Merge pull request #1 from AlvalorDev/main

FCP Weapon Base Def
This commit is contained in:
Ranger Rick
2026-02-20 21:14:49 -06:00
committed by GitHub
+20 -98
View File
@@ -7,7 +7,7 @@
<!-- Baseball Bat -->
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Bat</defName>
<label>Baseball Bat</label>
<description>A classic wooden baseball bat, repurposed as a simple but effective melee weapon. While not designed for combat, a solid swing can break bones and deter attackers.</description>
@@ -16,7 +16,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<techLevel>Industrial</techLevel>
<costList>
<WoodLog>30</WoodLog>
</costList>
@@ -33,9 +32,6 @@
<skillRequirements>
<Crafting>2</Crafting>
</skillRequirements>
</skillRequirements>
<recipeUsers>
<li>FCP_Production_Simple_Weapons_Workbench</li>
<displayPriority>500</displayPriority>
</recipeMaker>
<weaponTags>
@@ -69,7 +65,7 @@
<!-- Aluminum Bat -->
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Bat_Aluminum</defName>
<label>Aluminum Bat</label>
<description>A lightweight aluminum baseball bat. More durable than its wooden counterpart and capable of delivering faster, harder swings. A favorite among wasteland brawlers.</description>
@@ -78,7 +74,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<uiIconScale>1.2</uiIconScale>
<costList>
<Steel>25</Steel>
</costList>
@@ -95,9 +90,6 @@
<skillRequirements>
<Crafting>3</Crafting>
</skillRequirements>
<Crafting>3</Crafting>
</skillRequirements>
<recipeUsers>
<displayPriority>501</displayPriority>
</recipeMaker>
<weaponTags>
@@ -131,7 +123,7 @@
<!-- Spiked Bat -->
<!-- Spiked Bat -->
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Bat_Spiked</defName>
<label>Spiked Bat</label>
<description>A baseball bat with nails and metal spikes driven through the head. Turns a simple blunt weapon into something far more vicious, capable of tearing flesh as well as breaking bones.</description>
@@ -140,7 +132,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
</graphicData>
<costList>
<FCP_Melee_Bat>1</FCP_Melee_Bat>
<Steel>5</Steel>
@@ -158,9 +149,6 @@
<skillRequirements>
<Crafting>3</Crafting>
</skillRequirements>
<skillRequirements>
<Crafting>3</Crafting>
</skillRequirements>
<displayPriority>502</displayPriority>
</recipeMaker>
<weaponTags>
@@ -195,7 +183,7 @@
<!-- Saw Bat -->
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Bat_Saw</defName>
<label>Saw Bat</label>
<description>A baseball bat modified with circular saw blades attached to its head. A brutal and terrifying weapon that can slice through flesh and armor alike.</description>
@@ -204,7 +192,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<graphicClass>Graphic_Single</graphicClass>
<costList>
<FCP_Melee_Bat>1</FCP_Melee_Bat>
<Steel>15</Steel>
@@ -222,9 +209,6 @@
<skillRequirements>
<Crafting>4</Crafting>
</skillRequirements>
</researchPrerequisites>
<skillRequirements>
<Crafting>4</Crafting>
<displayPriority>503</displayPriority>
</recipeMaker>
<weaponTags>
@@ -258,7 +242,7 @@
<!-- Spiked Board -->
</ThingDef>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Board_Spiked</defName>
<label>Spiked Board</label>
<description>A simple wooden board with nails driven through it. Crude but effective, this makeshift weapon is common among raiders and desperate survivors.</description>
@@ -267,7 +251,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<texPath>Melee_Weapons/FCP_Board_Spiked</texPath>
<costList>
<WoodLog>15</WoodLog>
<Steel>3</Steel>
@@ -285,9 +268,6 @@
<skillRequirements>
<Crafting>1</Crafting>
</skillRequirements>
<li>FCP_Research_Makeshift_Weapons</li>
</researchPrerequisites>
<skillRequirements>
<displayPriority>504</displayPriority>
</recipeMaker>
<weaponTags>
@@ -321,7 +301,7 @@
<!-- Pool Cue -->
</comps>
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Pool_Cue</defName>
<label>Pool Cue</label>
<description>A long wooden pool cue. While fragile compared to dedicated weapons, its reach and ability to deliver quick pokes make it useful in a pinch.</description>
@@ -330,7 +310,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<graphicData>
<costList>
<WoodLog>20</WoodLog>
</costList>
@@ -347,9 +326,6 @@
<skillRequirements>
<Crafting>2</Crafting>
</skillRequirements>
<researchPrerequisites>
<li>FCP_Research_Makeshift_Weapons</li>
</researchPrerequisites>
<displayPriority>505</displayPriority>
</recipeMaker>
<weaponTags>
@@ -383,7 +359,7 @@
<!-- Rebar Club -->
</li>
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Rebar_Club</defName>
<label>Rebar Club</label>
<description>A heavy length of construction rebar wrapped with tape for a grip. Simple, brutal, and readily available in the ruins of the old world.</description>
