mirror of
https://github.com/FalloutCollaborationProject/FCP-Melee-Weapons.git
synced 2026-07-27 17:02:40 -07:00
@@ -7,7 +7,7 @@
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||||
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<!-- Baseball Bat -->
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<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Bat</defName>
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<label>Baseball Bat</label>
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<description>A classic wooden baseball bat, repurposed as a simple but effective melee weapon. While not designed for combat, a solid swing can break bones and deter attackers.</description>
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@@ -16,7 +16,6 @@
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||||
<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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||||
<techLevel>Industrial</techLevel>
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<costList>
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<WoodLog>30</WoodLog>
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</costList>
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@@ -33,9 +32,6 @@
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<skillRequirements>
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<Crafting>2</Crafting>
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</skillRequirements>
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</skillRequirements>
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<recipeUsers>
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<li>FCP_Production_Simple_Weapons_Workbench</li>
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<displayPriority>500</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -69,7 +65,7 @@
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<!-- Aluminum Bat -->
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Bat_Aluminum</defName>
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<label>Aluminum Bat</label>
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<description>A lightweight aluminum baseball bat. More durable than its wooden counterpart and capable of delivering faster, harder swings. A favorite among wasteland brawlers.</description>
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@@ -78,7 +74,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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||||
<uiIconScale>1.2</uiIconScale>
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<costList>
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<Steel>25</Steel>
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</costList>
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@@ -95,9 +90,6 @@
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<skillRequirements>
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<Crafting>3</Crafting>
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</skillRequirements>
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<Crafting>3</Crafting>
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</skillRequirements>
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||||
<recipeUsers>
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<displayPriority>501</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -131,7 +123,7 @@
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<!-- Spiked Bat -->
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<!-- Spiked Bat -->
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<ThingDef ParentName="FCP_Melee_Sharp_Base">
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<defName>FCP_Melee_Bat_Spiked</defName>
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<label>Spiked Bat</label>
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<description>A baseball bat with nails and metal spikes driven through the head. Turns a simple blunt weapon into something far more vicious, capable of tearing flesh as well as breaking bones.</description>
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@@ -140,7 +132,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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</graphicData>
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<costList>
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<FCP_Melee_Bat>1</FCP_Melee_Bat>
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<Steel>5</Steel>
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@@ -158,9 +149,6 @@
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<skillRequirements>
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<Crafting>3</Crafting>
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</skillRequirements>
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<skillRequirements>
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<Crafting>3</Crafting>
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</skillRequirements>
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<displayPriority>502</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -195,7 +183,7 @@
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<!-- Saw Bat -->
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<ThingDef ParentName="FCP_Melee_Sharp_Base">
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<defName>FCP_Melee_Bat_Saw</defName>
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<label>Saw Bat</label>
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<description>A baseball bat modified with circular saw blades attached to its head. A brutal and terrifying weapon that can slice through flesh and armor alike.</description>
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@@ -204,7 +192,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<graphicClass>Graphic_Single</graphicClass>
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<costList>
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<FCP_Melee_Bat>1</FCP_Melee_Bat>
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<Steel>15</Steel>
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@@ -222,9 +209,6 @@
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<skillRequirements>
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<Crafting>4</Crafting>
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</skillRequirements>
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</researchPrerequisites>
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<skillRequirements>
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<Crafting>4</Crafting>
