Commit Graph
3 Commits
Author SHA1 Message Date
RickGrymes 2c7102951e Balance energy and gauss weapons, add gauss projectile
Adjusted damage and armor penetration values for energy weapon projectiles to improve balance. Added a new 2mm EC Gauss bullet definition and updated all Gauss weapons to use this new projectile. Removed defaultArmorPenetration from energy damage defs. Tweaked plasma weapon draw offsets and removed an unused equipped angle offset.
2026-01-03 01:10:55 -06:00
RickGrymes ea21d3b4ea Make unique energy weapons indestructible and non-flammable
Added <useHitPoints>false</useHitPoints>, <DeteriorationRate>0</DeteriorationRate>, and <Flammability>0</Flammability> to unique energy weapons in Flame, Gauss, Laser, and Plasma weapon XMLs to prevent them from deteriorating or being destroyed by fire. Also added a missing <MarketValue> to the Laser Pistol. This improves the durability and reliability of rare and prototype energy weapons.
2025-12-28 01:50:12 -06:00
Ranger Rick a48ad18c6e Add flame, gauss, and laser weapon XML definitions
Introduced new XML definition files for flame, gauss, and laser energy weapons, including standard and unique variants. Also renamed WeaponDefs_Energy.xml to WeaponDefs_Plasma.xml to better reflect its contents.
2025-12-23 12:05:22 -06:00