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Faction Territory Test Update
- added the ModExtension_FactionTerritory extension to the FactionDef for testing the new Core territory code
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@@ -239,6 +239,14 @@
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</li>
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</li>
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</roleOverrides>
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</roleOverrides>
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</li>
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</li>
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<!-- territory stuff -->
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<li Class="FCP.Core.ModExtension_FactionTerritory">
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<territoryColor>(0.48, 0.11, 0.1, 0.5)</territoryColor>
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<territoryBorderColor>(0.48, 0.11, 0.1, 0.75)</territoryBorderColor>
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<factionLabelColor>(0.9, 0.2, 0.2, 1.0)</factionLabelColor>
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<initialTerritoryRadius>10</initialTerritoryRadius>
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<renderTerritoryOverWater>false</renderTerritoryOverWater>
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</li>
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</modExtensions>
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</modExtensions>
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</FactionDef>
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</FactionDef>
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