@@ -392,7 +368,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<description>A heavy length of construction rebar wrapped with tape for a grip. Simple, brutal, and readily available in the ruins of the old world.</description>
<costList>
<Steel>20</Steel>
</costList>
@@ -409,9 +384,6 @@
<skillRequirements>
<Crafting>1</Crafting>
</skillRequirements>
<recipeMaker>
<researchPrerequisites>
<li>FCP_Research_Makeshift_Weapons</li>
<displayPriority>506</displayPriority>
</recipeMaker>
<weaponTags>
@@ -445,7 +417,7 @@
<!-- Rolling Pin -->
<rarity>Common</rarity>
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Rolling_Pin</defName>
<label>Rolling Pin</label>
<description>A wooden rolling pin typically used for baking. In the wasteland, even kitchen utensils can become weapons. Light and fast, if not particularly deadly.</description>
@@ -454,7 +426,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<label>Rolling Pin</label>
<costList>
<WoodLog>10</WoodLog>
</costList>
@@ -471,9 +442,6 @@
<skillRequirements>
<Crafting>1</Crafting>
</skillRequirements>
<equippedAngleOffset>-65</equippedAngleOffset>
<recipeMaker>
<researchPrerequisites>
<displayPriority>507</displayPriority>
</recipeMaker>
<weaponTags>
@@ -507,7 +475,7 @@
<!-- Scrap Pipe -->
<li Class="FCP.Core.CompProperties_LabelColored">
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Scrap_Pipe</defName>
<label>Scrap Pipe</label>
<description>A length of metal pipe scavenged from old plumbing or industrial ruins. Heavy and durable, making for a reliable bludgeoning weapon.</description>
@@ -516,7 +484,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<defName>FCP_Melee_Scrap_Pipe</defName>
<costList>
<Steel>15</Steel>
</costList>
@@ -533,9 +500,6 @@
<skillRequirements>
<Crafting>1</Crafting>
</skillRequirements>
</statBases>
<equippedAngleOffset>-65</equippedAngleOffset>
<recipeMaker>
<displayPriority>508</displayPriority>
</recipeMaker>
<weaponTags>
@@ -569,7 +533,7 @@
<!-- 9 Iron -->
<comps>
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_9_Iron</defName>
<label>9 Iron</label>
<description>A pre-war golf club, the 9 iron. The weighted head and long shaft make for surprisingly effective swings. Fore!</description>
@@ -578,7 +542,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality">
<costList>
<Steel>20</Steel>
</costList>
@@ -595,9 +558,6 @@
<skillRequirements>
<Crafting>2</Crafting>
</skillRequirements>
<Mass>0.8</Mass>
</statBases>
<equippedAngleOffset>-65</equippedAngleOffset>
<displayPriority>509</displayPriority>
</recipeMaker>
<weaponTags>
@@ -631,7 +591,7 @@
<!-- Sledgehammer -->
</tools>
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Sledgehammer</defName>
<label>Sledgehammer</label>
<description>A heavy sledgehammer designed for demolition work. Slow to swing, but delivers devastating blows that can crush bone and dent armor.</description>
@@ -640,7 +600,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<costList>
<Steel>40</Steel>
<WoodLog>10</WoodLog>
@@ -658,9 +617,6 @@
<skillRequirements>
<Crafting>3</Crafting>
</skillRequirements>
<WorkToMake>6000</WorkToMake>
<Mass>4.5</Mass>
</statBases>
<displayPriority>510</displayPriority>
</recipeMaker>
<weaponTags>
@@ -694,7 +650,7 @@
<!-- Super Sledge -->
</li>
<ThingDef ParentName="FCP_Melee_Blunt_Base">
<defName>FCP_Melee_Super_Sledge</defName>
<label>Super Sledge</label>
<description>A massive pre-war military sledgehammer enhanced with kinetic energy storage technology. Each swing releases tremendous force, capable of sending enemies flying and crushing power armor. A true wasteland legend.</description>
@@ -722,9 +678,6 @@
<skillRequirements>
<Crafting>8</Crafting>
</skillRequirements>
<MarketValue>850</MarketValue>
<WorkToMake>15000</WorkToMake>
<Mass>6.0</Mass>
<displayPriority>511</displayPriority>
</recipeMaker>
<weaponTags>
@@ -761,7 +714,7 @@
<!-- Meat Cleaver -->
</tools>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Meat_Cleaver</defName>
<label>Meat Cleaver</label>
<description>A heavy butcher's cleaver designed for cutting through meat and bone. In the wasteland, it serves just as well against human targets.</description>
@@ -770,7 +723,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<costList>
<Steel>25</Steel>
</costList>
@@ -787,9 +739,6 @@
<skillRequirements>
<Crafting>2</Crafting>
</skillRequirements>
<MarketValue>120</MarketValue>
<WorkToMake>3500</WorkToMake>
<displayPriority>520</displayPriority>
</recipeMaker>
<weaponTags>
@@ -823,7 +772,7 @@
<!-- Scrap Axe -->
<power>16</power>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Scrap_Axe</defName>
<label>Scrap Axe</label>
