From 205c4811642e95b57816d758d0e8c295a55cc2ef Mon Sep 17 00:00:00 2001 From: RickGrymes <81042907+RickGrymes@users.noreply.github.com> Date: Sat, 10 Jan 2026 14:09:13 -0600 Subject: [PATCH] Normalize XML formatting and fix indentations This commit standardizes XML formatting across multiple definition files by correcting inconsistent indentations, adding missing newlines at end of files, and ensuring consistent tag alignment. No functional changes were made to the data or logic. --- 1.6/Defs/BackstoryDefs/BackstoryDefs_NCR.xml | 198 +++++++++--------- 1.6/Defs/Bodies/FCP_NCR_Animal_Bodies.xml | 2 +- .../CharacterDefs/FCP_NCR_CharacterDefs.xml | 2 +- .../FCP_NCR_Enlistment_Options.xml | 2 +- 1.6/Defs/FactionDefs/FCP_NCR.xml | 2 +- .../FactionDefs/FCP_NCR_Player_Factions.xml | 2 +- .../IdeoSymbolDefs/IconAndColorDefs.xml | 2 +- .../NCR_Deserter_MemesAndPrecepts.xml | 2 +- .../NCR_MemesAndPrecepts.xml | 2 +- .../Ideo_RulePacks_NameMakers_Culture.xml | 2 +- .../IdeoBuildingDefs.xml | 2 +- 1.6/Defs/IncidentDefs/NCR_Incidents.xml | 2 +- 1.6/Defs/PawnKindDefs/PawnKinds.xml | 116 +++++----- .../FCP_Scripts_PawnRescueHumanlike.xml | 4 +- .../FCP_Scripts_SettlementRaidDefense.xml | 2 +- .../MiscDefs/FCP_NCR_TaxCollectors.xml | 2 +- .../ThingDefs_Items_Permit_Crates.xml | 2 +- 1.6/Defs/ScenarioDefs/StartingScenarios.xml | 2 +- .../Storyteller_ApparelDefs.xml | 6 +- .../StorytellerDefs/Storyteller_Bullets.xml | 2 +- .../Storyteller_WeaponDefs.xml | 2 +- .../ThingCategoryDefs/ThingCategoryDefs.xml | 2 +- .../ThingDefs_Apparel/ThingDefs_Apparel.xml | 50 ++--- .../FCP_NCR_Vertibirds.xml | 2 +- .../Items_FCP_Currencies_NCR.xml | 2 +- .../ThingDefs_Races/FCP_Races_Animal_NCR.xml | 2 +- .../ThingDefs_Weapons/ThingDefs_Weapons.xml | 2 +- 27 files changed, 216 insertions(+), 202 deletions(-) diff --git a/1.6/Defs/BackstoryDefs/BackstoryDefs_NCR.xml b/1.6/Defs/BackstoryDefs/BackstoryDefs_NCR.xml index e8b902d..88ab24f 100644 --- a/1.6/Defs/BackstoryDefs/BackstoryDefs_NCR.xml +++ b/1.6/Defs/BackstoryDefs/BackstoryDefs_NCR.xml @@ -1,7 +1,6 @@ - @@ -9,9 +8,10 @@ + - + FCP_Backstory_NCR_President_Kimball FCP_Backstory_NCR_President_Kimball Adulthood @@ -34,7 +34,7 @@ - + FCP_Backstory_NCR_Ambassador_Crocker FCP_Backstory_NCR_Ambassador_Crocker Adulthood @@ -57,7 +57,7 @@ - + FCP_Backstory_NCR_General_Oliver FCP_Backstory_NCR_General_Oliver Adulthood @@ -80,7 +80,7 @@ - + FCP_Backstory_NCR_Colonel_Hsu FCP_Backstory_NCR_Colonel_Hsu Adulthood @@ -103,7 +103,7 @@ - + FCP_Backstory_NCR_Colonel_Moore FCP_Backstory_NCR_Colonel_Moore Adulthood @@ -126,7 +126,7 @@ - + FCP_Backstory_NCR_Major_Dhatri FCP_Backstory_NCR_Major_Dhatri Adulthood @@ -152,7 +152,7 @@ - + FCP_Backstory_NCR_Major_Knight FCP_Backstory_NCR_Major_Knight Adulthood @@ -178,7 +178,7 @@ - + FCP_Backstory_NCR_Major_Polatli FCP_Backstory_NCR_Major_Polatli Adulthood @@ -201,7 +201,7 @@ - + FCP_Backstory_NCR_Major_Kieran FCP_Backstory_NCR_Major_Kieran Adulthood @@ -227,7 +227,7 @@ - + FCP_Backstory_NCR_Captain_Parker FCP_Backstory_NCR_Captain_Parker Adulthood @@ -250,7 +250,7 @@ - + FCP_Backstory_NCR_Captain_Gilles FCP_Backstory_NCR_Captain_Gilles Adulthood @@ -273,7 +273,7 @@ - + FCP_Backstory_NCR_Lieutenant_Hayes FCP_Backstory_NCR_Lieutenant_Hayes Adulthood @@ -296,7 +296,7 @@ - + FCP_Backstory_NCR_Lieutenant_Gorobets FCP_Backstory_NCR_Lieutenant_Gorobets Adulthood @@ -319,7 +319,7 @@ - + FCP_Backstory_NCR_Lieutenant_Boyd FCP_Backstory_NCR_Lieutenant_Boyd Adulthood @@ -341,6 +341,7 @@ + FCP_Backstory_NCR_Sergeant_Bitter_Root FCP_Backstory_NCR_Sergeant_Bitter_Root @@ -367,7 +368,7 @@ - + FCP_Backstory_NCR_Corporal_Betsy FCP_Backstory_NCR_Corporal_Betsy Adulthood @@ -393,7 +394,7 @@ - + FCP_Backstory_NCR_Corporal_Sterling FCP_Backstory_NCR_Corporal_Sterling Adulthood @@ -419,7 +420,7 @@ - + FCP_Backstory_NCR_Private_Brooks FCP_Backstory_NCR_Private_Brooks Adulthood @@ -445,7 +446,7 @@ - + FCP_Backstory_NCR_Corporal_Mags FCP_Backstory_NCR_Corporal_Mags Adulthood @@ -471,7 +472,7 @@ - + FCP_Backstory_NCR_Private_O_Hanahan FCP_Backstory_NCR_Private_O_Hanahan Adulthood @@ -497,7 +498,7 @@ - + FCP_Backstory_NCR_Private_Poindexter