mirror of
https://github.com/FalloutCollaborationProject/FCP-Ghouls.git
synced 2026-07-27 17:02:21 -07:00
48 lines
1.6 KiB
XML
48 lines
1.6 KiB
XML
<Defs>
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<GeneDef>
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<defName>FCP_Gene_FeralHead</defName>
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<label>feral Ghoul Head</label>
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<labelShortAdj>ghoulheaded</labelShortAdj>
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<description>placeholder.</description>
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<geneClass>FCP_Ghoul.FeralHead_Gene</geneClass>
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<biostatCpx>1</biostatCpx> <!-- placeholder -->
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<biostatMet>-1</biostatMet> <!-- placeholder -->
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<displayCategory>Miscellaneous</displayCategory>
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<displayOrderInCategory>400</displayOrderInCategory>
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<iconPath>UI/Icons/Genes/Gene_Furskin</iconPath> <!-- placeholder -->
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<iconColor>(0.75, 0.75, 0.75)</iconColor><!-- placeholder -->
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<forcedHeadTypes>
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<li>FCP_HeadType_Feral_Male</li>
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<li>FCP_HeadType_Feral_Female</li>
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</forcedHeadTypes>
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<skinIsHairColor>false</skinIsHairColor>
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<tattoosVisible>false</tattoosVisible>
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<renderNodeProperties>
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<li>
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<nodeClass>FCP_Ghoul.PawnRenderNode_CustomColorForHead</nodeClass>
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<!--<nodeClass>PawnRenderNode_Fur</nodeClass>-->
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<workerClass>PawnRenderNodeWorker_Head</workerClass>
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<baseLayer>5</baseLayer>
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<rotDrawMode>Fresh, Rotting</rotDrawMode>
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<colorType>Skin</colorType>
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<parentTagDef>Body</parentTagDef>
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</li>
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</renderNodeProperties>
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<hairTagFilter>
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<whitelist>true</whitelist>
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<tags>
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<li>Bald</li>
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</tags>
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</hairTagFilter>
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<beardTagFilter>
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<whitelist>true</whitelist>
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<tags>
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</tags>
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</beardTagFilter>
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<exclusionTags>
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<li>HairStyle</li>
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<li>Fur</li>
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<li>BeardStyle</li>
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</exclusionTags>
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</GeneDef>
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</Defs> |