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FCP-NCR/1.5/Defs/BackstoryDefs/BackstoryDefs_NCR.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--__________ Backstories __________-->
<!--_____ Factions _____-->
<!--___ NCR ___-->
<!--__ Characters __-->
<!-- President Kimball -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_President_Kimball</defName>
<identifier>FCP_Backstory_NCR_President_Kimball</identifier>
<slot>Adulthood</slot>
<title>NCR President</title>
<titleShort>President</titleShort>
<description>President Kimball is the leader of the New California Republic, known for his strong leadership and dedication to the values of democracy and personal liberty. He has a keen intellect and excels in social interactions, making him a respected figure among his people.</description>
<skillGains>
<Social>4</Social>
<Intellectual>8</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Social</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_President_Kimball</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Ambassador Crocker -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ambassador_Crocker</defName>
<identifier>FCP_Backstory_NCR_Ambassador_Crocker</identifier>
<slot>Adulthood</slot>
<title>NCR Ambassador</title>
<titleShort>Ambassador</titleShort>
<description>Ambassador Crocker is a seasoned diplomat of the New California Republic, known for his negotiation skills and ability to maintain peace and order through dialogue. He has a deep understanding of political dynamics and is respected for his calm demeanor and strategic thinking.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>Violent</workDisables>
<requiredWorkTags>Social</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ambassador_Crocker</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- General Oliver -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_General_Oliver</defName>
<identifier>FCP_Backstory_NCR_General_Oliver</identifier>
<slot>Adulthood</slot>
<title>NCR General</title>
<titleShort>General</titleShort>
<description>General Oliver is a high-ranking officer in the NCR military, known for his strategic mind and leadership skills. He has a reputation for being tough but fair, and his decisions have led to many victories for the NCR.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_General_Oliver</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Colonel Hsu -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Colonel_Hsu</defName>
<identifier>FCP_Backstory_NCR_Colonel_Hsu</identifier>
<slot>Adulthood</slot>
<title>NCR Colonel</title>
<titleShort>Colonel</titleShort>
<description>Colonel Hsu is a dedicated and experienced officer in the NCR military. Known for his tactical acumen and leadership skills, he has earned the respect of his peers and subordinates alike. His commitment to the NCR's mission and values is unwavering, making him a key figure in the Republic's ongoing efforts to maintain order and security in the wasteland.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Colonel_Hsu</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Colonel Moore -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Colonel_Moore</defName>
<identifier>FCP_Backstory_NCR_Colonel_Moore</identifier>
<slot>Adulthood</slot>
<title>NCR Colonel</title>
<titleShort>Colonel</titleShort>
<description>Colonel Moore is a highly respected officer in the NCR military, known for her strategic brilliance and unwavering dedication to the Republic. She has led numerous successful campaigns and is admired by her troops for her leadership and tactical acumen.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Colonel_Moore</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Major Dhatri -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Major_Dhatri</defName>
<identifier>FCP_Backstory_NCR_Major_Dhatri</identifier>
<slot>Adulthood</slot>
<title>NCR Major Dhatri</title>
<titleShort>Major Knight</titleShort>
<description>Major Dhatri is a seasoned officer in the NCR military, known for his tactical expertise and leadership skills. He has a reputation for being tough but fair, and his decisions have led to many victories for the NCR.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Major_Dhatri</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Major Knight -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Major_Knight</defName>
<identifier>FCP_Backstory_NCR_Major_Knight</identifier>
<slot>Adulthood</slot>
<title>NCR Major</title>
<titleShort>Major Dhatri</titleShort>
<description>Major Knight is a seasoned officer in the NCR military, known for his tactical expertise and leadership skills. He has a reputation for being tough but fair, and his decisions have led to many victories for the NCR. He is respected by his peers and subordinates for his strategic mind and unwavering dedication to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Major</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Major Polatli -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Major_Polatli</defName>
<identifier>FCP_Backstory_NCR_Major_Polatli</identifier>
<slot>Adulthood</slot>
<title>NCR Major</title>
<titleShort>Major</titleShort>
<description>Major Polatli is a dedicated officer in the NCR military, known for his tactical expertise and leadership skills. He has earned the respect of his peers and subordinates through his unwavering commitment to the Republic's mission and values.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Major_Polatli</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Major Kieran -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Major_Kieran</defName>
<identifier>FCP_Backstory_NCR_Major_Kieran</identifier>
<slot>Adulthood</slot>
<title>NCR Major</title>
<titleShort>Major</titleShort>
<description>Major Kieran is a seasoned officer in the NCR military, known for his tactical expertise and leadership skills. He has a reputation for being tough but fair, and his decisions have led to many victories for the NCR. He is respected by his peers and subordinates for his strategic mind and unwavering dedication to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Major</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Captain Parker -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Captain_Parker</defName>
<identifier>FCP_Backstory_NCR_Captain_Parker</identifier>
<slot>Adulthood</slot>
<title>NCR Captain</title>
<titleShort>Captain</titleShort>
<description>Captain Parker is a dedicated officer in the NCR military, known for his tactical expertise and leadership skills. He has earned the respect of his peers and subordinates through his unwavering commitment to the Republic's mission and values.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Captain_Parker</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Captain Gilles -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Captain_Gilles</defName>
<identifier>FCP_Backstory_NCR_Captain_Gilles</identifier>
<slot>Adulthood</slot>
<title>NCR Captain</title>
<titleShort>Captain</titleShort>
<description>Captain Gilles is a dedicated officer in the NCR military, known for his tactical expertise and leadership skills. He has earned the respect of his peers and subordinates through his unwavering commitment to the Republic's mission and values.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Captain_Gilles</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Lieutenant Hayes -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Lieutenant_Hayes</defName>
<identifier>FCP_Backstory_NCR_Lieutenant_Hayes</identifier>
<slot>Adulthood</slot>
<title>Lieutenant</title>
<titleShort>Lieutenant Gorobets</titleShort>
<description>Lieutenant Hayes is a dedicated officer in the NCR military, known for his tactical expertise and leadership skills. He has earned the respect of his peers and subordinates through his unwavering commitment to the Republic's mission and values.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Lieutenant_Hayes</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Lieutenant Gorobets -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Lieutenant_Gorobets</defName>
<identifier>FCP_Backstory_NCR_Lieutenant_Gorobets</identifier>
<slot>Adulthood</slot>
<title>NCR Lieutenant</title>
<titleShort>Lieutenant</titleShort>
<description>Lieutenant Gorobets is a dedicated officer in the NCR military, known for his tactical expertise and leadership skills. He has earned the respect of his peers and subordinates through his unwavering commitment to the Republic's mission and values. He is a skilled marksman and a natural leader, often taking charge in critical situations to ensure the success of his missions.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Lieutenant_Gorobets</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Lieutenant Boyd -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Lieutenant_Boyd</defName>
<identifier>FCP_Backstory_NCR_Lieutenant_Boyd</identifier>
<slot>Adulthood</slot>
<title>NCR Lieutenant</title>
<titleShort>Lieutenant</titleShort>