FCP_Backstory_NCR_Private_Poindexter Adulthood @@ -523,7 +524,7 @@ - + FCP_Backstory_NCR_Private_Razz FCP_Backstory_NCR_Private_Razz Adulthood @@ -549,7 +550,7 @@ - + FCP_Backstory_NCR_Private_Halford FCP_Backstory_NCR_Private_Halford Adulthood @@ -575,7 +576,7 @@ - + FCP_Backstory_NCR_Private_Seamer FCP_Backstory_NCR_Private_Seamer Adulthood @@ -601,7 +602,7 @@ - + FCP_Backstory_NCR_Corporal_Walter_Hornsby FCP_Backstory_NCR_Corporal_Walter_Hornsby Adulthood @@ -627,7 +628,7 @@ - + FCP_Backstory_NCR_Chief_Hanlon FCP_Backstory_NCR_Chief_Hanlon Adulthood @@ -654,7 +655,7 @@ - + FCP_Backstory_NCR_Ranger_Comm_Officer_Castillo FCP_Backstory_NCR_Ranger_Comm_Officer_Castillo Adulthood @@ -680,7 +681,7 @@ - + FCP_Backstory_NCR_Ranger_Ghost Adulthood @@ -706,7 +707,7 @@ - + FCP_Backstory_NCR_Ranger_Comm_Officer_Green FCP_Backstory_NCR_Ranger_Comm_Officer_Green Adulthood @@ -732,7 +733,7 @@ - + FCP_Backstory_NCR_Ranger_A_Jackson FCP_Backstory_NCR_Ranger_A_Jackson Adulthood @@ -759,7 +760,7 @@ - + FCP_Backstory_NCR_Pioneer FCP_Backstory_NCR_Pioneer Adulthood @@ -786,7 +787,7 @@ - + FCP_Backstory_NCR_Ranger FCP_Backstory_NCR_Ranger Adulthood @@ -814,7 +815,7 @@ - + FCP_Backstory_NCR_Rancher FCP_Backstory_NCR_Rancher Adulthood @@ -844,7 +845,7 @@ - + FCP_Backstory_NCR_Citizen FCP_Backstory_NCR_Citizen Adulthood @@ -869,7 +870,7 @@ - + FCP_Backstory_NCR_Private FCP_Backstory_NCR_Private Adulthood @@ -896,7 +897,7 @@ - + FCP_Backstory_NCR_Officer FCP_Backstory_NCR_Officer Adulthood @@ -924,7 +925,7 @@ - + FCP_Backstory_NCR_Quartermaster FCP_Backstory_NCR_Quartermaster Adulthood @@ -951,7 +952,7 @@ - + FCP_Backstory_NCR_Quarry_worker FCP_Backstory_NCR_Quarry_worker Adulthood @@ -975,7 +976,7 @@ - + FCP_Backstory_NCR_Ambassador FCP_Backstory_NCR_Ambassador Adulthood @@ -999,7 +1000,7 @@ - + FCP_Backstory_NCR_Farmhand FCP_Backstory_NCR_Farmhand Adulthood @@ -1024,7 +1025,7 @@ - + FCP_Backstory_NCR_Crimson_Caravan_Worker FCP_Backstory_NCR_Crimson_Caravan_Worker Adulthood @@ -1050,7 +1051,7 @@ - + FCP_Backstory_NCR_Former_Congressmember FCP_Backstory_NCR_Former_Congressmember Adulthood @@ -1076,7 +1077,7 @@ - + FCP_Backstory_NCR_Squatter FCP_Backstory_NCR_Squatter Adulthood @@ -1102,7 +1103,7 @@ - + FCP_Backstory_NCRCF_Inmate FCP_Backstory_NCRCF_Inmate Adulthood @@ -1129,7 +1130,7 @@ - + FCP_Backstory_NCR_Recon_Trooper FCP_Backstory_NCR_Recon_Trooper Adulthood @@ -1156,7 +1157,7 @@ - + FCP_Backstory_NCR_Field_Medic FCP_Backstory_NCR_Field_Medic Adulthood @@ -1185,7 +1186,7 @@ - + FCP_Backstory_NCR_Brahmin_Baron FCP_Backstory_NCR_Brahmin_Baron Adulthood @@ -1210,7 +1211,7 @@ - + FCP_Backstory_NCR_Gun_Runner_Artisan FCP_Backstory_NCR_Gun_Runner_Artisan Adulthood @@ -1239,7 +1240,7 @@ - + FCP_Backstory_NCR_Van_Graff_Thug FCP_Backstory_NCR_Van_Graff_Thug Adulthood @@ -1268,7 +1269,7 @@ - + FCP_Backstory_NCR_Navarro_Survivor FCP_Backstory_NCR_Navarro_Survivor Adulthood @@ -1299,7 +1300,7 @@ - + FCP_Backstory_NCR_Disgruntled_Veteran FCP_Backstory_NCR_Disgruntled_Veteran Adulthood @@ -1328,7 +1329,7 @@ - + FCP_Backstory_NCR_Sheriff FCP_Backstory_NCR_Sheriff Adulthood @@ -1356,7 +1357,7 @@ - + FCP_Backstory_NCR_Tax_Collector FCP_Backstory_NCR_Tax_Collector Adulthood @@ -1382,7 +1383,7 @@ - + FCP_Backstory_NCR_Road_Worker FCP_Backstory_NCR_Road_Worker Adulthood @@ -1406,7 +1407,7 @@ - + FCP_Backstory_NCR_Military_Police_Trooper FCP_Backstory_NCR_Military_Police_Trooper Adulthood @@ -1434,9 +1435,10 @@ + - + FCP_Backstory_NCR_Trooper_a FCP_Backstory_NCR_Trooper_a Adulthood @@ -1463,7 +1465,7 @@ - + FCP_Backstory_NCR_Trooper_b FCP_Backstory_NCR_Trooper_b Adulthood @@ -1490,7 +1492,7 @@ - + FCP_Backstory_NCR_Trooper_c FCP_Backstory_NCR_Trooper_c Adulthood @@ -1517,7 +1519,7 @@ - + FCP_Backstory_NCR_Trooper_d FCP_Backstory_NCR_Trooper_d Adulthood @@ -1544,7 +1546,7 @@ - + FCP_Backstory_NCR_Trooper_e FCP_Backstory_NCR_Trooper_e Adulthood @@ -1571,7 +1573,7 @@ - + FCP_Backstory_NCR_Trooper_f FCP_Backstory_NCR_Trooper_f Adulthood @@ -1597,9 +1599,10 @@ + - + FCP_Backstory_NCR_Heavy_Trooper_a FCP_Backstory_NCR_Heavy_Trooper_a Adulthood @@ -1626,7 +1629,7 @@ - + FCP_Backstory_NCR_Heavy_Trooper_b FCP_Backstory_NCR_Heavy_Trooper_b Adulthood @@ -1653,7 +1656,7 @@ - + FCP_Backstory_NCR_Heavy_Trooper_c FCP_Backstory_NCR_Heavy_Trooper_c Adulthood @@ -1681,7 +1684,7 @@ - + FCP_Backstory_NCR_Heavy_Trooper_d FCP_Backstory_NCR_Heavy_Trooper_d Adulthood @@ -1708,7 +1711,7 @@ - + FCP_Backstory_NCR_Heavy_Trooper_e FCP_Backstory_NCR_Heavy_Trooper_e Adulthood @@ -1734,9 +1737,10 @@ + - + FCP_Backstory_NCR_Officer_a FCP_Backstory_NCR_Officer_a Adulthood @@ -1763,7 +1767,7 @@ - + FCP_Backstory_NCR_Officer_b FCP_Backstory_NCR_Officer_b Adulthood @@ -1790,7 +1794,7 @@ - + FCP_Backstory_NCR_Officer_c FCP_Backstory_NCR_Officer_c Adulthood @@ -1814,7 +1818,7 @@ - + FCP_Backstory_NCR_Officer_d FCP_Backstory_NCR_Officer_d Adulthood @@ -1838,7 +1842,7 @@ - + FCP_Backstory_NCR_Officer_e FCP_Backstory_NCR_Officer_e Adulthood @@ -1864,9 +1868,10 @@ + - + FCP_Backstory_NCR_Doctor_a FCP_Backstory_NCR_Doctor_a Adulthood @@ -1893,7 +1898,7 @@ - + FCP_Backstory_NCR_Doctor_b FCP_Backstory_NCR_Doctor_b Adulthood @@ -1920,7 +1925,7 @@ - + FCP_Backstory_NCR_Doctor_c FCP_Backstory_NCR_Doctor_c Adulthood @@ -1944,7 +1949,7 @@ - + FCP_Backstory_NCR_Doctor_d FCP_Backstory_NCR_Doctor_d Adulthood @@ -1967,9 +1972,10 @@ + - + FCP_Backstory_NCR_Scientist_a FCP_Backstory_NCR_Scientist_a Adulthood @@ -1993,7 +1999,7 @@ - + FCP_Backstory_NCR_Scientist_b FCP_Backstory_NCR_Scientist_b Adulthood @@ -2020,7 +2026,7 @@ - + FCP_Backstory_NCR_Scientist_c FCP_Backstory_NCR_Scientist_c Adulthood @@ -2044,7 +2050,7 @@ - + FCP_Backstory_NCR_Scientist_d FCP_Backstory_NCR_Scientist_d Adulthood @@ -2068,7 +2074,7 @@ - + FCP_Backstory_NCR_Scientist_e FCP_Backstory_NCR_Scientist_e Adulthood @@ -2091,9 +2097,10 @@ + - + FCP_Backstory_NCR_Republic_Born False NCR_Republic_Born @@ -2118,7 +2125,7 @@ - + FCP_Backstory_NCR_Republic_Migrant False NCR_Republic_Migrant @@ -2142,7 +2149,7 @@ - + FCP_Backstory_NCR_Settled_Tribal False NCR_Settled_Tribal @@ -2166,7 +2173,7 @@ - + FCP_Backstory_NCR_Officer_Offspring False NCR_Officer_Offspring @@ -2190,7 +2197,7 @@ - + FCP_Backstory_NCR_Barracks_Baby False NCR_Barracks_Baby @@ -2217,7 +2224,7 @@ - + FCP_Backstory_NCR_Migrant_Workers_Child False NCR_Migrant_Workers_Child @@ -2243,7 +2250,7 @@ - + FCP_Backstory_NCR_Plantation_Child False NCR_Plantation_Child @@ -2272,7 +2279,7 @@ - + FCP_Backstory_NCR_Raised_by_Followers False FCP_Backstory_NCR_Raised_by_Followers @@ -2296,7 +2303,7 @@ - + FCP_Backstory_NCR_Ne_er_do_well False FCP_Backstory_NCR_Ne_er_do_well @@ -2318,7 +2325,7 @@ - + FCP_Backstory_NCR_Rangers_Child False FCP_Backstory_NCR_Rangers_Child @@ -2348,7 +2355,7 @@ - + FCP_Backstory_NCR_Manufacturers_Apprentice False FCP_Backstory_NCR_Manufacturers_Apprentice @@ -2372,7 +2379,7 @@ - + FCP_Backstory_NCR_Academics_Child False FCP_Backstory_NCR_Academics_Child @@ -2398,7 +2405,7 @@ - + FCP_Backstory_NCR_Enthusiastic_Recruit False FCP_Backstory_NCR_Enthusiastic_Recruit @@ -2425,7 +2432,7 @@ - + FCP_Backstory_NCR_Khan_Survivor False FCP_Backstory_NCR_Khan_Survivor @@ -2449,6 +2456,7 @@ + FCP_Backstory_NCR_Re_educated_Raider_Kid False @@ -2471,4 +2479,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Bodies/FCP_NCR_Animal_Bodies.xml b/1.6/Defs/Bodies/FCP_NCR_Animal_Bodies.xml index b5c60f5..68f1e54 100644 --- a/1.6/Defs/Bodies/FCP_NCR_Animal_Bodies.xml +++ b/1.6/Defs/Bodies/FCP_NCR_Animal_Bodies.xml @@ -251,4 +251,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/CharacterDefs/FCP_NCR_CharacterDefs.xml b/1.6/Defs/CharacterDefs/FCP_NCR_CharacterDefs.xml index 5a78569..64da4b7 100644 --- a/1.6/Defs/CharacterDefs/FCP_NCR_CharacterDefs.xml +++ b/1.6/Defs/CharacterDefs/FCP_NCR_CharacterDefs.xml @@ -1031,4 +1031,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Enlistment_Defs/FCP_NCR_Enlistment_Options.xml b/1.6/Defs/Enlistment_Defs/FCP_NCR_Enlistment_Options.xml index e4fc56c..6023b1d 100644 --- a/1.6/Defs/Enlistment_Defs/FCP_NCR_Enlistment_Options.xml +++ b/1.6/Defs/Enlistment_Defs/FCP_NCR_Enlistment_Options.xml @@ -200,4 +200,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/FactionDefs/FCP_NCR.xml