<?xml version="1.0" encoding="utf-8"?>
<Defs>

    <!--__________ Ghoul Feral Bodies __________-->

    <!-- Ghoul -->

    <GeneDef ParentName="GeneBodyBase">
        <defName>FCP_Gene_Feral_Body</defName>
        <label>Feral Ghoul Body</label>
        <geneClass>FCP_Ghoul.Gene_FeralBody</geneClass>
        <description>Grants the carrier the withered, leathery body of a feral ghoul—skin ravaged by radiation but unnaturally tough. Though unsettling to most, this form is a testament to survival in the harshest conditions.</description>
        <iconPath>UI/Icons/Genes/FCP_Gene_Ghoul_Feral</iconPath>
        <displayOrderInCategory>0</displayOrderInCategory>
        <biostatCpx>1</biostatCpx>
        <selectionWeight>0</selectionWeight>
        <exclusionTags>
            <li>Bodies</li>
            <li>Body</li>
        </exclusionTags>
        <fur>FCP_FeralFur</fur>
        <skinIsHairColor>false</skinIsHairColor>
        <tattoosVisible>false</tattoosVisible>
        <iconColor>(157, 188, 200)</iconColor>
            <!--<skinColorOverride>(157, 188, 200)</skinColorOverride>  important -->
        <renderNodeProperties>
            <li>
                <nodeClass>FCP_Ghoul.PawnRenderNode_CustomColor</nodeClass>
                <workerClass>PawnRenderNodeWorker_Fur</workerClass>
                <baseLayer>5</baseLayer>
                <rotDrawMode>Fresh, Rotting</rotDrawMode>
                <colorType>Skin</colorType>
                <parentTagDef>Body</parentTagDef>
            </li>
        </renderNodeProperties>
        <modExtensions>
            <li Class="FCP_Ghoul.ToxBomb_ModExtension">
                <radius>0.9</radius>
                <rate>4</rate>
            </li>
            <li Class="FCP_Ghoul.FeralFur_ModExtension"/>
        </modExtensions>
    </GeneDef>

</Defs>