<description>Lieutenant Boyd is a dedicated officer in the NCR military, known for her tactical expertise and leadership skills. She has earned the respect of her peers and subordinates through her unwavering commitment to the Republic's mission and values.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Lieutenant_Boyd</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Sergeant Bitter-Root -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Sergeant_Bitter_Root</defName>
<identifier>FCP_Backstory_NCR_Sergeant_Bitter_Root</identifier>
<slot>Adulthood</slot>
<title>NCR Sergeant</title>
<titleShort>Sergeant</titleShort>
<description>Sergeant Bitter-Root is a seasoned NCR soldier, known for his resilience and tactical acumen. He has earned the respect of his peers through his dedication and unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Sergeant_Bitter_Root</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Corporal Betsy -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Corporal_Betsy</defName>
<identifier>FCP_Backstory_NCR_Corporal_Betsy</identifier>
<slot>Adulthood</slot>
<title>NCR Corporal</title>
<titleShort>Corporal</titleShort>
<description>Corporal Betsy is a dedicated soldier in the NCR military, known for her resilience and tactical acumen. She has earned the respect of her peers through her unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Corporal_Betsy</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Corporal Sterling -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Corporal_Sterling</defName>
<identifier>FCP_Backstory_NCR_Corporal_Sterling</identifier>
<slot>Adulthood</slot>
<title>NCR Corporal</title>
<titleShort>Corporal</titleShort>
<description>Corporal Sterling is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Corporal_Sterling</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Private Brooks (10 of Spades) -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private_Brooks</defName>
<identifier>FCP_Backstory_NCR_Private_Brooks</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>Private</titleShort>
<description>Private Brooks, also known as "10 of Spades", is a dedicated soldier in the NCR military. Known for his resilience and tactical acumen, he has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Private_Brooks</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Corporal Mags -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Corporal_Mags</defName>
<identifier>FCP_Backstory_NCR_Corporal_Mags</identifier>
<slot>Adulthood</slot>
<title>NCR Corporal</title>
<titleShort>Corporal</titleShort>
<description>Corporal Mags is a dedicated soldier in the NCR military, known for her resilience and tactical acumen. She has earned the respect of her peers through her unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Corporal_Mags</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Private O'Hanahan -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private_O_Hanahan</defName>
<identifier>FCP_Backstory_NCR_Private_O_Hanahan</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>Private</titleShort>
<description>Private O'Hanahan is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Private_O_Hanahan</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Private Poindexter -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private_Poindexter</defName>
<identifier>FCP_Backstory_NCR_Private_Poindexter</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>Private</titleShort>
<description>Private Poindexter is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Private_Poindexter</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Private Razz -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private_Razz</defName>
<identifier>FCP_Backstory_NCR_Private_Razz</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>Private</titleShort>
<description>Private Razz is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Private_Razz</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Private Halford -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private_Halford</defName>
<identifier>FCP_Backstory_NCR_Private_Halford</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>Private</titleShort>
<description>Private Halford is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Private_Halford</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Private Seamer -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private_Seamer</defName>
<identifier>FCP_Backstory_NCR_Private_Seamer</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>Private</titleShort>
<description>Private Seamer is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Private_Seamer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Corporal Walter Hornsby -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Corporal_Walter_Hornsby</defName>
<identifier>FCP_Backstory_NCR_Corporal_Walter_Hornsby</identifier>
<slot>Adulthood</slot>
<title>NCR Corporal</title>
<titleShort>Corporal</titleShort>
<description>Corporal Walter Hornsby is a dedicated soldier in the NCR military, known for his resilience and tactical acumen. He has earned the respect of his peers through his unwavering commitment to the Republic's mission.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Corporal_Walter_Hornsby</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Chief Hanlon -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Chief_Hanlon</defName>
<identifier>FCP_Backstory_NCR_Chief_Hanlon</identifier>
<slot>Adulthood</slot>
<title>Ranger Chief</title>
<titleShort>Chief</titleShort>
<description>Chief Hanlon is a seasoned and respected leader within the NCR Rangers. Known for his wisdom and experience, he has guided many successful missions and is deeply committed to the values of the NCR. Despite his tough exterior, he cares deeply for his troops and is always looking out for their well-being.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Chief_Hanlon</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Ranger Comm Officer Castillo -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ranger_Comm_Officer_Castillo</defName>
<identifier>FCP_Backstory_NCR_Ranger_Comm_Officer_Castillo</identifier>
<slot>Adulthood</slot>
<title>NCR Ranger Comm Officer</title>
<titleShort>Ranger Comm Officer</titleShort>
<description>Ranger Comm Officer Castillo is a skilled communicator and strategist within the NCR Rangers. Known for his ability to coordinate complex operations and maintain clear lines of communication, he is a vital asset to the NCR's military efforts. His expertise in radio operations and battlefield coordination has saved countless lives and ensured the success of many missions. Castillo's calm demeanor and quick thinking under pressure make him an invaluable member of the team.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ranger_Comm_Officer_Castillo</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Ranger Ghost -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ranger_Ghost</defName>
<identifier></identifier>
<slot>Adulthood</slot>
<title>NCR Ranger</title>
<titleShort>Ranger</titleShort>
<description>Ghost is a NCR Ranger begrudgingly stationed at the Mojave outpost as a glorified border guard. She is quick to temper and an amazing shot. Her bravery and temper speak for themselves as her compatriots are known to avoid her.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ranger_Ghost</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Ranger Comm Officer Green -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ranger_Comm_Officer_Green</defName>
<identifier>FCP_Backstory_NCR_Ranger_Comm_Officer_Green</identifier>
<slot>Adulthood</slot>
<title>NCR Ranger Comm Officer</title>
<titleShort>Ranger Comm Officer</titleShort>
<description>Ranger Comm Officer Green is a skilled communicator and strategist within the NCR Rangers. Known for his ability to coordinate complex operations and maintain clear lines of communication, he is a vital asset to the NCR's military efforts. His expertise in radio operations and battlefield coordination has saved countless lives and ensured the success of many missions. Green's calm demeanor and quick thinking under pressure make him an invaluable member of the team.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ranger_Comm_Officer_Green</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Ranger Jackson (Mojave Outpost) -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ranger_A_Jackson</defName>
<identifier>FCP_Backstory_NCR_Ranger_A_Jackson</identifier>
<slot>Adulthood</slot>
<title>NCR Ranger</title>
<titleShort>Ranger</titleShort>
<description>Ranger Jackson is the commanding officer of the volunteers located at the Mojave outpost. The border between the NCR official and Mojave wasteland of New Vagas. He has a cool demeanor and an easy going attitude. Just wanting to do what is best for the troopers and rangers under his command.</description>
<skillGains>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ranger_A_Jackson</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--__ Adults __-->
<!-- NCR Pioneer -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Pioneer</defName>
<identifier>FCP_Backstory_NCR_Pioneer</identifier>
<slot>Adulthood</slot>
<title>NCR Pioneer</title>
<titleShort>Pioneer</titleShort>
