Update weapon defs and add PublishedFileId

Changed soundCast for flame weapons to 'Explosion_Flame'. Added costList and smeltProducts to a plasma weapon. Added Ignore_ForcedMissRadius mod extension to pulse weapons. Added PublishedFileId.txt for mod publishing.
This commit is contained in:
RickGrymes
2025-12-24 14:25:42 -06:00
parent 41527fd6d3
commit 4f1cce7b30
4 changed files with 21 additions and 3 deletions
+3 -3
View File
@@ -65,7 +65,7 @@
<range>12.9</range>
<warmupTime>1.2</warmupTime>
<ai_AvoidFriendlyFireRadius>3</ai_AvoidFriendlyFireRadius>
<soundCast>Shot_FirefoamPopper</soundCast>
<soundCast>Explosion_Flame</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<targetParams>
<canTargetLocations>true</canTargetLocations>
@@ -169,7 +169,7 @@
<range>15.9</range>
<warmupTime>1.0</warmupTime>
<ai_AvoidFriendlyFireRadius>3</ai_AvoidFriendlyFireRadius>
<soundCast>Shot_FirefoamPopper</soundCast>
<soundCast>Explosion_Flame</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<targetParams>
<canTargetLocations>true</canTargetLocations>
@@ -253,7 +253,7 @@
<range>18.9</range>
<warmupTime>0.8</warmupTime>
<ai_AvoidFriendlyFireRadius>3</ai_AvoidFriendlyFireRadius>
<soundCast>Shot_FirefoamPopper</soundCast>
<soundCast>Explosion_Flame</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<targetParams>
<canTargetLocations>true</canTargetLocations>