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<displayPriority>503</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -258,7 +242,7 @@
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<!-- Spiked Board -->
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</ThingDef>
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<ThingDef ParentName="FCP_Melee_Sharp_Base">
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<defName>FCP_Melee_Board_Spiked</defName>
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<label>Spiked Board</label>
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<description>A simple wooden board with nails driven through it. Crude but effective, this makeshift weapon is common among raiders and desperate survivors.</description>
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@@ -267,7 +251,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<texPath>Melee_Weapons/FCP_Board_Spiked</texPath>
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<costList>
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<WoodLog>15</WoodLog>
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<Steel>3</Steel>
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@@ -285,9 +268,6 @@
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<skillRequirements>
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<Crafting>1</Crafting>
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</skillRequirements>
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<li>FCP_Research_Makeshift_Weapons</li>
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</researchPrerequisites>
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<skillRequirements>
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<displayPriority>504</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -321,7 +301,7 @@
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<!-- Pool Cue -->
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</comps>
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Pool_Cue</defName>
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<label>Pool Cue</label>
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<description>A long wooden pool cue. While fragile compared to dedicated weapons, its reach and ability to deliver quick pokes make it useful in a pinch.</description>
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@@ -330,7 +310,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<graphicData>
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<costList>
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<WoodLog>20</WoodLog>
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</costList>
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@@ -347,9 +326,6 @@
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<skillRequirements>
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<Crafting>2</Crafting>
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</skillRequirements>
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<researchPrerequisites>
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<li>FCP_Research_Makeshift_Weapons</li>
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</researchPrerequisites>
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<displayPriority>505</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -383,7 +359,7 @@
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<!-- Rebar Club -->
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</li>
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Rebar_Club</defName>
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<label>Rebar Club</label>
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<description>A heavy length of construction rebar wrapped with tape for a grip. Simple, brutal, and readily available in the ruins of the old world.</description>
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@@ -392,7 +368,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<description>A heavy length of construction rebar wrapped with tape for a grip. Simple, brutal, and readily available in the ruins of the old world.</description>
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<costList>
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<Steel>20</Steel>
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</costList>
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@@ -409,9 +384,6 @@
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<skillRequirements>
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<Crafting>1</Crafting>
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</skillRequirements>
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<recipeMaker>
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<researchPrerequisites>
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<li>FCP_Research_Makeshift_Weapons</li>
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<displayPriority>506</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -445,7 +417,7 @@
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<!-- Rolling Pin -->
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<rarity>Common</rarity>
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Rolling_Pin</defName>
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<label>Rolling Pin</label>
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<description>A wooden rolling pin typically used for baking. In the wasteland, even kitchen utensils can become weapons. Light and fast, if not particularly deadly.</description>
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@@ -454,7 +426,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<label>Rolling Pin</label>
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<costList>
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<WoodLog>10</WoodLog>
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</costList>
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@@ -471,9 +442,6 @@
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<skillRequirements>
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<Crafting>1</Crafting>
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</skillRequirements>
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<equippedAngleOffset>-65</equippedAngleOffset>
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<recipeMaker>
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<researchPrerequisites>
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<displayPriority>507</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -507,7 +475,7 @@
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<!-- Scrap Pipe -->
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<li Class="FCP.Core.CompProperties_LabelColored">