<description>[PAWN_nameDef] lived in the NCR but moved to its border regions to found a new settlement. [PAWN_pronoun] has all the necessary skills to build a new community in the wasteland.</description>
<skillGains>
<Construction>6</Construction>
<Mining>4</Mining>
<Plants>4</Plants>
<Animals>2</Animals>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeGlobal>Thin</bodyTypeGlobal>
<bodyTypeFemale>Thin</bodyTypeFemale>
<bodyTypeMale>Thin</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Ranger -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ranger</defName>
<identifier>FCP_Backstory_NCR_Ranger</identifier>
<slot>Adulthood</slot>
<title>NCR Ranger</title>
<titleShort>Ranger</titleShort>
<description>[PAWN_nameDef] was part of the elite fighting force of the NCR, the rangers. As such [PAWN_pronoun] excels in combat and has quite a few other survival skills, owed to years of service in and around the Mojave.</description>
<skillGains>
<Shooting>7</Shooting>
<Melee>3</Melee>
<Cooking>2</Cooking>
<Crafting>4</Crafting>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ranger</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Rancher -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Rancher</defName>
<identifier>FCP_Backstory_NCR_Rancher</identifier>
<slot>Adulthood</slot>
<title>NCR Rancher</title>
<titleShort>Rancher</titleShort>
<description>[PAWN_nameDef] was a rancher, tending and caring for brahmin and bighorners. [PAWN_pronoun] was great with animals, but not so much with people, preferring the company of livestock to other humans and the solitude of the plains to the bustle of settlements. [PAWN_pronoun] also had some combat abilities, gained from defending [PAWN_possessive] herds from rustlers.</description>
<skillGains>
<Shooting>2</Shooting>
<Melee>2</Melee>
<Animals>6</Animals>
<Social>-4</Social>
<Intellectual>-2</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Citizen -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Citizen</defName>
<identifier>FCP_Backstory_NCR_Citizen</identifier>
<slot>Adulthood</slot>
<title>NCR Citizen</title>
<titleShort>Citizen</titleShort>
<description>[PAWN_nameDef] was a citizen of the New California Republic. [PAWN_pronoun] upheld the values of the republic, such as democracy, personal liberty and the rule of law and wishes to spread them throughout the wasteland.</description>
<skillGains>
<Construction>2</Construction>
<Plants>2</Plants>
<Animals>2</Animals>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Private -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Private</defName>
<identifier>FCP_Backstory_NCR_Private</identifier>
<slot>Adulthood</slot>
<title>NCR Private</title>
<titleShort>NCR Private</titleShort>
<description>Upon reaching adulthood, [PAWN_nameDef] joined the NCR armed forces and was awarded the rank of private. Despite lacking the combat experience of more senior soldiers, [PAWN_pronoun] is decent with a gun, knows how to build basic defensive structures, like barricades or sandbags and knows a thing or two about first aid.</description>
<skillGains>
<Shooting>2</Shooting>
<Construction>2</Construction>
<Medicine>2</Medicine>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Officer -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer</defName>
<identifier>FCP_Backstory_NCR_Officer</identifier>
<slot>Adulthood</slot>
<title>NCR Officer </title>
<titleShort>NCR Officer</titleShort>
<description>Upon reaching adulthood, [PAWN_nameDef] joined the NCR armed forces and was awarded the rank of an officer due to the political appointments of his close relatives. Despite lacking the combat experience or tactical skills of more veteran and hardend officers, [PAWN_pronoun] is like by [PAWN_possessive] troops, knows how to talk to and persuade other officers and politicians, and is eager to learn.</description>
<skillGains>
<Shooting>2</Shooting>
<Social>6</Social>
<Intellectual>3</Intellectual>
</skillGains>
<workDisables>Cleaning</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Officer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Quartermaster -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Quartermaster</defName>
<identifier>FCP_Backstory_NCR_Quartermaster</identifier>
<slot>Adulthood</slot>
<title>NCR Quartermaster</title>
<titleShort>Quartermaster</titleShort>
<description>[PAWN_nameDef] was a quartermaster in the NCR military. [PAWN_pronoun] was tasked with keeping track of provisions for the soldiers. As the NCR military was notoriously undersupplied [PAWN_pronoun] got used to negotiate over every piece of equipment, both with fellow members of the NCR, as well as with outsiders who often were a reliable source of supplies.</description>
<skillGains>
<Shooting>3</Shooting>
<Social>4</Social>
<Intellectual>2</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Quartermaster</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Quarry worker -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Quarry_worker</defName>
<identifier>FCP_Backstory_NCR_Quarry_worker</identifier>
<slot>Adulthood</slot>
<title>Quarry worker</title>
<titleShort>Quarry worker</titleShort>
<description>The NCR had developed a habit of building fortifications and bunkers on strategic positions along their borders. To do that however, they needed large quantities of stone to make cement, which in turn needed to be mined first. [PAWN_nameDef] worked in one of the many quarries of within and without NCR territory. It was hard, backbreaking work but the pay was good and that was all that mattered to [PAWN_pronoun].</description>
<skillGains>
<Mining>5</Mining>
<Crafting>1</Crafting>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Ambassador -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ambassador</defName>
<identifier>FCP_Backstory_NCR_Ambassador</identifier>
<slot>Adulthood</slot>
<title>NCR Ambassador</title>
<titleShort>Ambassador</titleShort>
<description>As the NCR tried to emulate pre-war society, they adapted the tradition of sending ambassadors to tribes and civilisations, deemed worthy of their attention. [PAWN_nameDef] was one of those ambassadors, well versed in statesmanship and shaking hands with both tribal chiefs and foreign leaders.</description>
<skillGains>
<Artistic>2</Artistic>
<Social>6</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>Violent</workDisables>
<requiredWorkTags>Social</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Ambassador</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Farmhand -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Farmhand</defName>
<identifier>FCP_Backstory_NCR_Farmhand</identifier>
<slot>Adulthood</slot>
<title>NCR Farmhand</title>
<titleShort>Farmhand</titleShort>
<description>A substantial part of the Republics power came from its vast amounts of arable land. [PAWN_nameDef] worked as a farmland for most of [PAWN_possessive] life, traveling from farm to farm to help in harvesting the crops that would ensure the NCRs stability and prosperity.</description>
<skillGains>
<Mining>5</Mining>
<Crafting>1</Crafting>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeGlobal>Thin</bodyTypeGlobal>
<bodyTypeFemale>Thin</bodyTypeFemale>
<bodyTypeMale>Thin</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Crimson Caravan Worker -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Crimson_Caravan_Worker</defName>
<identifier>FCP_Backstory_NCR_Crimson_Caravan_Worker</identifier>
<slot>Adulthood</slot>
<title>Crimson Caravan Worker</title>
<titleShort>Crimson Caravan Worker</titleShort>
<description>[PAWN_nameDef] worked for the Crimson Caravan, one of the oldest and largest caravan outfits in the New California Republic. While the pay was good, [PAWN_pronoun] always dreamed of starting [PAWN_possessive] own caravan.</description>
<skillGains>
<Cooking>2</Cooking>
<Animals>2</Animals>
<Social>4</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Caravaneer</li>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Former Congressmember -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Former_Congressmember</defName>
<identifier>FCP_Backstory_NCR_Former_Congressmember</identifier>
<slot>Adulthood</slot>
<title>NCR Former Congressmember</title>
<titleShort>Former Congressmember</titleShort>
<description>[PAWN_nameDef] was once part of the New California Republic Congress. [PAWN_pronoun] was a good, honest politician and looked after the wellbeing of all [PAWN_possessive] constituents. Unfortunately, [PAWN_pronoun] made some powerful enemies, namely some rich and influential brahmin barons, who eventually managed to fabricate [PAWN_nameDef]s downfall and deselection. This experience left [PAWN_objective] frustrated and angry, enough to make [PAWN_objective] leave [PAWN_possessive] town forever.</description>
<skillGains>
<Shooting>2</Shooting>
<Crafting>1</Crafting>
<Social>3</Social>
<Intellectual>3</Intellectual>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
</spawnCategories>
<bodyTypeGlobal>Fat</bodyTypeGlobal>
<bodyTypeFemale>Fat</bodyTypeFemale>
<bodyTypeMale>Fat</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Squatter -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Squatter</defName>