b/1.6/Defs/FactionDefs/FCP_NCR.xml index 14069b9..4a27ac5 100644 --- a/1.6/Defs/FactionDefs/FCP_NCR.xml +++ b/1.6/Defs/FactionDefs/FCP_NCR.xml @@ -594,4 +594,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/FactionDefs/FCP_NCR_Player_Factions.xml b/1.6/Defs/FactionDefs/FCP_NCR_Player_Factions.xml index 6ad877a..26e8f44 100644 --- a/1.6/Defs/FactionDefs/FCP_NCR_Player_Factions.xml +++ b/1.6/Defs/FactionDefs/FCP_NCR_Player_Factions.xml @@ -49,4 +49,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Ideology/IdeoSymbolDefs/IconAndColorDefs.xml b/1.6/Defs/Ideology/IdeoSymbolDefs/IconAndColorDefs.xml index 8fdcae2..793d5b0 100644 --- a/1.6/Defs/Ideology/IdeoSymbolDefs/IconAndColorDefs.xml +++ b/1.6/Defs/Ideology/IdeoSymbolDefs/IconAndColorDefs.xml @@ -9,4 +9,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_Deserter_MemesAndPrecepts.xml b/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_Deserter_MemesAndPrecepts.xml index 1275164..da76c48 100644 --- a/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_Deserter_MemesAndPrecepts.xml +++ b/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_Deserter_MemesAndPrecepts.xml @@ -37,4 +37,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_MemesAndPrecepts.xml b/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_MemesAndPrecepts.xml index d9f85c0..68a2730 100644 --- a/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_MemesAndPrecepts.xml +++ b/1.6/Defs/Ideology/MemesPreceptsDefs/NCR_MemesAndPrecepts.xml @@ -125,4 +125,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Ideology/RulePack_Namers/Ideo_RulePacks_NameMakers_Culture.xml b/1.6/Defs/Ideology/RulePack_Namers/Ideo_RulePacks_NameMakers_Culture.xml index 51c4c08..31a78ee 100644 --- a/1.6/Defs/Ideology/RulePack_Namers/Ideo_RulePacks_NameMakers_Culture.xml +++ b/1.6/Defs/Ideology/RulePack_Namers/Ideo_RulePacks_NameMakers_Culture.xml @@ -12,4 +12,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Ideology/ThingDefs_Buildings_Ideo/IdeoBuildingDefs.xml b/1.6/Defs/Ideology/ThingDefs_Buildings_Ideo/IdeoBuildingDefs.xml index e4dfb26..d534301 100644 --- a/1.6/Defs/Ideology/ThingDefs_Buildings_Ideo/IdeoBuildingDefs.xml +++ b/1.6/Defs/Ideology/ThingDefs_Buildings_Ideo/IdeoBuildingDefs.xml @@ -46,4 +46,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/IncidentDefs/NCR_Incidents.xml b/1.6/Defs/IncidentDefs/NCR_Incidents.xml index beacc3e..fac2b9c 100644 --- a/1.6/Defs/IncidentDefs/NCR_Incidents.xml +++ b/1.6/Defs/IncidentDefs/NCR_Incidents.xml @@ -29,4 +29,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/PawnKindDefs/PawnKinds.xml b/1.6/Defs/PawnKindDefs/PawnKinds.xml index ad03201..4775788 100644 --- a/1.6/Defs/PawnKindDefs/PawnKinds.xml +++ b/1.6/Defs/PawnKindDefs/PawnKinds.xml @@ -9,7 +9,7 @@ - + 9999 10 1 @@ -34,7 +34,7 @@ - + FCP_Pawnkind_NCR_President_Kimball true @@ -64,7 +64,7 @@ - + FCP_Pawnkind_NCR_Ambassador_Crocker true @@ -93,7 +93,7 @@ - + FCP_Pawnkind_NCR_General_Oliver 190 @@ -114,7 +114,7 @@ - + FCP_Pawnkind_NCR_Colonel_Hsu 95 @@ -138,7 +138,7 @@ - + FCP_Pawnkind_NCR_Colonel_Moore 95 @@ -163,7 +163,7 @@ - + FCP_Pawnkind_NCR_Chief_Hanlon 120 @@ -194,7 +194,7 @@ - + FCP_Pawnkind_NCR_Major_Dhatri 95 @@ -219,7 +219,7 @@ - + FCP_Pawnkind_NCR_Major_Knight 95 @@ -247,7 +247,7 @@ - + FCP_Pawnkind_NCR_Major_Kieran 95 @@ -272,7 +272,7 @@ - + FCP_Pawnkind_NCR_Major_Polatli 95 @@ -297,7 +297,7 @@ - + FCP_Pawnkind_NCR_Captain_Parker 95 @@ -322,7 +322,7 @@ - + FCP_Pawnkind_NCR_Captain_Gilles 95 @@ -347,7 +347,7 @@ - + FCP_Pawnkind_NCR_Lieutenant_Gorobets 95 @@ -375,7 +375,7 @@ - + FCP_Pawnkind_NCR_Lieutenant_Hayes 95 @@ -400,7 +400,7 @@ - + FCP_Pawnkind_NCR_Lieutenant_Boyd 95 @@ -425,6 +425,7 @@ + FCP_Pawnkind_NCR_Sergeant_Bitter_Root @@ -450,7 +451,7 @@ - + FCP_Pawnkind_NCR_Corporal_Betsy 95 @@ -475,7 +476,7 @@ - + FCP_Pawnkind_NCR_Corporal_Sterling 110 @@ -499,7 +500,7 @@ - + FCP_Pawnkind_NCR_Private_10_of_Spades 95 @@ -523,7 +524,7 @@ - + FCP_Pawnkind_NCR_Corporal_Mags 95 @@ -548,7 +549,7 @@ - + FCP_Pawnkind_NCR_Private_O_Hanahan 95 @@ -570,7 +571,7 @@ - + FCP_Pawnkind_NCR_Private_Poindexter 95 @@ -592,7 +593,7 @@ - + FCP_Pawnkind_NCR_Private_Razz 95 @@ -614,7 +615,7 @@ - + FCP_Pawnkind_NCR_Private_Halford 95 @@ -639,7 +640,7 @@ - + FCP_Pawnkind_NCR_Private_Seamer 95 @@ -664,7 +665,7 @@ - + FCP_Pawnkind_NCR_Corporal_Hornsby 95 @@ -689,7 +690,7 @@ - + FCP_Pawnkind_NCR_Ranger_Castillo 0 @@ -714,7 +715,7 @@ - + FCP_Pawnkind_NCR_Ranger_Ghost 95 @@ -739,7 +740,7 @@ - + FCP_Pawnkind_NCR_Ranger_Green 0 @@ -764,7 +765,7 @@ - + FCP_Pawnkind_NCR_Ranger_A_Jackson 95 @@ -789,7 +790,7 @@ - + FCP_Pawnkind_NCR_Ranger_Lenk 0 @@ -814,7 +815,7 @@ - + FCP_Pawnkind_NCR_Ranger_Scheffer 0 @@ -839,7 +840,7 @@ - + FCP_Pawnkind_NCR_Ranger_Stepinac 0 @@ -864,7 +865,7 @@ - + FCP_Pawnkind_NCR_Ranger_Tilden 0 @@ -889,7 +890,7 @@ - + FCP_Pawnkind_NCR_Patrol_Ranger_Anders 0 @@ -906,8 +907,12 @@
  • + +
  • FCP_Backstory_NCR_Child
  • +
  • FCP_Backstory_Wastelander_Child
  • + -
  • FCP_Backstory_NCR_Patrol_Ranger_Anders
  • +
  • FCP_Backstory_NCR_Ranger
  • @@ -916,7 +921,7 @@ - + FCP_Pawnkind_NCR_Engineer 25 @@ -955,7 +960,7 @@ - + FCP_Pawnkind_NCR_Citizen 55 @@ -995,7 +1000,7 @@ - + FCP_Pawnkind_NCR_NCRCF_Inmate 25 @@ -1040,7 +1045,7 @@ - + FCP_Pawnkind_NCR_NCRCF_Guard 80 @@ -1082,7 +1087,7 @@ - + FCP_Pawnkind_NCR_Quartermaster true @@ -1120,7 +1125,7 @@ - + FCP_Pawnkind_NCR_NCRCF_Warden true @@ -1159,7 +1164,7 @@ - + FCP_Pawnkind_NCR_Crimson_Caravan_Trader true @@ -1187,7 +1192,7 @@ - + FCP_Pawnkind_NCR_Tax_Collector true @@ -1214,7 +1219,7 @@ - + FCP_Pawnkind_NCR_Ambassador true @@ -1240,6 +1245,7 @@ + - + FCP_Pawnkind_NCR_Trooper 65 @@ -1329,7 +1335,7 @@ - + FCP_Pawnkind_NCR_MP 60 @@ -1393,7 +1399,7 @@ - + FCP_Pawnkind_NCR_Scout_Recon 75 @@ -1455,7 +1461,7 @@ - + FCP_Pawnkind_NCR_Trooper_Heavy 90 @@ -1523,7 +1529,7 @@ - + FCP_Pawnkind_NCR_Officer 95 @@ -1592,7 +1598,7 @@ - + FCP_Pawnkind_NCR_General 190 @@ -1648,7 +1654,7 @@ - + FCP_Pawnkind_NCR_Ranger_Volunteer 75 @@ -1706,7 +1712,7 @@ - + FCP_Pawnkind_NCR_Ranger_Patrolman 80 @@ -1775,7 +1781,7 @@ - + FCP_Pawnkind_NCR_Ranger_Veteran 85 @@ -1845,4 +1851,4 @@ Adult - \ No newline at end of file + diff --git a/1.6/Defs/QuestScriptDefs/FCP_Scripts_PawnRescueHumanlike.xml b/1.6/Defs/QuestScriptDefs/FCP_Scripts_PawnRescueHumanlike.xml index ee090c7..3009c18 100644 --- a/1.6/Defs/QuestScriptDefs/FCP_Scripts_PawnRescueHumanlike.xml +++ b/1.6/Defs/QuestScriptDefs/FCP_Scripts_PawnRescueHumanlike.xml @@ -1,4 +1,4 @@ - + @@ -303,4 +303,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/QuestScriptDefs/FCP_Scripts_SettlementRaidDefense.xml b/1.6/Defs/QuestScriptDefs/FCP_Scripts_SettlementRaidDefense.xml index 55c608d..2f29e72 100644 --- a/1.6/Defs/QuestScriptDefs/FCP_Scripts_SettlementRaidDefense.xml +++ b/1.6/Defs/QuestScriptDefs/FCP_Scripts_SettlementRaidDefense.xml @@ -278,4 +278,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Royalty/MiscDefs/FCP_NCR_TaxCollectors.xml b/1.6/Defs/Royalty/MiscDefs/FCP_NCR_TaxCollectors.xml index 1fa5d0b..cd6e70d 100644 --- a/1.6/Defs/Royalty/MiscDefs/FCP_NCR_TaxCollectors.xml +++ b/1.6/Defs/Royalty/MiscDefs/FCP_NCR_TaxCollectors.xml @@ -40,4 +40,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/Royalty/ThingDefs_Items/ThingDefs_Items_Permit_Crates.xml b/1.6/Defs/Royalty/ThingDefs_Items/ThingDefs_Items_Permit_Crates.xml index 7097dc7..9d33029 100644 --- a/1.6/Defs/Royalty/ThingDefs_Items/ThingDefs_Items_Permit_Crates.xml +++ b/1.6/Defs/Royalty/ThingDefs_Items/ThingDefs_Items_Permit_Crates.xml @@ -1,4 +1,4 @@ - + diff --git a/1.6/Defs/ScenarioDefs/StartingScenarios.xml b/1.6/Defs/ScenarioDefs/StartingScenarios.xml index f90fecf..815ae5b 100644 --- a/1.6/Defs/ScenarioDefs/StartingScenarios.xml +++ b/1.6/Defs/ScenarioDefs/StartingScenarios.xml @@ -106,4 +106,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/StorytellerDefs/Storyteller_ApparelDefs.xml b/1.6/Defs/StorytellerDefs/Storyteller_ApparelDefs.xml index 17645dc..201a5a9 100644 --- a/1.6/Defs/StorytellerDefs/Storyteller_ApparelDefs.xml +++ b/1.6/Defs/StorytellerDefs/Storyteller_ApparelDefs.xml @@ -1,4 +1,4 @@ - + @@ -62,7 +62,7 @@ FCP_Apparel_Ranger_Ricks_Armor false - A combat vest composed of the chestplate of a combat