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Update power armor trader buy filters and weapon money
Replaced explicit power armor item buy filters with a trade tag in TraderKindDefs_Power_Armor.xml for easier extensibility. Increased weaponMoney minimum from 300 to 400 in PawnKindDefs_Power_Armor_Trader.xml to adjust trader inventory value.
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@@ -38,7 +38,7 @@
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<weaponTags>
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<li>IndustrialGunAdvanced</li>
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</weaponTags>
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<weaponMoney>300~600</weaponMoney>
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<weaponMoney>400~600</weaponMoney>
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<techHediffsMoney>500~1200</techHediffsMoney>
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<techHediffsChance>0.25</techHediffsChance>
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<forcedTraits>
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@@ -76,23 +76,12 @@
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</li>
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</stockGenerators>
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<buyFilters>
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<thingFilter>
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<thingDefs>
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<!-- Power Armor Frames and Armor -->
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<li>FCP_Apparel_Power_Armor_Frame</li>
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<li>FCP_Apparel_Power_Armor_T45Armor</li>
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<li>FCP_Apparel_Power_Armor_T51Armor</li>
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<li>FCP_Apparel_Power_Armor_T60Armor</li>
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<li>FCP_Apparel_X01_Power_Armor</li>
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<!-- Power Armor Helmets -->
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<li>FCP_Apparel_Power_Armor_T45_Helmet</li>
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<li>FCP_Apparel_Power_Armor_T51_Helmet</li>
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<li>FCP_Apparel_Power_Armor_T60_Helmet</li>
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<li>FCP_Apparel_Power_Armor_X01_Helmet</li>
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</thingDefs>
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</thingFilter>
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</buyFilters>
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<stockGenerators>
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<!-- Buying - Power Armor Items -->
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<li Class="StockGenerator_BuyTradeTag">
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<tag>FCP_PowerArmor</tag>
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</li>
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</stockGenerators>
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</TraderKindDef>
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</Defs>
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