Commit Graph
6 Commits
Author SHA1 Message Date
Alvalor 23a9151758 FCP Weapon Base Def 2026-02-17 19:04:31 +01:00
RickGrymes 78c55f275f Add and adjust MarketValue for weapon definitions
Introduced or updated the <MarketValue> stat for various weapons in Flame, Gauss, Laser, Plasma, and Pulse weapon definition XML files. This standardizes and balances the market values for these weapons.
2026-01-11 23:11:35 -06:00
RickGrymes 400daf2833 Fix XML formatting and encoding in weapon def files
Corrected XML encoding declarations and ensured proper closing tags and newlines in multiple weapon and damage definition files. This improves XML validity and consistency across the project.
2026-01-10 14:13:04 -06:00
RickGrymes ea21d3b4ea Make unique energy weapons indestructible and non-flammable
Added <useHitPoints>false</useHitPoints>, <DeteriorationRate>0</DeteriorationRate>, and <Flammability>0</Flammability> to unique energy weapons in Flame, Gauss, Laser, and Plasma weapon XMLs to prevent them from deteriorating or being destroyed by fire. Also added a missing <MarketValue> to the Laser Pistol. This improves the durability and reliability of rare and prototype energy weapons.
2025-12-28 01:50:12 -06:00
RickGrymes 4f1cce7b30 Update weapon defs and add PublishedFileId
Changed soundCast for flame weapons to 'Explosion_Flame'. Added costList and smeltProducts to a plasma weapon. Added Ignore_ForcedMissRadius mod extension to pulse weapons. Added PublishedFileId.txt for mod publishing.
2025-12-24 14:25:42 -06:00
Ranger Rick a48ad18c6e Add flame, gauss, and laser weapon XML definitions
Introduced new XML definition files for flame, gauss, and laser energy weapons, including standard and unique variants. Also renamed WeaponDefs_Energy.xml to WeaponDefs_Plasma.xml to better reflect its contents.
2025-12-23 12:05:22 -06:00