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Update weapon defs and add PublishedFileId
Changed soundCast for flame weapons to 'Explosion_Flame'. Added costList and smeltProducts to a plasma weapon. Added Ignore_ForcedMissRadius mod extension to pulse weapons. Added PublishedFileId.txt for mod publishing.
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@@ -829,10 +829,25 @@
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<AccuracyLong>0.40</AccuracyLong>
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<RangedWeapon_Cooldown>2.2</RangedWeapon_Cooldown>
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</statBases>
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<costList>
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<Steel>80</Steel>
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<ComponentIndustrial>15</ComponentIndustrial>
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<ComponentSpacer>8</ComponentSpacer>
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<Plasteel>40</Plasteel>
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<Gold>15</Gold>
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</costList>
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<recipeMaker>
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<researchPrerequisite>FCP_Research_Plasma_Weapons_Manufacturing</researchPrerequisite>
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<skillRequirements>
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<Crafting>11</Crafting>
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</skillRequirements>
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</recipeMaker>
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<smeltProducts>
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<Steel>40</Steel>
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<ComponentIndustrial>7</ComponentIndustrial>
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<ComponentSpacer>4</ComponentSpacer>
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<Plasteel>20</Plasteel>
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</smeltProducts>
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<weaponTags>
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<li>FCP_Heavy_Energy_Weapon</li>
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<li>FCP_Energy_Weapon</li>
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