Commit Graph
6 Commits
Author SHA1 Message Date
Alvalor e2267ce1f4 FCP Weapon Base Def 2026-02-17 19:04:37 +01:00
RickGrymes 71e6756c9a Add MarketValue to makeshift melee weapons
Introduced the MarketValue stat to several makeshift melee weapon ThingDefs, including Baseball Bat, Aluminum Bat, Spiked Bat, Saw Bat, and Spiked Board. This change helps balance in-game economy and trade value for these items.
2026-01-11 23:11:50 -06:00
RickGrymes ffe5c5b3ed Add newline at end of Melee_Weapon_Defs.xml
Appended a newline character at the end of the Melee_Weapon_Defs.xml file to conform to standard file formatting practices.
2026-01-10 14:14:10 -06:00
RickGrymes 1e4b21ae8e Update costList to use FCP_Melee_Bat in weapon defs
Replaces <FCP_Bat> with <FCP_Melee_Bat> in the costList for relevant melee weapon definitions to ensure correct resource referencing.
2025-12-28 03:03:36 -06:00
RickGrymes a7bf154675 Prefix melee weapon defNames with 'FCP_Melee_'
Updated all melee weapon <defName> entries to use the 'FCP_Melee_' prefix for consistency and improved organization within the XML definitions.
2025-12-28 02:40:59 -06:00
RickGrymes b3dfcdd8ad Add melee weapon defs and textures for RimWorld 1.6
Introduces a comprehensive set of melee weapon definitions in 1.6/Defs/Melee_Weapon_Defs.xml, including blunt and sharp weapons such as bats, axes, sledgehammers, and unique Fallout-inspired items. Adds corresponding weapon textures under Common/Textures/Melee_Weapons, updates About.xml for RimWorld 1.6 support, and includes new mod icon and preview images.
2025-12-28 01:26:00 -06:00