<identifier>FCP_Backstory_NCR_Squatter</identifier>
<slot>Adulthood</slot>
<title>NCR Squatter</title>
<titleShort>Squatter</titleShort>
<description>[PAWN_nameDef] was a squatter, following the NCR military in recently incorporated areas to find a place to settle down and build a new life. Many inhabitants of these areas looked unfavourably upon these squatters and so [PAWN_pronoun] had to watch out for repercussions by angry locals.</description>
<skillGains>
<Melee>2</Melee>
<Plants>3</Plants>
<Animals>1</Animals>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeGlobal>Thin</bodyTypeGlobal>
<bodyTypeFemale>Thin</bodyTypeFemale>
<bodyTypeMale>Thin</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCRCF Inmate -->
<BackstoryDef>
<defName>FCP_Backstory_NCRCF_Inmate</defName>
<identifier>FCP_Backstory_NCRCF_Inmate</identifier>
<slot>Adulthood</slot>
<title>NCRCF Inmate</title>
<titleShort>Inmate</titleShort>
<description>With the return of law and order in NCR territory, correctional facilities, or prisons as they were usually called, made a comeback too. [PAWN_nameDef] managed to get into trouble once too often and eventually ended up in front of a judge. [PAWN_pronoun] was imprisoned for some time but was eventually released. While it wasnt exactly an enjoyable experience, [PAWN_nameDef] learned a set of new skills in prison, many of which have proven to be useful even when not behind bars.</description>
<skillGains>
<Melee>3</Melee>
<Mining>3</Mining>
<Cooking>2</Cooking>
<Crafting>1</Crafting>
</skillGains>
<workDisables>Intellectual, Social</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCRCF_Inmate</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeGlobal>Hulk</bodyTypeGlobal>
<bodyTypeFemale>Hulk</bodyTypeFemale>
<bodyTypeMale>Hulk</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Recon Trooper -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Recon_Trooper</defName>
<identifier>FCP_Backstory_NCR_Recon_Trooper</identifier>
<slot>Adulthood</slot>
<title>NCR Recon Trooper</title>
<titleShort>Recon Trooper</titleShort>
<description>As a member of a recon squad, [PAWN_nameDef] was a skilled sniper. When not on reconnaissance missions, [PAWN_possessive] squad was usually deployed to take out enemy commanders or leaders, often tipping the scale in the ongoing conflict between the NCR and whatever foe tried to stand in their way.</description>
<skillGains>
<Shooting>6</Shooting>
<Crafting>2</Crafting>
<Medicine>2</Medicine>
</skillGains>
<workDisables>Intellectual</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Recon_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Field Medic -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Field_Medic</defName>
<identifier>FCP_Backstory_NCR_Field_Medic</identifier>
<slot>Adulthood</slot>
<title>NCR Field Medic</title>
<titleShort>Field Medic</titleShort>
<description>While [PAWN_pronoun] was a member of the NCR military, [PAWN_nameDef] didnt join it to end lives, but to save them. [PAWN_nameDef] was a skilled field medic and saved many soldiers from certain death. However, [PAWN_pronoun] was not a very skilled fighter and relied on others when in battle.</description>
<skillGains>
<Shooting>-2</Shooting>
<Melee>-2</Melee>
<Cooking>2</Cooking>
<Medicine>5</Medicine>
<Intellectual>3</Intellectual>
</skillGains>
<workDisables />
<requiredWorkTags>Caring</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Brahmin Baron -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Brahmin_Baron</defName>
<identifier>FCP_Backstory_NCR_Brahmin_Baron</identifier>
<slot>Adulthood</slot>
<title>NCR Brahmin Baron</title>
<titleShort>Brahmin Baron</titleShort>
<description>: As the NCR grew in size, several former ranchers managed to monopolize much of the livestock, usually in the form of the ubiquitous brahmin, which gave them considerable power and influence within the young nation. [PAWN_nameDef] was one of those so-called brahmin barons. [PAWN_pronoun] acquired much of [PAWN_possessive] extensive holdings through questionable means, which usually involved bribery or blackmail.</description>
<skillGains>
<Animals>4</Animals>
<Artistic>2</Artistic>
<Social>4</Social>
</skillGains>
<workDisables>ManualDumb</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Gun Runner Artisan -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Gun_Runner_Artisan</defName>
<identifier>FCP_Backstory_NCR_Gun_Runner_Artisan</identifier>
<slot>Adulthood</slot>
<title>Gun Runner Artisan</title>
<titleShort>Gun Runner Artisan</titleShort>
<description>[PAWN_nameDef] worked as an artisan for the Gun Runners, the biggest weapon manufacturer within the New California Republic. The Gun Runners protected their facilities with infamous jealousy and [PAWN_nameDef] was not an exception. Because of this [PAWN_pronoun] has had trouble trusting others, since [PAWN_pronoun] feared they were after [PAWN_possessive] weapon schematics.</description>
<skillGains>
<Construction>2</Construction>
<Mining>2</Mining>
<Crafting>7</Crafting>
</skillGains>
<workDisables>Caring</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeGlobal>Thin</bodyTypeGlobal>
<bodyTypeFemale>Thin</bodyTypeFemale>
<bodyTypeMale>Thin</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Van Graff Thug -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Van_Graff_Thug</defName>
<identifier>FCP_Backstory_NCR_Van_Graff_Thug</identifier>
<slot>Adulthood</slot>
<title>Van Graff Thug</title>
<titleShort>Van Graff Thug</titleShort>
<description>While the Van Graff family tried to appear as legitimate businesspeople, they rather resembled a crime syndicate. [PAWN_nameDef] worked as a thug for the Van Graffs for quite some time and received extensive training with energy weapons, of which the Van Graff family was a major distributor. While [PAWN_pronoun] was not quite as unscrupulous as [PAWN_possessive] employers, [PAWN_pronoun] was still willing to take care of many tasks other, more moral people wouldnt have dared to do.</description>
<skillGains>
<Shooting>4</Shooting>
<Melee>1</Melee>
<Crafting>3</Crafting>
</skillGains>
<workDisables>Caring, Social, Intellectual</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeGlobal>Hulk</bodyTypeGlobal>
<bodyTypeFemale>Hulk</bodyTypeFemale>
<bodyTypeMale>Hulk</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Navarro Survivor -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Navarro_Survivor</defName>
<identifier>FCP_Backstory_NCR_Navarro_Survivor</identifier>
<slot>Adulthood</slot>
<title>Navarro Survivor</title>
<titleShort>Navarro Survivor</titleShort>
<description>Until the sacking of Navarro at the hands of the NCR military, [PAWN_nameDef] was a member of the Enclave. [PAWN_pronoun] was one of the few survivors of that battle. Separated from [PAWN_possessive] former comrades, [PAWN_nameDef] decided to lay low to escape the wrath of the NCR, taking work wherever [PAWN_pronoun] could find it and never staying long at one location. The skills [PAWN_nameDef] learned during [PAWN_possessive] time with the enclave came in handy with many of the jobs [PAWN_pronoun] took over the years.</description>
<skillGains>
<Shooting>2</Shooting>
<Construction>2</Construction>
<Mining>2</Mining>
<Plants>2</Plants>
<Crafting>2</Crafting>
<Medicine>2</Medicine>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- Disgruntled Veteran -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Disgruntled_Veteran</defName>
<identifier>FCP_Backstory_NCR_Disgruntled_Veteran</identifier>
<slot>Adulthood</slot>
<title>Disgruntled Veteran</title>
<titleShort>Disgruntled Veteran</titleShort>
<description>[PAWN_nameDef] served time in the NCR military, fighting for the values of the republic, or so [PAWN_pronoun] initially thought… With time, [PAWN_nameDef] became disillusioned, as [PAWN_pronoun] realized that the NCR often acted out of material interests. After [PAWN_possessive] service ended, [PAWN_pronoun] didnt reenlist, as [PAWN_pronoun] no longer wanted to participate in what [PAWN_pronoun] thought to be imperialism.</description>
<skillGains>
<Shooting>4</Shooting>
<Melee>1</Melee>
<Cooking>3</Cooking>
<Crafting>2</Crafting>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Sheriff -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Sheriff</defName>
<identifier>FCP_Backstory_NCR_Sheriff</identifier>
<slot>Adulthood</slot>
<title>NCR Sheriff</title>
<titleShort>NCR Sheriff</titleShort>
<description>[PAWN_nameDef] was elected as a Sheriff in a small town that was part of the New California Republic. [PAWN_pronoun] couldnt enforce law and order as independently as the Sheriffs of non-republic settlements, but still held a lot of influence in [PAWN_possessive] town and most of its inhabitants looked up to [PAWN_objective].</description>
<skillGains>
<Shooting>4</Shooting>
<Medicine>2</Medicine>
<Social>2</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Tax Collector -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Tax_Collector</defName>
<identifier>FCP_Backstory_NCR_Tax_Collector</identifier>
<slot>Adulthood</slot>
<title>NCR Tax Collector</title>
<titleShort>NCR Tax Collector</titleShort>
