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https://github.com/FalloutCollaborationProject/FCP-NCR.git
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Rick Added Apparel
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@@ -37,6 +37,7 @@
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</allowedCultures>
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<!--__________ Ideology __________-->
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<fixedIdeo>true</fixedIdeo>
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<ideoName>NCR Republicanism</ideoName>
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<ideoDescription>Founded on principles of freedom and liberty, the Republic has been putting these into practice over the years. The most important achievement was the banning of slavery in NCR territories, thanks to concerted efforts of influential politicians and the Rangers.</ideoDescription>
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@@ -76,6 +77,7 @@
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<li>FCP_NCRCF_Inmate</li>
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<li>FCP_NCR_Recon_Trooper</li>
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<li>FCP_NCR_Child</li>
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<li>FCP_Wastelander_Child</li>
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</categories>
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<commonality>1</commonality>
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</li>
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@@ -269,7 +271,6 @@
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</carriers>
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<guards>
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<FCP_NCR_Citizen>5</FCP_NCR_Citizen>
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<FCP_NCR_Ranger_Volunteer>1</FCP_NCR_Ranger_Volunteer>
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<FCP_NCR_President>1</FCP_NCR_President>
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</guards>
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</li>
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@@ -64,8 +64,9 @@
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<combatPower>20</combatPower>
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<itemQuality>Poor</itemQuality>
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<gearHealthRange>0.5~1.8</gearHealthRange>
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<apparelMoney>400~600</apparelMoney>
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<apparelTags>
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<li>FCP_Wasteland_Attire</li>
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<li>FCP_Wastelander_Apparel</li>
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</apparelTags>
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<techHediffsMoney>50~50</techHediffsMoney>
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<techHediffsTags>
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@@ -175,9 +176,11 @@
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<itemQuality>Poor</itemQuality>
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<apparelMoney>400~600</apparelMoney>
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<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
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<apparelTags>
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<li>FCP_NCRCF_Guard</li>
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</apparelTags>
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<apparelRequired>
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<li>FCP_Apparel_NCR_Trooper_MP_Uniform</li>
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<li>FCP_Apparel_NCRCF_Guard_Vest</li>
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<li>FCP_Apparel_NCRCF_Guard_Helmet</li>
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</apparelRequired>
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<techHediffsMoney>50~50</techHediffsMoney>
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<techHediffsTags>
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<li>Poor</li>
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@@ -207,9 +210,9 @@
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<trader>true</trader>
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<combatPower>30</combatPower>
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<apparelMoney>400~600</apparelMoney>
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<apparelTags>
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<li>FCP_NCR_Ambassador</li>
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</apparelTags>
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<apparelRequired>
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<li>FCP_Apparel_Caravaneer_Outfit</li>
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</apparelRequired>
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<initialWillRange>1~3</initialWillRange>
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<initialResistanceRange>10~17</initialResistanceRange>
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<backstoryFiltersOverride>
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@@ -5,6 +5,56 @@
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<!--_____ NCR Army _____-->
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<!--___ NCRCF Guards ___-->
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<!-- NCRCF Guard Helmet -->
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<ThingDef ParentName="ArmorHelmetMakeableBase" Name="FCP_NCR_Trooper_Helmet">
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<defName>FCP_Apparel_NCRCF_Guard_Helmet</defName>
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<label>NCRCF Guard Helmet</label>
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<description>A riot helmet once worn by the guards of the NCRCF. Like many other parts of their gear, it has been apprehended by the Powder Gangers. It offers good protection, especially against blunt damage.</description>
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<techLevel>Industrial</techLevel>
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<recipeMaker>
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<researchPrerequisite>FCP_NCR_Trooper_Variations</researchPrerequisite>
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<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
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<skillRequirements>
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<Crafting>2</Crafting>
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</skillRequirements>
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</recipeMaker>
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<graphicData>
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<texPath>Apparel/NCRCF/NCRCF_Security/NCRCF_Guard_Helmet/FCP_NCRCF_Guard_Helmet</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<statBases>
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<WorkToMake>3000</WorkToMake>
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<MaxHitPoints>80</MaxHitPoints>
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<Mass>0.8</Mass>
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<ArmorRating_Sharp>0.35</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
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<ArmorRating_Heat>0.15</ArmorRating_Heat>
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<Insulation_Heat>2</Insulation_Heat>
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<EquipDelay>1.5</EquipDelay>
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</statBases>
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<costList>
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<Cloth>25</Cloth>
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</costList>
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<apparel>
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<bodyPartGroups>
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<li>UpperHead</li>
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</bodyPartGroups>
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<wornGraphicPath>Apparel/NCRCF/NCRCF_Security/NCRCF_Guard_Helmet/FCP_NCRCF_Guard_Helmet</wornGraphicPath>
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<layers>
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<li>Overhead</li>
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</layers>
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<tags>
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<li>FCP_NCRCF_Guard</li>
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</tags>
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<defaultOutfitTags>
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<li>Soldier</li>
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</defaultOutfitTags>
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</apparel>
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</ThingDef>
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<!--___ Troopers ___-->
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<!-- NCR Trooper Helmet -->
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