diff --git a/1.6/Defs/ThingDefs_Buildings/Buildings_Security.xml b/1.6/Defs/ThingDefs_Buildings/Buildings_Security.xml new file mode 100644 index 0000000..f062bcf --- /dev/null +++ b/1.6/Defs/ThingDefs_Buildings/Buildings_Security.xml @@ -0,0 +1,64 @@ + + + + + + + FCP_Building_PowerLine + + An ancient electrical power line from before the war. Often found along old roads with victims who got too close.\n\nPrisoners can be strapped to it as punishment. + FCP.Core.Buildings.Building_PowerLine + Building + + Buildings/FCP_PowerLine/FCP_PowerLine + Graphic_Multi + (5,5) + + (1.8, 0.6, 2.6) + + + Building + PassThroughOnly + 0.5 + 70 + true + + 100 + 35 + 1.0 + + (1,1) + +
  • +
  • + (0, 0, 1.5) +
  • +
  • +
  • +
  • + +
  • Pirate
  • +
  • TribeCivil
  • +
  • TribeRough
  • +
  • OutlanderCivil
  • +
  • OutlanderRough
  • + + 0.5~0.9 + false + +
    + + BuildingDestroyed_Wood_Small + true + + 0.3~1 + true + MinifiedThing + +
  • BuildingsMisc
  • +
    + Light + false +
    + +
    diff --git a/1.6/Defs/ThoughtsDefs/Thoughts_Misc.xml b/1.6/Defs/ThoughtsDefs/Thoughts_Misc.xml index 1cc576e..1e6cb8e 100644 --- a/1.6/Defs/ThoughtsDefs/Thoughts_Misc.xml +++ b/1.6/Defs/ThoughtsDefs/Thoughts_Misc.xml @@ -1,6 +1,10 @@ + + + + FCP_Legion_Turned_In_A_Slave 4 @@ -15,4 +19,50 @@ + + + + FCP_Legion_WitnessedCrucifixion + 5 + 3 + 0.75 + +
  • + + I saw someone crucified. The Legion's justice is brutal but effective. + -3 +
  • +
    +
    + + + + + FCP_Legion_WasCrucified + 30 + +
  • + + I was nailed to a cross and left to suffer. The pain and humiliation will haunt me forever. + -15 +
  • +
    +
    + + + + + FCP_Legion_CrucifiedSomeone + 3 + 5 + 0.8 + +
  • + + I crucified someone. It was brutal work. + -2 +
  • +
    +
    +
    diff --git a/1.6/Patches/RoadDefs_AddPowerLines.xml b/1.6/Patches/RoadDefs_AddPowerLines.xml new file mode 100644 index 0000000..7211ef0 --- /dev/null +++ b/1.6/Patches/RoadDefs_AddPowerLines.xml @@ -0,0 +1,48 @@ + + + + + + + /Defs/RoadDef[defName="AncientAsphaltRoad"]/roadGenSteps + +
  • + + +
  • (0, 0)
  • +
  • (2.0, 0)
  • +
  • (2.5, 0.6)
  • +
  • (3.2, 0)
  • + + + Water + FCP_Building_PowerLine + 24 + 6 + +
    +
    + + + + + /Defs/RoadDef[defName="AncientAsphaltHighway"]/roadGenSteps + +
  • + + +
  • (0, 0)
  • +
  • (3.2, 0)
  • +
  • (3.8, 0.5)
  • +
  • (4.5, 0)
  • + + + Water + FCP_Building_PowerLine + 20 + 6 + +
    +
    + +
    diff --git a/Common/Languages/English/Keyed/PowerLine.xml b/Common/Languages/English/Keyed/PowerLine.xml new file mode 100644 index 0000000..b67c84f --- /dev/null +++ b/Common/Languages/English/Keyed/PowerLine.xml @@ -0,0 +1,20 @@ + + + + + Strap to power line + Select a prisoner to strap to this power line. + Order a colonist to remove this person from the power line. + A colonist will be sent to remove the prisoner from the power line. + No prisoners available + + + Strap {0} + Remove {0} from power line + {0} has been strapped to the power line. + {0} has been removed from the power line. + + + Strapped: {0} + + diff --git a/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_east.png b/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_east.png new file mode 100644 index 0000000..e9d1635 Binary files /dev/null and b/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_east.png differ diff --git a/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_north.png b/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_north.png new file mode 100644 index 0000000..9dda4d1 Binary files /dev/null and b/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_north.png differ diff --git a/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_south.png b/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_south.png new file mode 100644 index 0000000..b93c202 Binary files /dev/null and b/Common/Textures/Buildings/FCP_PowerLine/FCP_PowerLine_south.png differ