<description>While most people appreciated the services and protection the NCR offered to its citizens, the taxes that were levied to pay for these things were considerably less popular. The people who came to collect these taxes in the name of the Californian government were equally undesired, but [PAWN_nameDef] took pride in [PAWN_possessive] work anyway. [PAWN_pronoun] wasnt exactly a fighter and relied on either words or an armed escort to deal with those unwilling to pay their share, as well as with those few ne'er-do-wells who were brave or foolish enough to try stealing [PAWN_possessive] coffers.</description>
<skillGains>
<Crafting>1</Crafting>
<Artistic>2</Artistic>
<Social>4</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>Violent</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Tax_Collector</li>
</spawnCategories>
<bodyTypeGlobal>Fat</bodyTypeGlobal>
<bodyTypeFemale>Fat</bodyTypeFemale>
<bodyTypeMale>Fat</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Road Worker -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Road_Worker</defName>
<identifier>FCP_Backstory_NCR_Road_Worker</identifier>
<slot>Adulthood</slot>
<title>NCR Road Worker</title>
<titleShort>NCR Road Worker</titleShort>
<description>As the NCR grew, so did its need for roads which connected its towns and settlements. [PAWN_nameDef] made a living as a road worker, labouring under the remorseless sun of the wasteland, to ensure that the caravans made it to all settlements that needed their goods. While [PAWN_pronoun] was quite strong due to [PAWN_possessive] backbreaking work, [PAWN_pronoun] never was much of a book learner.</description>
<skillGains>
<Mining>4</Mining>
<Construction>6</Construction>
</skillGains>
<workDisables>Artistic, Intellectual</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Citizen</li>
<li>FCP_Backstory_Wastelander</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Military Police Trooper -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Military_Police_Trooper</defName>
<identifier>FCP_Backstory_NCR_Military_Police_Trooper</identifier>
<slot>Adulthood</slot>
<title>NCR Military Police Trooper</title>
<titleShort>NCR Military Police</titleShort>
<description>[PAWN_nameDef] was a member of the NCR military police. It was [PAWN_possessive] duty to ensure discipline among the troops, as well as to punish those that violated the law. In turn, it was expected of [PAWN_objective] to lead by example. [PAWN_nameDef] was an exemplary soldier, disciplined and loyal, but never really had the creativity and leadership qualities, that were necessary to rise up in rank.</description>
<skillGains>
<Shooting>3</Shooting>
<Melee>5</Melee>
<Artistic>-3</Artistic>
<Intellectual>-2</Intellectual>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
<li>FCP_Backstory_NCR_MP_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--_ NCR Generic Troopers _-->
<!-- NCR Trooper a -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Trooper_a</defName>
<identifier>FCP_Backstory_NCR_Trooper_a</identifier>
<slot>Adulthood</slot>
<title>NCR Trooper</title>
<titleShort>Trooper</titleShort>
<description>When [PAWN_nameDef] enlisted in the NCR Army, [PAWN_pronoun] truly believed in its mission: order, democracy, and justice for the wasteland. But years on the frontlines have tested that faith. Corrupt officers, supply shortages, and brutal guerilla warfare against the Legion have made [PAWN_pronoun] question if the Republic can really bring peace to the wasteland. Still, [PAWN_possessive] duty isnt done yet. If the NCR is flawed, then [PAWN_nameDef] will fight to make it better.</description>
<skillGains>
<Shooting>4</Shooting>
<Social>2</Social>
<Medicine>-3</Medicine>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Trooper b -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Trooper_b</defName>
<identifier>FCP_Backstory_NCR_Trooper_b</identifier>
<slot>Adulthood</slot>
<title>NCR Trooper</title>
<titleShort>Trooper</titleShort>
<description>[PAWN_nameDef] barely made it through training, and everyone knew it. Out of shape, undisciplined, and barely able to follow orders, [PAWN_pronoun] should have been kicked out. But the NCR needed bodies, and so [PAWN_pronoun] was given a rifle and sent to the front. Now, [PAWN_pronoun] spends more time avoiding patrols than fighting, hoping to live long enough to get a discharge preferably with all [PAWN_possessive] limbs intact.</description>
<skillGains>
<Shooting>2</Shooting>
<Melee>-1</Melee>
<Construction>-3</Construction>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Trooper c -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Trooper_c</defName>
<identifier>FCP_Backstory_NCR_Trooper_c</identifier>
<slot>Adulthood</slot>
<title>NCR Trooper</title>
<titleShort>Trooper</titleShort>
<description>[PAWN_nameDef] didnt join for patriotism. [PAWN_pronoun] joined because it was a paycheck. The NCR Army provides food, gear, and a chance to loot whatevers left on the battlefield. Sure, the work is dangerous, but [PAWN_pronoun] knows that war isnt about ideals, its about survival. And if the Republic ever stops paying, well… theres always someone else willing to hire a soldier with experience.</description>
<skillGains>
<Shooting>6</Shooting>
<Melee>2</Melee>
<Construction>-7</Construction>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Trooper d -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Trooper_d</defName>
<identifier>FCP_Backstory_NCR_Trooper_d</identifier>
<slot>Adulthood</slot>
<title>NCR Trooper</title>
<titleShort>Trooper</titleShort>
<description>Before the NCR, [PAWN_nameDef] lived by raider code, take what you want, kill who you need, and never look back. But raider gangs dont last forever, and when [PAWN_possessive] crew was wiped out by an NCR patrol, [PAWN_pronoun] had two choices: a bullet or a uniform. The armys discipline was suffocating at first, but over time, [PAWN_pronoun] found [PAWN_possessive] skills had a place here. Killing was killing, after all, did it really matter who?</description>
<skillGains>
<Shooting>4</Shooting>
<Crafting>4</Crafting>
<Intellectual>-6</Intellectual>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Trooper e -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Trooper_e</defName>
<identifier>FCP_Backstory_NCR_Trooper_e</identifier>
<slot>Adulthood</slot>
<title>NCR Trooper</title>
<titleShort>Trooper</titleShort>
<description>The first time [PAWN_nameDef] saw an NCR soldier, [PAWN_pronoun] thought [PAWN_pronoun] was about to die. Instead, they cut [PAWN_pronoun] free. Born into Legion slavery, [PAWN_possessive] entire life had been toil and punishment. The idea of freedom was as foreign as the land beyond [PAWN_possessive] camp. When the NCR offered a new life in the army, [PAWN_pronoun] accepted—partly out of gratitude, partly because [PAWN_pronoun] didnt know how to live any other way.</description>
<skillGains>
<Melee>4</Melee>
<Construction>5</Construction>
<Medicine>-6</Medicine>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Trooper f -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Trooper_f</defName>
<identifier>FCP_Backstory_NCR_Trooper_f</identifier>
<slot>Adulthood</slot>
<title>NCR Trooper</title>
<titleShort>Trooper</titleShort>
<description>[PAWN_nameDef] joined the NCR not as a fighter, but as an engineer, working to maintain vehicles, fortifications, and energy grids. But when battles started turning against the Republic, every warm body was given a rifle including [PAWN_pronoun]. Now, [PAWN_pronoun] fights alongside the same soldiers [PAWN_pronoun] used to support, struggling to balance the cold logic of engineering with the chaotic brutality of war.</description>
<skillGains>
<Construction>5</Construction>
<Crafting>5</Crafting>
<Melee>-4</Melee>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--_ NCR Generic Heavy Troopers _-->
<!-- NCR Heavy Trooper a -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Heavy_Trooper_a</defName>
<identifier>FCP_Backstory_NCR_Heavy_Trooper_a</identifier>
<slot>Adulthood</slot>
<title>NCR Heavy Trooper</title>
<titleShort>Heavy Trooper</titleShort>
<description>[PAWN_nameDef] never wanted to be a soldier, but [PAWN_pronoun] always wanted to protect people. In the Heavy Trooper corps, [PAWN_pronoun] found a way to do both. [PAWN_pronoun] has learned to use [PAWN_possessive] salvaged armor as a shield for [PAWN_possessive] squadmates, standing firm under fire so others can fight another day. The Republic may not be perfect, but as long as [PAWN_pronoun] is standing, [PAWN_pronoun] will keep it safe.</description>
<skillGains>
<Shooting>7</Shooting>
<Construction>3</Construction>
<Social>-5</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Heavy_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Heavy Trooper b -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Heavy_Trooper_b</defName>
<identifier>FCP_Backstory_NCR_Heavy_Trooper_b</identifier>
<slot>Adulthood</slot>
<title>NCR Heavy Trooper</title>
<titleShort>Heavy Trooper</titleShort>
