mirror of
https://github.com/FalloutCollaborationProject/FCP-NCR.git
synced 2026-07-27 17:00:12 -07:00
121 lines
4.1 KiB
XML
121 lines
4.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Defs>
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<!--__________ New California Republic __________-->
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<!--_____ NCR Clothing _____-->
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<!--___ NCR Army ___-->
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<!-- Trooper Bandoleer -->
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<ThingDef ParentName="ArmorMachineableBase">
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<defName>FCP_Accessories_NCR_Bandoleer</defName>
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<description>A bandoleer often worn by NCR troopers. It's used to store ammunition as well as personal trinkets or talismans.</description>
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<techLevel>Industrial</techLevel>
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<label>Trooper Bandoleer</label>
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<recipeMaker>
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<researchPrerequisite>FCP_Research_NCR_Trooper_Variations</researchPrerequisite>
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<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
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<skillRequirements>
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<Crafting>2</Crafting>
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</skillRequirements>
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<recipeUsers>
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<li>FCP_Production_Armor_Workbench</li>
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</recipeUsers>
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</recipeMaker>
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<graphicData>
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<texPath>Apparel/NCR_Accessories/NCR_Bandoleer/FCP_NCR_Bandoleer</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<thingCategories>
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<li>ApparelArmor</li>
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</thingCategories>
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<statBases>
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<MaxHitPoints>200</MaxHitPoints>
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<WorkToMake>1000</WorkToMake>
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<Mass>4.0</Mass>
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<EquipDelay>1.2</EquipDelay>
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</statBases>
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<equippedStatOffsets>
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<CarryingCapacity>5</CarryingCapacity>
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</equippedStatOffsets>
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<costList>
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<Cloth>15</Cloth>
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</costList>
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<apparel>
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<bodyPartGroups>
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<li>Torso</li>
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</bodyPartGroups>
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<wornGraphicPath>Apparel/NCR_Accessories/NCR_Bandoleer/FCP_NCR_Bandoleer</wornGraphicPath>
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<layers>
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<li>Shell</li>
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</layers>
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<tags>
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<li>FCP_NCR_Trooper_Accessory</li>
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</tags>
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<defaultOutfitTags>
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<li>Soldier</li>
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</defaultOutfitTags>
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</apparel>
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<tradeTags>
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<li>FCP_Trade_Tag_NCR_Apparel</li>
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</tradeTags>
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</ThingDef>
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<!-- Trooper Mantle -->
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<ThingDef ParentName="ArmorMachineableBase">
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<defName>FCP_Accessories_NCR_Mantle</defName>
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<description>A simple mantle made from heavy fabrics. NCR officers often strap these to their shoulder. It doesn't offer much protection but insulates fairly well.</description>
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<techLevel>Industrial</techLevel>
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<label>Trooper Mantle</label>
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<recipeMaker>
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<researchPrerequisite>FCP_Research_NCR_Trooper_Variations</researchPrerequisite>
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<unfinishedThingDef>UnfinishedArmor</unfinishedThingDef>
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<skillRequirements>
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<Crafting>2</Crafting>
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</skillRequirements>
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<recipeUsers>
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<li>FCP_Production_Armor_Workbench</li>
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</recipeUsers>
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</recipeMaker>
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<graphicData>
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<texPath>Apparel/NCR_Accessories/NCR_Mantle/FCP_NCR_Mantle</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<thingCategories>
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<li>ApparelArmor</li>
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</thingCategories>
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<statBases>
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<MaxHitPoints>200</MaxHitPoints>
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<WorkToMake>1000</WorkToMake>
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<Mass>4.0</Mass>
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<EquipDelay>1.2</EquipDelay>
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<Insulation_Heat>7</Insulation_Heat>
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</statBases>
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<costList>
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<Cloth>35</Cloth>
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</costList>
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<apparel>
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<bodyPartGroups>
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<li>Torso</li>
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</bodyPartGroups>
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<wornGraphicPath>Apparel/NCR_Accessories/NCR_Mantle/FCP_NCR_Mantle</wornGraphicPath>
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<layers>
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<li>Shell</li>
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</layers>
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<tags>
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<li>FCP_NCR_Trooper_Accessory</li>
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</tags>
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<defaultOutfitTags>
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<li>Soldier</li>
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</defaultOutfitTags>
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</apparel>
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<tradeTags>
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<li>FCP_Trade_Tag_NCR_Apparel</li>
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</tradeTags>
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</ThingDef>
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</Defs>
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