimingDelayFactor>-0.03</AimingDelayFactor>
<ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance>
<SocialImpact>0.08</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T51_Shark_Paint/FCP_T51_Shark_Paint_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!-- T-51 Hotrodder Hotpink Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T51_Hotrod_Pink_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-51 Hotrodder Hotpink Power Armor</label>
<description>T-51 power armor in bold, vibrant hot pink that makes a statement. This eye-catching color scheme ensures you'll never be overlooked on the battlefield.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Hotrodder_Hotpink</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T51Armor>1</FCP_Apparel_Power_Armor_T51Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T51_Hotrod_Pink/FCP_T51_Hotrod_Pink_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<WorkToMake>2500</WorkToMake>
<MarketValue>3900</MarketValue>
<ArmorRating_Sharp>1.50</ArmorRating_Sharp>
<ArmorRating_Blunt>1.50</ArmorRating_Blunt>
<ArmorRating_Heat>1.00</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.08</MoveSpeed>
<AimingDelayFactor>-0.03</AimingDelayFactor>
<ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance>
<SocialImpact>0.05</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T51_Hotrod_Pink/FCP_T51_Hotrod_Pink_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!-- T-51 Abraxo Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T51_Abraxo_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-51 Power Paints Abraxo Power Armor</label>
<description>T-51 power armor with a paint scheme inspired by the iconic Abraxo Cleaner branding. Clean, crisp, and unmistakable - this corporate paint job brings pre-war advertising aesthetics to the wasteland.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Power_Paints_Abraxo</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T51Armor>1</FCP_Apparel_Power_Armor_T51Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T51_Abraxo/FCP_T51_Abraxo_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<WorkToMake>2500</WorkToMake>
<MarketValue>3900</MarketValue>
<ArmorRating_Sharp>1.50</ArmorRating_Sharp>
<ArmorRating_Blunt>1.50</ArmorRating_Blunt>
<ArmorRating_Heat>1.00</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.08</MoveSpeed>
<AimingDelayFactor>-0.03</AimingDelayFactor>
<ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance>
<SocialImpact>0.03</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T51_Abraxo/FCP_T51_Abraxo_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!-- T-51 Sugar Bombs Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T51_Sugar_Bombs_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-51 Power Paints Sugar Bombs Power Armor</label>
<description>T-51 power armor with colorful Sugar Bombs cereal branding. Sweet and explosive, this playful paint scheme combines nostalgia with intimidation.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Power_Paints_SugarBombs</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T51Armor>1</FCP_Apparel_Power_Armor_T51Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T51_Sugar_Bombs/FCP_T51_Sugar_Bombs_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<WorkToMake>2500</WorkToMake>
<MarketValue>3900</MarketValue>
<ArmorRating_Sharp>1.50</ArmorRating_Sharp>
<ArmorRating_Blunt>1.50</ArmorRating_Blunt>
<ArmorRating_Heat>1.00</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.08</MoveSpeed>
<AimingDelayFactor>-0.03</AimingDelayFactor>
<ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance>
<SocialImpact>0.06</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T51_Sugar_Bombs/FCP_T51_Sugar_Bombs_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!--_____ T-60 Paintjobs _____-->
<!-- T-60 Hotrodder Flame Job Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T60_Hotrod_Flames_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-60 Hotrodder Flame Job Power Armor</label>
<description>T-60 power armor emblazoned with dazzling flame decals that turn heads and strike fear into the hearts of enemies. This iconic hot rod design brings wasteland style to the battlefield.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Hotrodder_FlameJob</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T60Armor>1</FCP_Apparel_Power_Armor_T60Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T60_Hotrod_Flames/FCP_T60_Hotrod_Flames_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<WorkToMake>2500</WorkToMake>
<MarketValue>4100</MarketValue>
<ArmorRating_Sharp>2.00</ArmorRating_Sharp>
<ArmorRating_Blunt>2.00</ArmorRating_Blunt>
<ArmorRating_Heat>1.30</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.10</MoveSpeed>
<AimingDelayFactor>-0.04</AimingDelayFactor>
<ToxicEnvironmentResistance>0.9</ToxicEnvironmentResistance>
<SocialImpact>0.15</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T60_Hotrod_Flames/FCP_T60_Hotrod_Flames_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!-- T-60 Hotrodder Shark Paint Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T60_Shark_Paint_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-60 Hotrodder Shark Paint Power Armor</label>
<description>T-60 power armor with menacing shark teeth painted in the style of pre-war fighter planes. This aggressive paint scheme shows your enemies you mean business.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Hotrodder_SharkPaint</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T60Armor>1</FCP_Apparel_Power_Armor_T60Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T60_Shark_Paint/FCP_T60_Shark_Paint_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<WorkToMake>2500</WorkToMake>
<MarketValue>4100</MarketValue>
<ArmorRating_Sharp>2.00</ArmorRating_Sharp>
<ArmorRating_Blunt>2.00</ArmorRating_Blunt>
<ArmorRating_Heat>1.30</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.10</MoveSpeed>
<AimingDelayFactor>-0.04</AimingDelayFactor>
<ToxicEnvironmentResistance>0.9</ToxicEnvironmentResistance>
<SocialImpact>0.12</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T60_Shark_Paint/FCP_T60_Shark_Paint_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
<!-- T-60 Hotrodder Hotpink Power Armor -->
<ThingDef ParentName="FCP_Apparel_Power_Armor_Base">
<defName>FCP_Apparel_T60_Hotrod_Pink_Power_Armor</defName>
<generateCommonality>0</generateCommonality>
<label>T-60 Hotrodder Hotpink Power Armor</label>
<description>T-60 power armor in bold, vibrant hot pink that makes a statement. This eye-catching color scheme ensures you'll never be overlooked on the battlefield.</description>
<recipeMaker>
<researchPrerequisite>FCP_Research_Hotrodder_Hotpink</researchPrerequisite>
<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Armor_Workbench</li>
</recipeUsers>
</recipeMaker>
<costList>
<FCP_Apparel_Power_Armor_T60Armor>1</FCP_Apparel_Power_Armor_T60Armor>
</costList>
<graphicData>
<texPath>Things/Apparel/Power_Armors/T60_Hotrod_Pink/FCP_T60_Hotrod_Pink_Power_Armor_Hulk_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1</drawSize>
</graphicData>
<statBases>
<WorkToMake>2500</WorkToMake>
<MarketValue>4100</MarketValue>
<ArmorRating_Sharp>2.00</ArmorRating_Sharp>
<ArmorRating_Blunt>2.00</ArmorRating_Blunt>
<ArmorRating_Heat>1.30</ArmorRating_Heat>
</statBases>
<equippedStatOffsets>
<MoveSpeed>0.10</MoveSpeed>
<AimingDelayFactor>-0.04</AimingDelayFactor>
<ToxicEnvironmentResistance>0.9</ToxicEnvironmentResistance>
<SocialImpact>0.08</SocialImpact>
</equippedStatOffsets>
<apparel>
<wornGraphicPath>Things/Apparel/Power_Armors/T60_Hotrod_Pink/FCP_T60_Hotrod_Pink_Power_Armor</wornGraphicPath>
</apparel>
</ThingDef>
</Defs>