armor. It’s often worn by the rangers and offers formidable protection. Its biggest drawback is that it only covers the torso, leaving the appendages unprotected. This set appears to have been customized with extra padding, and a heat resistant coating on the chestpiece. You can also make out a fant name scratched onto the neckpiece normally where unit designations go. "Ranger Rick" + A combat vest composed of the chestplate of a combat armor. It’s often worn by the rangers and offers formidable protection. Its biggest drawback is that it only covers the torso, leaving the appendages unprotected. This set appears to have been customized with extra padding, and a heat resistant coating on the chestpiece. You can also make out a fant name scratched onto the neckpiece normally where unit designations go. "Ranger Rick" Industrial @@ -114,7 +114,7 @@ FCP_Apparel_Ranger_Ricks_Duster false - A duster often worn by the rangers. It’s main use is to protect the wearer against the sun and temperatures of the Mojave Desert, but it’s thick enough to provide additional protection in a firefight as well. This one looks a bit rougher than most, having seen a lot of action. The colors are also different from those of the NCR Veterans, it has a darker brown color. It also has the badge of the Desert Rangers still pinned on the chest. A relic of a bygone era. On the inside of the duster someone has hurridly written "Rick". + A duster often worn by the rangers. It’s main use is to protect the wearer against the sun and temperatures of the Mojave Desert, but it’s thick enough to provide additional protection in a firefight as well. This one looks a bit rougher than most, having seen a lot of action. The colors are also different from those of the NCR Veterans, it has a darker brown color. It also has the badge of the Desert Rangers still pinned on the chest. A relic of a bygone era. On the inside of the duster someone has hurridly written "Rick". Industrial diff --git a/1.6/Defs/StorytellerDefs/Storyteller_Bullets.xml b/1.6/Defs/StorytellerDefs/Storyteller_Bullets.xml index 01c230a..63c9aac 100644 --- a/1.6/Defs/StorytellerDefs/Storyteller_Bullets.xml +++ b/1.6/Defs/StorytellerDefs/Storyteller_Bullets.xml @@ -20,4 +20,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/StorytellerDefs/Storyteller_WeaponDefs.xml b/1.6/Defs/StorytellerDefs/Storyteller_WeaponDefs.xml index 055a9a3..45bfc78 100644 --- a/1.6/Defs/StorytellerDefs/Storyteller_WeaponDefs.xml +++ b/1.6/Defs/StorytellerDefs/Storyteller_WeaponDefs.xml @@ -1,4 +1,4 @@ - + diff --git a/1.6/Defs/ThingCategoryDefs/ThingCategoryDefs.xml b/1.6/Defs/ThingCategoryDefs/ThingCategoryDefs.xml index 70f340a..ee831e4 100644 --- a/1.6/Defs/ThingCategoryDefs/ThingCategoryDefs.xml +++ b/1.6/Defs/ThingCategoryDefs/ThingCategoryDefs.xml @@ -13,4 +13,4 @@ true - \ No newline at end of file + diff --git a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Apparel.xml b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Apparel.xml index 821cbb0..086d684 100644 --- a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Apparel.xml +++ b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Apparel.xml @@ -1,4 +1,4 @@ - + @@ -11,7 +11,7 @@ FCP_Apparel_NCR_Engineer_Jumpsuit - A khaki jumpsuit with many pockets and pouches attached. It’s commonly worn by engineers and other technical personnel associated with the NCR. It’s useful for carrying around a few spare tools but provides little protection in a firefight. + A khaki jumpsuit with many pockets and pouches attached. It�s commonly worn by engineers and other technical personnel associated with the NCR. It�s useful for carrying around a few spare tools but provides little protection in a firefight. FCP_Research_NCR_Civilian_Outfitters UnfinishedArmor @@ -368,7 +368,7 @@ FCP_Apparel_NCR_Trooper_MP_Uniform - A uniform labelling the wearer as a member of the NCR military police. It’s quite similar to other NCR uniforms but radiates the authority of the military police. + A uniform labelling the wearer as a member of the NCR military police. It�s quite similar to other NCR