FCP_Gun_Plasma_Pistol A downscaled version of the plasma rifle. The plasma pistol has five tributary energy arcs connected to a central cathode, and the cathode functions as a point of focus, or the barrel. The energy is projected forward and forms a plasma pinch; though rather slow, the pinch carries high levels of both thermal and kinetic energy, inflicting massive damage. Spacer Things/Weapons/Plasma/FCP_Plasma_Pistol Graphic_Single Interact_ChargeRifle 50000 3.6 0.80 0.75 0.55 0.45 1.4 FCP_Tools_Plasma_Weapons_Manufacturing 7
  • FabricationBench
  • 25 2
  • RewardStandardLowFreq
  • RewardStandardQualitySuper
  • SpacerGun
  • RangedLight
  • Verb_Shoot true FCP_Bullet_Plasma 1.0 18.9 Shot_Plasma GunTail_Medium 9
  • Blunt
  • 9 2
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  • Poke
  • 9 2
  • 0.15
  • FCP_Gun_Plasma_Defender An Austrian-made energy pistol, the plasma defender fires superheated bolts of green plasma. Despite its small frame, its projectiles deal significant damage and are able to penetrate most armors with ease. It does more damage, is more accurate and fires faster compared to the standard plasma pistol. However, it’s an exceptionally rare and expensive weapon usually reserved as a sidearm for high-ranking officers in high-tech groups such as the Enclave. Spacer Things/Weapons/Plasma/FCP_Plasma_Defender Graphic_Single Interact_ChargeRifle 50000 3.6 0.85 0.80 0.60 0.40 1.6 FCP_Tools_Plasma_Weapons_Manufacturing 7
  • FabricationBench
  • 25 2
  • RewardStandardLowFreq
  • RewardStandardQualitySuper
  • SpacerGun
  • RangedLight
  • Verb_Shoot true FCP_Bullet_Plasma 1.0 17.9 Shot_Plasma GunTail_Medium 9
  • Blunt
  • 9 2
  • Blunt
  • Poke
  • 9 2
  • 0.18
  • FCP_Gun_Plasma_Rifle The plasma rifle fires superheated bolts of plasma capable of reducing its target to a pile of goo. It is a rare and nowadays poorly understood weapon which demands proper care and maintenance. Its “projectiles” are significantly more dangerous than those of a lase rifle but move somewhat slow however, making it a weapon best suited for experienced soldiers. Spacer Things/Weapons/Plasma/FCP_Plasma_Rifle Graphic_Single Interact_ChargeRifle 70000 3.6 0.75 0.70 0.65 0.60 1.75 FCP_Tools_Plasma_Weapons_Manufacturing 8
  • FabricationBench
  • 25 2
  • RewardStandardLowFreq
  • RewardStandardQualitySuper
  • SpacerGun
  • RangedLight
  • Verb_Shoot true FCP_Bullet_Plasma 1.0 20.9 12 3 Shot_Plasma GunTail_Medium 9
  • Blunt
  • 9 2
  • Blunt
  • Poke
  • 9 2
  • 0.25
  • FCP_Gun_Q35_Matter_Modulator Also known as the V.35 Quantum plasma modulation matter injection rifle, the Q-35 matter modulator was created by REPCONN Aerospace engineers as part of the Quantum Plasma Modulation Matter Injection Rifle project. The prototype, whose three previous versions (V.32, V.33, V.34) had failed, was created by a team of engineers under the leadership of Senior Staff Engineer Xuan Duong, using design specifications stolen from Poseidon Energy for the canceled plasma rifle initiative, Project SEMELE, in conjunction with designs from their own plasma engine, the failed quantum matter modulator of the Z43-521P rocket. Poseidon data allowed the REPCONN team to rectify issues with matter inversion by using a polarized quantum spin, simultaneously solving the issues with matter conversion in the Heisenberg compensation field, enabling the creation of the first prototype of a new line of plasma weapon. With the data from the SEMELE project, REPCONN was finally able to create a functional prototype. While prototype materials make it unsuitable for prolonged field use, the Q-35 has a longer refire rate on average, but a more consistent delay between shots, an increase in active bolt charge time, increased accuracy and a 30% increase in bolt energy. Things/Weapons/Plasma/FCP_Q35_Matter_Modulator Graphic_Single Interact_ChargeRifle 100000 3.6 0.80 0.75 0.70 0.65 1.55 FCP_Tools_Plasma_Weapons_Manufacturing 10
  • FabricationBench
  • 25 2
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  • SpacerGun
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  • Verb_Shoot true FCP_Bullet_Plasma 1.5 25.9 12 5 Shot_Plasma GunTail_Medium 9
  • Blunt
  • 9 2
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  • Poke
  • 9 2
  • 0.65
  • FCP_Gun_Multiplas_Rifle Effectively a plasma shotgun, the multiplas rifle is easily distinguishable by its three plasma barrels at the rifle's tip, which fire three very destructive rounds of plasma. Like less advanced shotguns, the multiplas rifle is best suited for combat over short ranges. Spacer Things/Weapons/Plasma/FCP_Multiplas_Rifle Graphic_Single Interact_ChargeRifle 75000 3.6 0.85 0.85 0.60 0.45 1.8 FCP_Tools_Plasma_Weapons_Manufacturing 8
  • FabricationBench
  • 25 2
  • RewardStandardLowFreq
  • RewardStandardQualitySuper
  • SpacerGun
  • RangedLight
  • Verb_Shoot true FCP_Bullet_Plasma 1.0 15.9 12 3 Shot_Plasma GunTail_Medium 9
  • Blunt
  • 9 2
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  • Poke
  • 9 2
  • 0.20
  • FCP_Gun_Plasma_Caster The plasma caster functions very similar to its rifle-based counterpart. It was first developed as an industrial tool but was soon after downscaled and adapted as a weapon, it’s still very heavy though. Compared to the plasma rifle, it fires both faster and harder-hitting, but is significantly less accurate. Spacer Things/Weapons/Plasma/FCP_Plasma_Caster_mkII Graphic_Single 45 Interact_ChargeRifle 90000 3.6 0.85 0.85 0.75 0.75 1.9 FCP_Tools_Plasma_Weapons_Manufacturing 9
  • FabricationBench
  • 45 3
  • RewardStandardLowFreq
  • RewardStandardQualitySuper
  • SpacerGun
  • RangedLight
  • Verb_Shoot true FCP_Bullet_Plasma 1.50 35.9 10 4 Shot_Plasma GunTail_Medium 9
  • Blunt
  • 9 2
  • Blunt
  • Poke
  • 9 2
  • 0.65