<?xml version="1.0" encoding="utf-8"?>
<Defs>

    <!--__________ Factions __________-->

    <!-- Feral Ghoul Horde -->

    <FactionDef ParentName="FactionBase">
        <defName>FCP_Faction_Ghoul_Feral</defName>
        <label>feral ghoul horde</label>
        <description>Former humans, twisted by centuries of radiation exposure into mindless, savage husks. Feral ghouls are drawn to old shelters and pre-war ruins, lying dormant for years until disturbed. They attack anything living on sight.</description>
        <pawnSingular>feral ghoul</pawnSingular>
        <pawnsPlural>feral ghouls</pawnsPlural>
        <categoryTag>Ancient</categoryTag>
        <requiredCountAtGameStart>1</requiredCountAtGameStart>
        <maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
        <configurationListOrderPriority>2000</configurationListOrderPriority>
        <displayInFactionSelection>false</displayInFactionSelection>
        <canGenerateQuestSites>false</canGenerateQuestSites>
        <fixedName>Feral Ghoul Horde</fixedName>
        <factionIconPath>FCP_Ghoul/Heads/Male_Ghoul_Average_Normal_south</factionIconPath>
        <backstoryFilters>
            <li>
                <categoriesChildhood>
                    <li>FCP_Backstory_Wastelander_Child</li>
                </categoriesChildhood>
                <categoriesAdulthood>
                    <li>FCP_Backstory_Ghoul</li>
                </categoriesAdulthood>
            </li>
        </backstoryFilters>
        <raidsForbidden>true</raidsForbidden>
        <raidCommonalityFromPointsCurve>
            <points>
                <li>(0, 0)</li>
            </points>
        </raidCommonalityFromPointsCurve>
        <maxPawnCostPerTotalPointsCurve>
            <points>
                <li>(100,100)</li>
                <li>(10000,10000)</li>
            </points>
        </maxPawnCostPerTotalPointsCurve>
        <pawnGroupMakers>
            <li>
                <kindDef>Combat</kindDef>
                <commonality>1</commonality>
                <options>
                    <FCP_Pawnkind_Ghoul_Feral>10</FCP_Pawnkind_Ghoul_Feral>
                </options>
            </li>
        </pawnGroupMakers>
        <humanlikeFaction>true</humanlikeFaction>
        <hidden>true</hidden>
        <rescueesCanJoin>false</rescueesCanJoin>
        <autoFlee>false</autoFlee>
        <canUseAvoidGrid>false</canUseAvoidGrid>
        <techLevel>Industrial</techLevel>
        <permanentEnemy>true</permanentEnemy>
        <allowedMemes>
            <li MayRequire="Ludeon.RimWorld.Ideology">Structure_Archist</li>
            <li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li>
            <li MayRequire="Ludeon.RimWorld.Ideology">HumanPrimacy</li>
            <li MayRequire="Ludeon.RimWorld.Ideology">Loyalist</li>
        </allowedMemes>
        <requiredMemes>
            <li MayRequire="Ludeon.RimWorld.Ideology">Structure_Archist</li>
            <li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li>
            <li MayRequire="Ludeon.RimWorld.Ideology">HumanPrimacy</li>
            <li MayRequire="Ludeon.RimWorld.Ideology">Loyalist</li>
        </requiredMemes>
        <settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
        <allowedArrivalTemperatureRange>-20~50</allowedArrivalTemperatureRange>
    </FactionDef>

</Defs>