<description>Heavy Troopers were trained to hold the line, but [PAWN_nameDef] had a different idea, break the enemys line. Given salvaged power armor, [PAWN_possessive] first instinct was to charge, bringing close-range devastation to anyone too slow to run. [PAWN_pronoun] relishes the feeling of wading into a battlefield, taking shots that would kill normal troopers and coming out with nothing but dents. Some call [PAWN_pronoun] reckless. [PAWN_possessive] superiors just call [PAWN_pronoun] effective.</description>
<skillGains>
<Shooting>5</Shooting>
<Melee>5</Melee>
<Animals>-4</Animals>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Heavy_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Heavy Trooper c -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Heavy_Trooper_c</defName>
<identifier>FCP_Backstory_NCR_Heavy_Trooper_c</identifier>
<slot>Adulthood</slot>
<title>NCR Heavy Trooper</title>
<titleShort>Heavy Trooper</titleShort>
<description>[PAWN_nameDef] wasnt supposed to last. Heavy Trooper training is brutal, and most wash out. But through sheer stubbornness, [PAWN_pronoun] endured, refusing to quit no matter how many times [PAWN_possessive] body failed. Years later, [PAWN_possessive] original trainers are either dead or retired, and [PAWN_pronoun] is still here, still standing. The NCR may be flawed, but its given [PAWN_pronoun] a purpose, and [PAWN_pronoun] wont let it go.</description>
<skillGains>
<Shooting>4</Shooting>
<Construction>3</Construction>
<Crafting>-5</Crafting>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Heavy_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Heavy Trooper d -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Heavy_Trooper_d</defName>
<identifier>FCP_Backstory_NCR_Heavy_Trooper_d</identifier>
<slot>Adulthood</slot>
<title>NCR Heavy Trooper</title>
<titleShort>Heavy Trooper</titleShort>
<description>[PAWN_nameDef] should be dead by now. The NCR has sent [PAWN_pronoun] into some of the worst hellholes on the frontlines, and yet [PAWN_pronoun] keeps coming back. Some say its the armor. Some say its sheer luck. Whatever it is, [PAWN_possessive] reputation as an unkillable soldier has made [PAWN_pronoun] both feared and respected. No matter how many battles come, [PAWN_pronoun] will fight until theres nothing left.</description>
<skillGains>
<Shooting>6</Shooting>
<Medicine>3</Medicine>
<Construction>-4</Construction>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Heavy_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Heavy Trooper e -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Heavy_Trooper_e</defName>
<identifier>FCP_Backstory_NCR_Heavy_Trooper_e</identifier>
<slot>Adulthood</slot>
<title>NCR Heavy Trooper</title>
<titleShort>Heavy Trooper</titleShort>
<description>Heavy Troopers dont just fight the Legion, they also enforce NCR rule in the frontier. When diplomacy fails, heavies move in. [PAWN_nameDef] has crushed uprisings, disarmed dissidents, and put down anyone who thought they could defy the Republic. Some NCR officers hesitate to use force. [PAWN_pronoun] does not. The Republics laws are meaningless if people dont fear breaking them.</description>
<skillGains>
<Shooting>6</Shooting>
<Melee>3</Melee>
<Social>-10</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Heavy_Trooper</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--_ NCR Generic Officers _-->
<!-- NCR Officer a -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer_a</defName>
<identifier>FCP_Backstory_NCR_Officer_a</identifier>
<slot>Adulthood</slot>
<title>NCR Officer</title>
<titleShort>Officer</titleShort>
<description>[PAWN_nameDef] never wanted to be an officer. In the early days of [PAWN_possessive] enlistment, [PAWN_pronoun] was just another grunt in the trenches, dodging bullets and barely surviving Legion ambushes. But when [PAWN_possessive] commanding officer fell, [PAWN_pronoun] took charge out of necessity. The Republic rewarded [PAWN_pronoun] with a battlefield commission, and ever since, [PAWN_pronoun] has been leading from the front—whether [PAWN_pronoun] likes it or not.</description>
<skillGains>
<Shooting>4</Shooting>
<Social>4</Social>
<Artistic>-6</Artistic>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Officer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Officer b -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer_b</defName>
<identifier>FCP_Backstory_NCR_Officer_b</identifier>
<slot>Adulthood</slot>
<title>NCR Officer</title>
<titleShort>Officer</titleShort>
<description>Diplomacy is for politicians, officers exist to win wars. [PAWN_nameDef] has no patience for soft-spoken negotiators or bureaucrats who slow the Republics expansion. The NCR is meant to conquer, to bring order to lawless wastes. Every battle is an opportunity to expand the Republics reach, and [PAWN_pronoun] will not let weak-willed fools stand in the way.</description>
<skillGains>
<Shooting>6</Shooting>
<Social>5</Social>
<Medicine>-3</Medicine>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Officer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Officer c -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer_c</defName>
<identifier>FCP_Backstory_NCR_Officer_c</identifier>
<slot>Adulthood</slot>
<title>NCR Officer</title>
<titleShort>Officer</titleShort>
<description>The NCR preaches justice and democracy, but out here in the wasteland, real power comes from who you know and what you control. [PAWN_nameDef] learned early on that the best way to thrive in the Republic wasnt through valor but through favors, bribes, and well-placed threats. The rank of officer was just another step toward controlling the Republics real power structure.</description>
<skillGains>
<Medicine>3</Medicine>
<Social>6</Social>
<Construction>-4</Construction>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Officer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Officer d -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer_d</defName>
<identifier>FCP_Backstory_NCR_Officer_d</identifier>
<slot>Adulthood</slot>
<title>NCR Officer</title>
<titleShort>Officer</titleShort>
<description>[PAWN_nameDef] didnt join the NCR to fight, [PAWN_pronoun] joined to rise. Every battle, every victory, every strategic decision is just a stepping stone toward something greater. War is just another game of politics, and [PAWN_pronoun] intends to win.</description>
<skillGains>
<Melee>2</Melee>
<Social>4</Social>
<Medicine>-4</Medicine>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Officer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Officer e -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer_e</defName>
<identifier>FCP_Backstory_NCR_Officer_e</identifier>
<slot>Adulthood</slot>
<title>NCR Officer</title>
<titleShort>Officer</titleShort>
<description>The Brotherhood doesnt take prisoners. When [PAWN_nameDef] led a patrol into contested NCR territory, the mission was supposed to be a simple scouting operation. Instead, it turned into a massacre. [PAWN_pronoun] barely escaped, while [PAWN_possessive] entire unit was wiped out by a single squad of Brotherhood Knights. The NCR may have won the war against them, but [PAWN_pronoun] knows better, the Brotherhood isnt gone, just hiding, waiting to strike again. And [PAWN_pronoun] will be waiting too.</description>
<skillGains>
<Shooting>5</Shooting>
<Medicine>4</Medicine>
<Social>-5</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Officer</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--_ NCR Generic Doctors _-->
<!-- NCR Doctor a -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Doctor_a</defName>
<identifier>FCP_Backstory_NCR_Doctor_a</identifier>
<slot>Adulthood</slot>
<title>NCR Doctor</title>
<titleShort>Doctor</titleShort>
<description>[PAWN_nameDef] didnt expect medicine to be this messy. When [PAWN_pronoun] signed up with the NCR, [PAWN_possessive] dreams were of clean clinics, careful surgeries, and patients who had a real chance at survival. Instead, [PAWN_pronoun] spent [PAWN_possessive] career digging bullets out of screaming soldiers, using whatever tools were on hand to keep them alive for just one more fight. The Republics wars never end, and neither does [PAWN_possessive] work.</description>
<skillGains>
<Melee>2</Melee>
<Medicine>6</Medicine>
<Artistic>-5</Artistic>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Doctor</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Doctor b -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Doctor_b</defName>
<identifier>FCP_Backstory_NCR_Doctor_b</identifier>
<slot>Adulthood</slot>
<title>NCR Doctor</title>
<titleShort>Doctor</titleShort>
<description>To [PAWN_nameDef], the Republic isnt about war, its about saving lives. [PAWN_pronoun] treats NCR soldiers, wastelanders, even captured enemies, because life is too precious to waste on petty politics. Many of [PAWN_possessive] fellow officers call [PAWN_pronoun] soft, but [PAWN_pronoun] believes that if the Republic truly stands for something, it should be compassion.</description>
<skillGains>
<Cooking>4</Cooking>
<Medicine>7</Medicine>
<Shooting>-5</Shooting>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Doctor</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Doctor c -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Doctor_c</defName>
<identifier>FCP_Backstory_NCR_Doctor_c</identifier>
<slot>Adulthood</slot>
<title>NCR Doctor</title>
<titleShort>Doctor</titleShort>
