Files
FCP-Energy-Weapons/1.6/Defs/WeaponDefs
RickGrymes 3092b90a07 Switch default laser projectiles to beam variants
Update WeaponDefs_Laser.xml to use beam projectile types for laser weapons. Replaces various <defaultProjectile> entries (e.g. FCP_Bullet_Laser -> FCP_Beam_Laser, FCP_Bullet_Laser_S -> FCP_Beam_Laser_S, FCP_Bullet_MF_Breeder -> FCP_Beam_MF_Breeder, and specific gatling entries -> FCP_Beam_Gatling_Laser) so laser weapons spawn beam projectiles instead of bullet variants. This aligns projectile behavior/visuals with intended laser weapon effects.
2026-02-28 12:04:22 -06:00
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2026-02-17 19:04:31 +01:00
2026-02-17 19:04:31 +01:00
2026-02-17 19:04:31 +01:00