<?xml version="1.0" encoding="utf-8"?>
<Defs>

    <!--__________ Ghoul Feral Heads __________-->

    <!-- Ghoul -->

    <GeneDef>
        <defName>FCP_Gene_Feral_Head</defName>
        <label>Feral Ghoul Head</label>
        <labelShortAdj>Feral Ghoul Head</labelShortAdj>
        <description>Alters the head to resemble that of a feral ghoul—sunken features, mottled skin, and a haunting, irradiated appearance. This mutation is a mark of surviving extreme radiation, but often inspires fear and distrust in others.</description>
        <geneClass>FCP_Ghoul.FeralHead_Gene</geneClass>
        <biostatCpx>1</biostatCpx> <!-- placeholder -->
        <biostatMet>-1</biostatMet> <!-- placeholder -->
        <displayCategory>Miscellaneous</displayCategory>
        <displayOrderInCategory>400</displayOrderInCategory>
        <iconPath>UI/Icons/Genes/FCP_Gene_Ghoul</iconPath> <!-- placeholder -->
        <iconColor>(0.75, 0.75, 0.75)</iconColor><!-- placeholder -->
        <forcedHeadTypes>
            <li>FCP_HeadType_Feral_Male</li>
            <li>FCP_HeadType_Feral_Female</li>
        </forcedHeadTypes>
        <skinIsHairColor>false</skinIsHairColor>
        <tattoosVisible>false</tattoosVisible>
        <renderNodeProperties>
            <li>
                <nodeClass>FCP_Ghoul.PawnRenderNode_CustomColorForHead</nodeClass>
                <!--<nodeClass>PawnRenderNode_Fur</nodeClass>-->
                <workerClass>PawnRenderNodeWorker_Head</workerClass>
                <baseLayer>5</baseLayer>
                <rotDrawMode>Fresh, Rotting</rotDrawMode>
                <colorType>Skin</colorType>
                <parentTagDef>Body</parentTagDef>
            </li>
        </renderNodeProperties>
        <hairTagFilter>
            <whitelist>true</whitelist>
            <tags>
                <li>Bald</li>
            </tags>
        </hairTagFilter>
        <beardTagFilter>
            <whitelist>true</whitelist>
            <tags />
        </beardTagFilter>
        <exclusionTags>
            <li>HairStyle</li>
            <li>Fur</li>
            <li>BeardStyle</li>
        </exclusionTags>
        <modExtensions>
            <li Class="FCP_Ghoul.FeralHead_ModExtension" />
        </modExtensions>
    </GeneDef>

</Defs>
