Various fixs

This commit is contained in:
RickGrymes
2024-10-28 17:08:21 -05:00
parent c4664461fd
commit d36ede2c1c
9 changed files with 195 additions and 44 deletions
+38 -11
View File
@@ -45,7 +45,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Citizen</defName>
<label>NCR Citizen</label>
<combatPower>20</combatPower>
<combatPower>55</combatPower>
<itemQuality>Poor</itemQuality>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>400~600</apparelMoney>
@@ -117,7 +117,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_NCRCF_Guard</defName>
<label>NCRCF Guard</label>
<combatPower>35</combatPower>
<combatPower>60</combatPower>
<itemQuality>Poor</itemQuality>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
@@ -157,7 +157,7 @@
<defName>FCP_NCR_NCRCF_Warden</defName>
<label>NCRCF Warden</label>
<trader>true</trader>
<combatPower>35</combatPower>
<combatPower>65</combatPower>
<itemQuality>Poor</itemQuality>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
<apparelRequired>
@@ -215,6 +215,33 @@
<!--___ Politicians ___-->
<!-- Tax Collector -->
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Tax_Collector</defName>
<label>NCR Tax Collector</label>
<trader>true</trader>
<combatPower>30</combatPower>
<apparelMoney>400~600</apparelMoney>
<apparelTags>
<li>FCP_NCR_Ambassador</li>
</apparelTags>
<initialWillRange>1~3</initialWillRange>
<initialResistanceRange>10~17</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categoriesChildhood>
<li>FCP_NCR_Child</li>
<li>FCP_Wastelander_Child</li>
</categoriesChildhood>
<categoriesAdulthood>
<li>FCP_NCR_Tax_Collector</li>
</categoriesAdulthood>
</li>
</backstoryFiltersOverride>
<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
</PawnKindDef>
<!-- Ambassador -->
<PawnKindDef ParentName="FCP_NCRkindBase">
@@ -276,7 +303,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Trooper</defName>
<label>NCR trooper</label>
<combatPower>45</combatPower>
<combatPower>65</combatPower>
<itemQuality>Poor</itemQuality>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>9999</apparelMoney>
@@ -320,7 +347,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_MP</defName>
<label>NCR Military Police</label>
<combatPower>50</combatPower>
<combatPower>60</combatPower>
<itemQuality>Poor</itemQuality>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>400~9999</apparelMoney>
@@ -364,7 +391,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Scout_Recon</defName>
<label>NCR 1st Recon Scout</label>
<combatPower>65</combatPower>
<combatPower>75</combatPower>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>9999</apparelMoney>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
@@ -408,7 +435,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Trooper_Heavy</defName>
<label>NCR Heavy Trooper</label>
<combatPower>70</combatPower>
<combatPower>90</combatPower>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>9999</apparelMoney>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
@@ -454,7 +481,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Officer</defName>
<label>NCR Officer</label>
<combatPower>45</combatPower>
<combatPower>95</combatPower>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>400~600</apparelMoney>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
@@ -534,7 +561,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Ranger_Volunteer</defName>
<label>NCR ranger</label>
<combatPower>50</combatPower>
<combatPower>75</combatPower>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelTags>
<li>FCP_NCR_Ranger_Casual</li>
@@ -566,7 +593,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Ranger_Patrolman</defName>
<label>NCR Ranger</label>
<combatPower>65</combatPower>
<combatPower>80</combatPower>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>9999</apparelMoney>
<apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
@@ -609,7 +636,7 @@
<PawnKindDef ParentName="FCP_NCRkindBase">
<defName>FCP_NCR_Ranger_Veteran</defName>
<label>NCR Veteran Ranger</label>
<combatPower>80</combatPower>
<combatPower>85</combatPower>
<gearHealthRange>0.5~1.8</gearHealthRange>
<apparelMoney>1</apparelMoney>
<apparelRequired>