<description>An improvised axe made from scrap metal and a wooden handle. Rough but effective for both chopping wood and splitting skulls.</description>
@@ -832,7 +781,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
</ThingDef>
<costList>
<Steel>20</Steel>
<WoodLog>10</WoodLog>
@@ -850,9 +798,6 @@
<skillRequirements>
<Crafting>2</Crafting>
</skillRequirements>
<statBases>
<MarketValue>100</MarketValue>
<displayPriority>521</displayPriority>
</recipeMaker>
<weaponTags>
@@ -886,7 +831,7 @@
<!-- Scrap Machete -->
</capacities>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Scrap_Machete</defName>
<label>Scrap Machete</label>
<description>A crude machete fashioned from scrap metal. The blade is rough but sharp enough to hack through flesh and vegetation alike.</description>
@@ -895,7 +840,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
</comps>
<costList>
<Steel>20</Steel>
</costList>
@@ -912,9 +856,6 @@
<skillRequirements>
<Crafting>2</Crafting>
</skillRequirements>
</costList>
<statBases>
<displayPriority>522</displayPriority>
</recipeMaker>
<weaponTags>
@@ -948,7 +889,7 @@
<!-- Bumper Sword -->
<li>Cut</li>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Bumper_Sword</defName>
<label>Bumper Sword</label>
<description>A massive blade forged from a pre-war car bumper. Heavy and unwieldy, but capable of cleaving through enemies with tremendous force. A favorite of super mutants and other hulking wastelanders.</description>
@@ -957,7 +898,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
</li>
<costList>
<Steel>60</Steel>
</costList>
@@ -974,9 +914,6 @@
<skillRequirements>
<Crafting>4</Crafting>
</skillRequirements>
<Steel>60</Steel>
</costList>
<statBases>
<displayPriority>523</displayPriority>
</recipeMaker>
<weaponTags>
@@ -1010,7 +947,7 @@
<!-- Chainsaw -->
<capacities>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Chainsaw</defName>
<label>Chainsaw</label>
<description>A pre-war chainsaw repurposed for combat. The roaring engine and spinning chain make for a terrifying and deadly weapon, capable of tearing through flesh and light armor.</description>
@@ -1019,7 +956,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<rarity>Rare</rarity>
<costList>
<Steel>40</Steel>
<ComponentIndustrial>2</ComponentIndustrial>
@@ -1038,9 +974,6 @@
<skillRequirements>
<Crafting>5</Crafting>
</skillRequirements>
<ComponentIndustrial>2</ComponentIndustrial>
<Chemfuel>20</Chemfuel>
</costList>
<displayPriority>524</displayPriority>
</recipeMaker>
<weaponTags>
@@ -1074,7 +1007,7 @@
<!-- Mr. Handy Buzz Blade -->
<labelUsedInLogging>false</labelUsedInLogging>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Mr_Handy_Buzz_Blade</defName>
<label>Mr. Handy Buzz Blade</label>
<description>A circular saw blade salvaged from a Mr. Handy robot, modified with a grip for handheld use. The spinning blade can slice through almost anything with ease.</description>
@@ -1083,7 +1016,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
<li Class="FCP.Core.CompProperties_LabelColored">
<costList>
<Steel>30</Steel>
<ComponentIndustrial>2</ComponentIndustrial>
@@ -1101,9 +1033,6 @@
<skillRequirements>
<Crafting>5</Crafting>
</skillRequirements>
<costList>
<Steel>30</Steel>
<ComponentIndustrial>2</ComponentIndustrial>
<displayPriority>525</displayPriority>
</recipeMaker>
<weaponTags>
@@ -1137,7 +1066,7 @@
<!-- Ripper -->
<label>blade</label>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Ripper</defName>
<label>Ripper</label>
<description>A compact handheld chainsaw designed by the U.S. military for close-quarters combat. The small, fast-spinning chain can rip through flesh and armor with horrifying efficiency.</description>
@@ -1165,9 +1094,6 @@
<skillRequirements>
<Crafting>7</Crafting>
</skillRequirements>
<costList>
<Steel>35</Steel>
<Plasteel>10</Plasteel>
<displayPriority>526</displayPriority>
</recipeMaker>
<weaponTags>
@@ -1201,7 +1127,7 @@
<!-- Shishkebab -->
<li>
<ThingDef ParentName="FCP_Melee_Sharp_Base">
<defName>FCP_Melee_Shishkebab</defName>
<label>Shishkebab</label>
<description>A legendary wasteland weapon - a makeshift flaming sword constructed from a motorcycle gas tank, pilot light, and lawnmower blade. The fuel-fed flames coat the blade, allowing it to slice and burn enemies simultaneously.</description>
@@ -1210,7 +1136,6 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<uiIconScale>1.2</uiIconScale>
</tools>
<costList>
<Steel>30</Steel>
<ComponentIndustrial>2</ComponentIndustrial>
@@ -1229,9 +1154,6 @@
<skillRequirements>
<Crafting>6</Crafting>
</skillRequirements>
<techLevel>Industrial</techLevel>
<costList>
<Steel>30</Steel>
<displayPriority>527</displayPriority>
</recipeMaker>
<weaponTags>