uniforms but radiates the authority of the military police. Industrial @@ -435,7 +435,7 @@ FCP_Apparel_NCR_Generals_Uniform - A uniform reserved for the highest-ranking officers of the republic’s army, the generals. It’s heavily decorated with motifs commonly associated with the NCR, such as the two-headed bear. It doesn’t offer much protection, however, since the generals of the army rarely serve on the frontlines. + A uniform reserved for the highest-ranking officers of the republic�s army, the generals. It�s heavily decorated with motifs commonly associated with the NCR, such as the two-headed bear. It doesn�t offer much protection, however, since the generals of the army rarely serve on the frontlines. FCP_Research_NCR_Civilian_Outfitters UnfinishedArmor @@ -565,7 +565,7 @@ FCP_Apparel_NCR_Ranger_Casual - An outfit often worn by the rangers off-duty or underneath additional armour pieces. It’s reminiscent of the outfits worn by the cowboys of old. It’s quite rugged and offers good protection against the scorching sun but should not be the only protection a rangers has once the bullets start flying. + An outfit often worn by the rangers off-duty or underneath additional armour pieces. It�s reminiscent of the outfits worn by the cowboys of old. It�s quite rugged and offers good protection against the scorching sun but should not be the only protection a rangers has once the bullets start flying. Apparel/NCR_Rangers/NCR_Ranger_Casual_Outfit/FCP_NCR_Ranger_Casual_Outfit @@ -606,7 +606,7 @@ FCP_Apparel_NCR_Ranger_Veteran_Uniform - A set of clothes made from tough materials such as leathers. It’s often worn underneath armour by the rangers and is particularly well insulating against heat. + A set of clothes made from tough materials such as leathers. It�s often worn underneath armour by the rangers and is particularly well insulating against heat. Industrial @@ -669,7 +669,7 @@ FCP_Apparel_NCR_Ranger_Veteran_Duster - A duster often worn by the rangers. It’s main use is to protect the wearer against the sun and temperatures of the Mojave Desert, but it’s thick enough to provide additional protection in a firefight as well. + A duster often worn by the rangers. It�s main use is to protect the wearer against the sun and temperatures of the Mojave Desert, but it�s thick enough to provide additional protection in a firefight as well. Industrial @@ -798,7 +798,7 @@ FCP_Apparel_NCRCF_Over_Shirt - A simple overshirt worn by inmates of the NCRCF. It’s meant to identify the inmates as such and doesn’t offer much protection against any kind of threat. Despite this, the Powder Gangers still wear these, probably because of the lack of alternative garments. + A simple overshirt worn by inmates of the NCRCF. It�s meant to identify the inmates as such and doesn�t offer much protection against any kind of threat. Despite this, the Powder Gangers still wear these, probably because of the lack of alternative garments. FCP_Research_NCR_Civilian_Outfitters @@ -865,7 +865,7 @@ FCP_Apparel_NCR_Trooper_Armor - The standard armor for the rank and file of the NCR military forces. It’s composed of a khaki field jacket and breeches, an armored breastplate and brown combat boots. It protects its wearer well but is heavy. + The standard armor for the rank and file of the NCR military forces. It�s composed of a khaki field jacket and breeches, an armored breastplate and brown combat boots. It protects its wearer well but is heavy. Industrial @@ -889,8 +889,8 @@ 200 8700 4.0 - 1.00 - 0.35 + 0.54 + 0.28 0.20 3 3 @@ -954,8 +954,8 @@ 200 8800 4.0 - 1.00 - 0.35 + 0.54 + 0.28 0.20 3 3 @@ -1000,7 +1000,7 @@ FCP_Apparel_NCR_Trooper_Vest - A vest often worn by NCR troopers. It’s composed of a reinforced chestplate and armoured pauldrons. While it offers quite a bit of additional protection, it only covers the torso and shoulders, leaving the lower body parts and the head unprotected. + A vest often worn by NCR troopers. It�s composed of a reinforced chestplate and armoured pauldrons. While it offers quite a bit of additional protection, it only covers the torso and shoulders, leaving