<description>Before the NCR, [PAWN_nameDef] was a Scribe of the Brotherhood of Steel, trained in medical science. But [PAWN_pronoun] saw firsthand how the Brotherhood hoarded technology, refusing to use it to help the wasteland. That wasnt good enough. [PAWN_pronoun] fled to the NCR, offering [PAWN_possessive] expertise to a faction that actually helped people. Some troopers still dont trust [PAWN_pronoun], but [PAWN_possessive] skills have kept them alive too many times to ignore.</description>
<skillGains>
<Intellectual>4</Intellectual>
<Medicine>5</Medicine>
<Social>-6</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Doctor</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Doctor d -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Doctor_d</defName>
<identifier>FCP_Backstory_NCR_Doctor_d</identifier>
<slot>Adulthood</slot>
<title>NCR Doctor</title>
<titleShort>Doctor</titleShort>
<description>Before the NCR, before the Republics war machine, [PAWN_nameDef] was just another wasteland doctor, moving from settlement to settlement, patching up whoever could pay. Eventually, the NCR made [PAWN_pronoun] an offer, regular supplies, security, and a real place to work. It wasnt a hard choice. But even now, [PAWN_pronoun] sometimes wonders if the Republic is really any different from the warlords [PAWN_pronoun] used to avoid.</description>
<skillGains>
<Animals>4</Animals>
<Medicine>6</Medicine>
<Construction>-5</Construction>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Doctor</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--_ NCR Generic Scientists _-->
<!-- NCR Scientist a -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Scientist_a</defName>
<identifier>FCP_Backstory_NCR_Scientist_a</identifier>
<slot>Adulthood</slot>
<title>NCR Scientist</title>
<titleShort>Scientist</titleShort>
<description>[PAWN_nameDef] was once a scientist for the Enclave, part of a classified research division dedicated to advancing pre-war technology. But the deeper [PAWN_pronoun] dug, the clearer it became, the Enclave wasnt saving America. It was dooming it all over again. When the NCR pushed into Enclave held territory, [PAWN_pronoun] saw a chance to escape and took it. Now, [PAWN_pronoun] uses [PAWN_possessive] knowledge to help the Republic, though some still dont trust a former Enclave scientist.</description>
<skillGains>
<Intellectual>10</Intellectual>
<Medicine>5</Medicine>
<Social>-6</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Scientist</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Scientist b -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Scientist_b</defName>
<identifier>FCP_Backstory_NCR_Scientist_b</identifier>
<slot>Adulthood</slot>
<title>NCR Scientist</title>
<titleShort>Scientist</titleShort>
<description>The NCR doesnt win wars just by outnumbering the enemy, it wins with firepower. Thats where [PAWN_nameDef] comes in. [PAWN_pronoun] has spent [PAWN_possessive] entire career developing better guns, better explosives, and deadlier ways to ensure the Republics dominance. Some people call [PAWN_pronoun] work ruthless, but they dont complain when NCR Heavy Troopers melt through enemy lines with plasma weaponry.</description>
<skillGains>
<Intellectual>5</Intellectual>
<Crafting>6</Crafting>
<Cooking>-5</Cooking>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Scientist</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Scientist c -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Scientist_c</defName>
<identifier>FCP_Backstory_NCR_Scientist_c</identifier>
<slot>Adulthood</slot>
<title>NCR Scientist</title>
<titleShort>Scientist</titleShort>
<description>The wasteland is a hostile, mutating place, and [PAWN_nameDef] has spent [PAWN_possessive] life studying it. From FEV strains to aggressive radscorpions, [PAWN_pronoun] sees the world as a testbed for scientific progress. The Republic frowns on [PAWN_possessive] experiments, but [PAWN_pronoun] knows the strongest survive, and science must be free to push boundaries.</description>
<skillGains>
<Intellectual>5</Intellectual>
<Animals>6</Animals>
<Artistic>-4</Artistic>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Scientist</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Scientist d -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Scientist_d</defName>
<identifier>FCP_Backstory_NCR_Scientist_d</identifier>
<slot>Adulthood</slot>
<title>NCR Scientist</title>
<titleShort>Scientist</titleShort>
<description>The Brotherhood of Steel sees technology as a treasure to be hoarded. [PAWN_nameDef] saw it as a tool for progress. When the NCR went to war with the Brotherhood, [PAWN_pronoun] made a choice, defect and share [PAWN_possessive] knowledge with the Republic. Now, [PAWN_pronoun] works in NCR research labs, studying power armor, energy weapons, and other Brotherhood secrets.</description>
<skillGains>
<Intellectual>6</Intellectual>
<Crafting>5</Crafting>
<Social>-3</Social>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Scientist</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!-- NCR Scientist e -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Scientist_e</defName>
<identifier>FCP_Backstory_NCR_Scientist_e</identifier>
<slot>Adulthood</slot>
<title>NCR Scientist</title>
<titleShort>Scientist</titleShort>
<description>[PAWN_nameDef] was born in a vault, one of the few still operating when the NCR came knocking. The Republic took control, offering [PAWN_pronoun] a chance to put [PAWN_possessive] skills to use for something greater. [PAWN_pronoun] accepted, eager to study the wasteland firsthand. The surface world is dangerous, unpredictable, and full of scientific wonders.</description>
<skillGains>
<Intellectual>5</Intellectual>
<Construction>4</Construction>
<Melee>-5</Melee>
</skillGains>
<workDisables />
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Scientist</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions />
</BackstoryDef>
<!--__ Children __-->
<!-- Republic Born -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Republic_Born</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Republic_Born</identifier>
<slot>Childhood</slot>
<title>Republic Born</title>
<titleShort>Republic Born</titleShort>
<description>[PAWN_nameDef] was born in the New California Republic. Unlike many children in other parts of the wasteland, [PAWN_pronoun] received basic education at a school, where [PAWN_pronoun] learned to write and read, as well as the history of the republic. [PAWN_possessive] parents were proud of their NCR origin and taught [PAWN_objective] to uphold the republics values.</description>
<skillGains>
<Cooking>1</Cooking>
<Animals>1</Animals>
<Crafting>1</Crafting>
<Social>2</Social>
<Intellectual>2</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Republic Migrant -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Republic_Migrant</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Republic_Migrant</identifier>
<slot>Childhood</slot>
<title>Republic Migrant</title>
<titleShort>Republic Migrant</titleShort>
<description>[PAWN_nameDef] parents moved to the NCR while [PAWN_pronoun] was a small child, seeking a better life within the republic. At first, they had some troubles adapting to their new surroundings and its society but eventually the family learned to value life in the NCR, albeit they never quite grew accustomed to paying taxes.</description>
<skillGains>
<Mining>1</Mining>
<Animals>1</Animals>
<Crafting>2</Crafting>
<Social>1</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Settled Tribal -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Settled_Tribal</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Settled_Tribal</identifier>
<slot>Childhood</slot>
<title>Settled Tribal</title>
<titleShort>Settled Tribal</titleShort>
<description>[PAWN_nameDef] was born into a tribal society, which dwelled within NCR territory. At some point during [PAWN_possessive] childhood the tribe was pacified and integrated into the Republics society. While not all members of the tribe looked favourably upon the new lifestyle forced upon them, [PAWN_nameDef] was fascinated by the possibilities of the “modern” life of an NCR-citizen.</description>
<skillGains>
<Melee>2</Melee>
<Plants>1</Plants>
<Animals>2</Animals>
<Social>2</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Officer Offspring -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Officer_Offspring</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Officer_Offspring</identifier>
<slot>Childhood</slot>
<title>Officer Offspring</title>
<titleShort>Officer Offspring</titleShort>
<description>[PAWN_nameDef] was a child of an officer within the NCR Armed Forces. While [PAWN_pronoun] received an education only a privileged few enjoyed, [PAWN_pronoun] was exposed to a lot of pressure due to the high expectations [PAWN_possessive] parents had.</description>
<skillGains>
<Shooting>2</Shooting>
<Crafting>2</Crafting>
<Medicine>2</Medicine>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Barracks Baby -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Barracks_Baby</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Barracks_Baby</identifier>
<slot>Childhood</slot>
<title>Barracks Baby</title>
