mirror of
https://github.com/FalloutCollaborationProject/FCP-Power-Armor.git
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power armors
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@@ -60,10 +60,10 @@
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<rarity>Rare</rarity>
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<rarity>Rare</rarity>
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</li>
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</li>
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<li Class="RangerRick_PowerArmor.CompProperties_RepairableAtStation">
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<li Class="RangerRick_PowerArmor.CompProperties_RepairableAtStation">
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<repairResources>
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<repairResourcesPerHP>
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<Steel>0.5</Steel>
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<Steel>5</Steel>
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<ComponentIndustrial>0.1</ComponentIndustrial>
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<ComponentIndustrial>0.1</ComponentIndustrial>
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</repairResources>
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</repairResourcesPerHP>
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<repairTimeCostPerHP>60</repairTimeCostPerHP>
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<repairTimeCostPerHP>60</repairTimeCostPerHP>
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</li>
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</li>
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</comps>
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</comps>
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@@ -16,10 +16,10 @@
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</apparel>
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</apparel>
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<comps>
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<comps>
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<li Class="RangerRick_PowerArmor.CompProperties_RepairableAtStation">
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<li Class="RangerRick_PowerArmor.CompProperties_RepairableAtStation">
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<repairResources>
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<repairResourcesPerHP>
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<Steel>0.5</Steel>
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<Steel>2.5</Steel>
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<ComponentIndustrial>0.1</ComponentIndustrial>
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<ComponentIndustrial>0.05</ComponentIndustrial>
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</repairResources>
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</repairResourcesPerHP>
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<repairTimeCostPerHP>60</repairTimeCostPerHP>
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<repairTimeCostPerHP>60</repairTimeCostPerHP>
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</li>
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</li>
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</comps>
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</comps>
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@@ -18,6 +18,7 @@
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<hasInteractionCell>true</hasInteractionCell>
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<hasInteractionCell>true</hasInteractionCell>
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<interactionCellOffset>(0,0,1)</interactionCellOffset>
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<interactionCellOffset>(0,0,1)</interactionCellOffset>
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<designationCategory>Production</designationCategory>
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<designationCategory>Production</designationCategory>
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<hasTooltip>True</hasTooltip>
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<costList>
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<costList>
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<Steel>100</Steel>
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<Steel>100</Steel>
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<ComponentIndustrial>2</ComponentIndustrial>
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<ComponentIndustrial>2</ComponentIndustrial>
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