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Scrap_Pipe</defName>
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<label>Scrap Pipe</label>
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<description>A length of metal pipe scavenged from old plumbing or industrial ruins. Heavy and durable, making for a reliable bludgeoning weapon.</description>
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@@ -516,7 +484,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<defName>FCP_Melee_Scrap_Pipe</defName>
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<costList>
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<Steel>15</Steel>
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</costList>
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@@ -533,9 +500,6 @@
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<skillRequirements>
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<Crafting>1</Crafting>
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</skillRequirements>
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</statBases>
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<equippedAngleOffset>-65</equippedAngleOffset>
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<recipeMaker>
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<displayPriority>508</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -569,7 +533,7 @@
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<!-- 9 Iron -->
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<comps>
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_9_Iron</defName>
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<label>9 Iron</label>
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<description>A pre-war golf club, the 9 iron. The weighted head and long shaft make for surprisingly effective swings. Fore!</description>
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@@ -578,7 +542,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
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<costList>
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<Steel>20</Steel>
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</costList>
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@@ -595,9 +558,6 @@
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<skillRequirements>
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<Crafting>2</Crafting>
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</skillRequirements>
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||||
<Mass>0.8</Mass>
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||||
</statBases>
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||||
<equippedAngleOffset>-65</equippedAngleOffset>
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<displayPriority>509</displayPriority>
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</recipeMaker>
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<weaponTags>
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@@ -631,7 +591,7 @@
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<!-- Sledgehammer -->
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</tools>
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Sledgehammer</defName>
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<label>Sledgehammer</label>
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<description>A heavy sledgehammer designed for demolition work. Slow to swing, but delivers devastating blows that can crush bone and dent armor.</description>
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@@ -640,7 +600,6 @@
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<uiIconScale>1.2</uiIconScale>
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<costList>
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||||
<Steel>40</Steel>
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<WoodLog>10</WoodLog>
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@@ -658,9 +617,6 @@
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<skillRequirements>
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<Crafting>3</Crafting>
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</skillRequirements>
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<WorkToMake>6000</WorkToMake>
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<Mass>4.5</Mass>
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||||
</statBases>
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<displayPriority>510</displayPriority>
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||||
</recipeMaker>
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<weaponTags>
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@@ -694,7 +650,7 @@
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<!-- Super Sledge -->
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</li>
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<ThingDef ParentName="FCP_Melee_Blunt_Base">
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<defName>FCP_Melee_Super_Sledge</defName>
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<label>Super Sledge</label>
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<description>A massive pre-war military sledgehammer enhanced with kinetic energy storage technology. Each swing releases tremendous force, capable of sending enemies flying and crushing power armor. A true wasteland legend.</description>
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@@ -722,9 +678,6 @@
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||||
<skillRequirements>
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||||
<Crafting>8</Crafting>
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||||
</skillRequirements>
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||||
<MarketValue>850</MarketValue>
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||||
<WorkToMake>15000</WorkToMake>
|
||||
<Mass>6.0</Mass>
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||||
<displayPriority>511</displayPriority>
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||||
</recipeMaker>
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||||
<weaponTags>
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@@ -761,7 +714,7 @@
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||||
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<!-- Meat Cleaver -->
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||||
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||||
</tools>
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||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