the lower body parts and the head unprotected. Industrial @@ -1024,8 +1024,8 @@ 200 1200 2.0 - 1.00 - 0.35 + 0.54 + 0.28 0.20 1.2 @@ -1084,8 +1084,8 @@ 200 8900 4.0 - 1.00 - 0.35 + 0.56 + 0.30 0.20 3 7 @@ -1127,7 +1127,7 @@ FCP_Apparel_NCR_Scout_Recon_Armor - An armor usually worn by the NCR’s sniper squads and recon teams. It’s very similar looking to other NCR armor, but is darker for camouflage purposes. It provides good protection but, like most NCR armors, is quite heavy. + An armor usually worn by the NCR�s sniper squads and recon teams. It�s very similar looking to other NCR armor, but is darker for camouflage purposes. It provides good protection but, like most NCR armors, is quite heavy. Industrial @@ -1151,8 +1151,8 @@ 200 8900 4.0 - 1.1 - 0.38 + 0.90 + 0.32 0.25 12 5 @@ -1192,7 +1192,7 @@ FCP_Apparel_NCR_Salvaged_Power_Armor - A suit of T-45d power armor, captured by the NCR during the NCR-Brotherhood war. Technicians stripped out the servomotors and replaced the rad scrubbers with a custom air conditioning module, allowing it to be used by soldiers without the need of specialised training. This process, however, makes the armor much less effective. Despite that it still is, essentially, power armor and offers superior protection at the cost of enormous weight. It’s usually only worn by the NCR heavy troopers. + A suit of T-45d power armor, captured by the NCR during the NCR-Brotherhood war. Technicians stripped out the servomotors and replaced the rad scrubbers with a custom air conditioning module, allowing it to be used by soldiers without the need of specialised training. This process, however, makes the armor much less effective. Despite that it still is, essentially, power armor and offers superior protection at the cost of enormous weight. It�s usually only worn by the NCR heavy troopers. Industrial @@ -1219,7 +1219,7 @@ 2800 1.60 1.40 - 1.10 + 0.50 3 3 3.2 @@ -1268,7 +1268,7 @@ FCP_Apparel_NCR_Ranger_Patrol_Armor - A suit of brownish combat armor, hand-manufactured in the NCR and most often worn by the NCR Rangers. As it is combat armor, it’s sturdy and protects very well against damage, but weighs quite a lot. + A suit of brownish combat armor, hand-manufactured in the NCR and most often worn by the NCR Rangers. As it is combat armor, it�s sturdy and protects very well against damage, but weighs quite a lot. Industrial @@ -1333,7 +1333,7 @@ FCP_Apparel_NCR_Ranger_Veteran_Armor - A combat vest composed of the chestplate of a combat armour. It’s often worn by the rangers and offers formidable protection. Its biggest drawback is that it only covers the torso, leaving the appendages unprotected. + A combat vest composed of the chestplate of a combat armour. It�s often worn by the rangers and offers formidable protection. Its biggest drawback is that it only covers the torso, leaving the appendages unprotected. Industrial diff --git a/1.6/Defs/ThingDefs_Buildings/FCP_NCR_Vertibirds.xml b/1.6/Defs/ThingDefs_Buildings/FCP_NCR_Vertibirds.xml index df71921..d6a8866 100644 --- a/1.6/Defs/ThingDefs_Buildings/FCP_NCR_Vertibirds.xml +++ b/1.6/Defs/ThingDefs_Buildings/FCP_NCR_Vertibirds.xml @@ -262,4 +262,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/ThingDefs_Items/Items_FCP_Currencies_NCR.xml b/1.6/Defs/ThingDefs_Items/Items_FCP_Currencies_NCR.xml index 0fe91bd..30db4b4 100644 --- a/1.6/Defs/ThingDefs_Items/Items_FCP_Currencies_NCR.xml +++ b/1.6/Defs/ThingDefs_Items/Items_FCP_Currencies_NCR.xml @@ -1,4 +1,4 @@ - + diff --git a/1.6/Defs/ThingDefs_Races/FCP_Races_Animal_NCR.xml b/1.6/Defs/ThingDefs_Races/FCP_Races_Animal_NCR.xml index 05aba0b..a34d4bb 100644 --- a/1.6/Defs/ThingDefs_Races/FCP_Races_Animal_NCR.xml +++ b/1.6/Defs/ThingDefs_Races/FCP_Races_Animal_NCR.xml @@ -158,4 +158,4 @@ - \ No newline at end of file + diff --git a/1.6/Defs/ThingDefs_Weapons/ThingDefs_Weapons.xml b/1.6/Defs/ThingDefs_Weapons/ThingDefs_Weapons.xml index 64f96e0..ccffe6b 100644 --- a/1.6/Defs/ThingDefs_Weapons/ThingDefs_Weapons.xml +++ b/1.6/Defs/ThingDefs_Weapons/ThingDefs_Weapons.xml @@ -342,4 +342,4 @@ - \ No newline at end of file +