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FCP-Ghouls/Defs/GeneDefs/FeralBody.xml
T
2025-03-16 00:00:48 -05:00

39 lines
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XML

<Defs>
<GeneDef ParentName="GeneBodyBase">
<defName>FCP_Gene_FeralFur</defName>
<label>feral ghoul body</label>
<geneClass>FCP_Ghoul.Gene_FeralBody</geneClass>
<description>Carriers can have average-shaped bodies. A person can have more than one body type gene; one body type will be chosen among those that are allowed.</description>
<iconPath>UI/Icons/Genes/Gene_BodyStandard</iconPath>
<displayOrderInCategory>0</displayOrderInCategory>
<biostatCpx>1</biostatCpx>
<selectionWeight>0</selectionWeight>
<exclusionTags>
<li>Bodies</li>
<li>Body</li>
</exclusionTags>
<fur>FCP_FeralFur</fur>
<skinIsHairColor>false</skinIsHairColor>
<tattoosVisible>false</tattoosVisible>
<iconColor>(157, 188, 200)</iconColor>
<!--<skinColorOverride>(157, 188, 200)</skinColorOverride> important -->
<renderNodeProperties>
<li>
<nodeClass>FCP_Ghoul.PawnRenderNode_CustomColor</nodeClass>
<workerClass>PawnRenderNodeWorker_Fur</workerClass>
<baseLayer>5</baseLayer>
<rotDrawMode>Fresh, Rotting</rotDrawMode>
<colorType>Skin</colorType>
<parentTagDef>Body</parentTagDef>
</li>
</renderNodeProperties>
<modExtensions>
<li Class="FCP_Ghoul.ToxBomb_ModExtension">
<radius>0.9</radius>
<rate>200</rate>
</li>
</modExtensions>
</GeneDef>
</Defs>