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<defName>FCP_Melee_Meat_Cleaver</defName>
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<label>Meat Cleaver</label>
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||||
<description>A heavy butcher's cleaver designed for cutting through meat and bone. In the wasteland, it serves just as well against human targets.</description>
|
||||
@@ -770,7 +723,6 @@
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||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
|
||||
<costList>
|
||||
<Steel>25</Steel>
|
||||
</costList>
|
||||
@@ -787,9 +739,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>2</Crafting>
|
||||
</skillRequirements>
|
||||
|
||||
<MarketValue>120</MarketValue>
|
||||
<WorkToMake>3500</WorkToMake>
|
||||
<displayPriority>520</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -823,7 +772,7 @@
|
||||
|
||||
<!-- Scrap Axe -->
|
||||
|
||||
<power>16</power>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Scrap_Axe</defName>
|
||||
<label>Scrap Axe</label>
|
||||
<description>An improvised axe made from scrap metal and a wooden handle. Rough but effective for both chopping wood and splitting skulls.</description>
|
||||
@@ -832,7 +781,6 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
</ThingDef>
|
||||
<costList>
|
||||
<Steel>20</Steel>
|
||||
<WoodLog>10</WoodLog>
|
||||
@@ -850,9 +798,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>2</Crafting>
|
||||
</skillRequirements>
|
||||
<statBases>
|
||||
|
||||
<MarketValue>100</MarketValue>
|
||||
<displayPriority>521</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -886,7 +831,7 @@
|
||||
|
||||
<!-- Scrap Machete -->
|
||||
|
||||
</capacities>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Scrap_Machete</defName>
|
||||
<label>Scrap Machete</label>
|
||||
<description>A crude machete fashioned from scrap metal. The blade is rough but sharp enough to hack through flesh and vegetation alike.</description>
|
||||
@@ -895,7 +840,6 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
</comps>
|
||||
<costList>
|
||||
<Steel>20</Steel>
|
||||
</costList>
|
||||
@@ -912,9 +856,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>2</Crafting>
|
||||
</skillRequirements>
|
||||
</costList>
|
||||
<statBases>
|
||||
|
||||
<displayPriority>522</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -948,7 +889,7 @@
|
||||
|
||||
<!-- Bumper Sword -->
|
||||
|
||||
<li>Cut</li>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Bumper_Sword</defName>
|
||||
<label>Bumper Sword</label>
|
||||
<description>A massive blade forged from a pre-war car bumper. Heavy and unwieldy, but capable of cleaving through enemies with tremendous force. A favorite of super mutants and other hulking wastelanders.</description>
|
||||
@@ -957,7 +898,6 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
</li>
|
||||
<costList>
|
||||
<Steel>60</Steel>
|
||||
</costList>
|
||||
@@ -974,9 +914,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>4</Crafting>
|
||||
</skillRequirements>
|
||||
<Steel>60</Steel>
|
||||
</costList>
|
||||
<statBases>
|
||||
<displayPriority>523</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -1010,7 +947,7 @@
|
||||
|
||||
<!-- Chainsaw -->
|
||||
|
||||
<capacities>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Chainsaw</defName>
|
||||
<label>Chainsaw</label>
|
||||
<description>A pre-war chainsaw repurposed for combat. The roaring engine and spinning chain make for a terrifying and deadly weapon, capable of tearing through flesh and light armor.</description>
|
||||
@@ -1019,7 +956,6 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
<rarity>Rare</rarity>
|
||||
<costList>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>2</ComponentIndustrial>
|
||||
@@ -1038,9 +974,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>5</Crafting>
|
||||
</skillRequirements>
|
||||
<ComponentIndustrial>2</ComponentIndustrial>
|
||||
<Chemfuel>20</Chemfuel>
|
||||
</costList>
|
||||
<displayPriority>524</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -1074,7 +1007,7 @@
|
||||
|
||||
<!-- Mr. Handy Buzz Blade -->
|
||||
|
||||
<labelUsedInLogging>false</labelUsedInLogging>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Mr_Handy_Buzz_Blade</defName>
|
||||
<label>Mr. Handy Buzz Blade</label>
|
||||
<description>A circular saw blade salvaged from a Mr. Handy robot, modified with a grip for handheld use. The spinning blade can slice through almost anything with ease.</description>
|
||||
@@ -1083,7 +1016,6 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
<li Class="FCP.Core.CompProperties_LabelColored">
|
||||
<costList>
|
||||
<Steel>30</Steel>
|
||||
<ComponentIndustrial>2</ComponentIndustrial>
|
||||
@@ -1101,9 +1033,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>5</Crafting>
|
||||
</skillRequirements>
|
||||
<costList>
|
||||
<Steel>30</Steel>
|
||||
<ComponentIndustrial>2</ComponentIndustrial>
|
||||
<displayPriority>525</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -1137,7 +1066,7 @@
|
||||
|
||||
<!-- Ripper -->
|
||||
|
||||
<label>blade</label>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Ripper</defName>
|
||||
<label>Ripper</label>
|
||||
<description>A compact handheld chainsaw designed by the U.S. military for close-quarters combat. The small, fast-spinning chain can rip through flesh and armor with horrifying efficiency.</description>
|
||||
@@ -1165,9 +1094,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>7</Crafting>
|
||||
</skillRequirements>
|
||||
<costList>
|
||||
<Steel>35</Steel>
|
||||
<Plasteel>10</Plasteel>
|
||||
<displayPriority>526</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -1201,7 +1127,7 @@
|
||||
|
||||
<!-- Shishkebab -->
|
||||
|
||||
<li>
|
||||
<ThingDef ParentName="FCP_Melee_Sharp_Base">
|
||||
<defName>FCP_Melee_Shishkebab</defName>
|
||||
<label>Shishkebab</label>
|
||||
<description>A legendary wasteland weapon - a makeshift flaming sword constructed from a motorcycle gas tank, pilot light, and lawnmower blade. The fuel-fed flames coat the blade, allowing it to slice and burn enemies simultaneously.</description>
|
||||
@@ -1210,7 +1136,6 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<uiIconScale>1.2</uiIconScale>
|
||||
</tools>
|
||||
<costList>
|
||||
<Steel>30</Steel>
|
||||
<ComponentIndustrial>2</ComponentIndustrial>
|
||||
@@ -1229,9 +1154,6 @@
|
||||
<skillRequirements>
|
||||
<Crafting>6</Crafting>
|
||||
</skillRequirements>
|
||||
<techLevel>Industrial</techLevel>
|
||||
<costList>
|
||||
<Steel>30</Steel>
|
||||
<displayPriority>527</displayPriority>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
|
||||
Reference in New Issue
Block a user