<titleShort>Barracks Baby</titleShort>
<description>Like many other children within the NCR, [PAWN_nameDef] was conceived, born, and raised within the compound of an NCR army outpost. [PAWN_pronoun] enjoyed a rather practical education and was trained in the use of firearms from a young age.</description>
<skillGains>
<Shooting>3</Shooting>
<Crafting>2</Crafting>
<Social>2</Social>
<Intellectual>-3</Intellectual>
</skillGains>
<workDisables>Artistic</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Migrant Workers Child -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Migrant_Workers_Child</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Migrant_Workers_Child</identifier>
<slot>Childhood</slot>
<title>Migrant Workers Child</title>
<titleShort>Migrant Workers Child</titleShort>
<description>As a fledgling nation, the NCRs infrastructure was still largely underdeveloped. The many construction sites offered employment to countless migrant workers, moving from one place and project to another. [PAWN_nameDef] was born into this lifestyle. While [PAWN_pronoun] received little formal education, [PAWN_possessive] hardy upbringing meant [PAWN_pronoun] was better prepared for the life full of privations the wasteland offered than most other children.</description>
<skillGains>
<Construction>3</Construction>
<Mining>3</Mining>
<Crafting>1</Crafting>
</skillGains>
<workDisables>Intellectual</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Plantation Child -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Plantation_Child</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>NCR_Plantation_Child</identifier>
<slot>Childhood</slot>
<title>Plantation Child</title>
<titleShort>Plantation Child</titleShort>
<description>The NCR was dotted with plantations, where irrigation and lack of radiation allowed the cultivation of crops. There the republic produced a significant amount of food in the form of hardy plants, like corn or tatos, to feed its hungry settlements. [PAWN_nameDef] was born on one of these plantations and learned how to tend the crops from a very young age. [PAWN_possessive] relatively peaceful upbringing meant that [PAWN_pronoun] lacked many survival skills.</description>
<skillGains>
<Shooting>-2</Shooting>
<Melee>-4</Melee>
<Plants>4</Plants>
<Cooking>3</Cooking>
<Crafting>1</Crafting>
<Social>2</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Raised by Followers -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Raised_by_Followers</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Raised_by_Followers</identifier>
<slot>Childhood</slot>
<title>Raised by Followers</title>
<titleShort>Raised by Followers</titleShort>
<description>[PAWN_nameDef] was raised within an outpost of the Followers of the Apocalypse. The Followers did their best to shelter [PAWN_objective] from the dangers of the wasteland and educated [PAWN_objective] in many academic disciplines, from medicine to sociology. While [PAWN_nameDef] became an expert on many fields, the humanistic ideals of [PAWN_possessive] foster parents made [PAWN_objective] a staunch pacifist.</description>
<skillGains>
<Artistic>4</Artistic>
<Medicine>4</Medicine>
<Social>3</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>Violent</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Ne'er do well -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Ne_er_do_well</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Ne_er_do_well</identifier>
<slot>Childhood</slot>
<title>Ne'er do well</title>
<titleShort>Ne'er do well</titleShort>
<description>[PAWN_nameDef] was a street urchin in one of the many settlements of the NCR. It became apparent early on in [PAWN_possessive] life, that [PAWN_pronoun] adapt in getting [PAWN_objective]self into trouble and many thought it would be only a matter of time until [PAWN_pronoun]d end up in jail.</description>
<skillGains>
<Melee>4</Melee>
<Crafting>1</Crafting>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Rangers Child -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Rangers_Child</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Rangers_Child</identifier>
<slot>Childhood</slot>
<title>Rangers Child</title>
<titleShort>Rangers Child</titleShort>
<description>[PAWN_nameDef] was born as a child of an NCR ranger. [PAWN_pronoun] spent most of [PAWN_possessive] childhood within a remote ranger outpost somewhere in the hinterlands of the NCR territory. [PAWN_nameDef] was a skilled survivalist indeed, but never got used to large crowds of people due to the isolated location of [PAWN_possessive] birthplace.</description>
<skillGains>
<Shooting>3</Shooting>
<Melee>2</Melee>
<Animals>2</Animals>
<Crafting>2</Crafting>
<Medicine>1</Medicine>
<Social>-4</Social>
<Intellectual>-2</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Manufacturers Apprentice -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Manufacturers_Apprentice</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Manufacturers_Apprentice</identifier>
<slot>Childhood</slot>
<title>Manufacturers Apprentice</title>
<titleShort>Manufacturers Apprentice</titleShort>
<description>The many conflicts along the borders of the NCR led to a constant need for new equipment and gear for the Republics Army. The manufactory in which [PAWN_nameDef] was raised profited immensely from this near constant state of war. Thus, [PAWN_possessive] parents were wealthy enough to afford a high standard of living, by post-apocalyptic standards.</description>
<skillGains>
<Construction>2</Construction>
<Crafting>4</Crafting>
<Artistic>2</Artistic>
<Intellectual>2</Intellectual>
</skillGains>
<workDisables>Cleaning</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Academics Child -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Academics_Child</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Academics_Child</identifier>
<slot>Childhood</slot>
<title>Academics Child</title>
<titleShort>Academics Child</titleShort>
<description>[PAWN_nameDef]s parents were scientists working for the Office of Science and Industry, OSI for short. Accordingly, they thought much of higher education and ensured that their offspring was instructed in many scientific fields. While [PAWN_pronoun] was a gifted student, [PAWN_pronoun] never was much of an artist.</description>
<skillGains>
<Shooting>-2</Shooting>
<Melee>-2</Melee>
<Crafting>2</Crafting>
<Artistic>-4</Artistic>
<Medicine>4</Medicine>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Enthusiastic Recruit -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Enthusiastic_Recruit</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Enthusiastic_Recruit</identifier>
<slot>Childhood</slot>
<title>Enthusiastic Recruit</title>
<titleShort>Enthusiastic Recruit</titleShort>
<description>Since the day [PAWN_pronoun] could hold a BB gun, [PAWN_nameDef] wanted to join the NCR Armed Forces. Much to the confusion of [PAWN_possessive] peers and parents [PAWN_nameDef] shunned playing with the other children, as well as book learning and preferred to sharpen [PAWN_possessive] aim instead.</description>
<skillGains>
<Shooting>5</Shooting>
<Construction>1</Construction>
<Crafting>1</Crafting>
<Social>-3</Social>
</skillGains>
<workDisables>Intellectual</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Khan Survivor -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Khan_Survivor</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Khan_Survivor</identifier>
<slot>Childhood</slot>
<title>Khan Survivor</title>
<titleShort>Khan Survivor</titleShort>
<description>As a child [PAWN_nameDef] survived the massacre at Bitter Springs, unlike [PAWN_possessive] friends and family. [PAWN_pronoun] was first taken into custody and later adopted by NCR citizens who, much like most of the NCR military, avoided talking with [PAWN_objective] about this dark chapter in the republics history. Instead, [PAWN_nameDef] learned to express [PAWN_objective]self artistically to cope with [PAWN_possessive] trauma.</description>
<skillGains>
<Shooting>1</Shooting>
<Animals>2</Animals>
<Crafting>1</Crafting>
<Artistic>4</Artistic>
<Social>-2</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
<!-- Re-educated Raider Kid -->
<BackstoryDef>
<defName>FCP_Backstory_NCR_Re_educated_Raider_Kid</defName>
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
<identifier>FCP_Backstory_NCR_Re_educated_Raider_Kid</identifier>
<slot>Childhood</slot>
<title>Re-educated Raider Kid</title>
<titleShort>Re-educated Raider Kid</titleShort>
<description>[PAWN_nameDef] was born into a raider gang, which had its territories within the NCR. During the NCR-Raider-War, in which most raider groups in the republic were either wiped out or driven out, [PAWN_pronoun] was captured. The republic put much effort into the re-education of [PAWN_nameDef], but [PAWN_pronoun] never managed to shed all [PAWN_pronoun] had learned as a raider and remained somewhat untamed and savage.</description>
<skillGains>
<Shooting>1</Shooting>
<Melee>3</Melee>
<Crafting>1</Crafting>
<Social>-2</Social>
<Intellectual>-2</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Backstory_NCR_Child</li>
</spawnCategories>
<possessions />
</BackstoryDef>
</Defs>