Initial commit
@@ -0,0 +1,2 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
@@ -0,0 +1,431 @@
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudio
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudio
|
||||
|
||||
# RimPY Auto Gen Textures
|
||||
*.dds
|
||||
|
||||
### Windows ###
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
*.cache
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
### VisualStudio ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
*.cache
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
### VisualStudio Patch ###
|
||||
# Additional files built by Visual Studio
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/windows,visualstudio
|
||||
@@ -0,0 +1,62 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<CultureDef>
|
||||
<defName>FCP_NeoRoman</defName>
|
||||
<label>neo-roman</label>
|
||||
<description>Description</description>
|
||||
<pawnNameMaker>NamerPersonCorunan</pawnNameMaker>
|
||||
<pawnNameMakerFemale>NamerPersonCorunan</pawnNameMakerFemale>
|
||||
<ideoNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerIdeoAstropolitan</ideoNameMaker>
|
||||
<deityNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerDeityAstropolitan</deityNameMaker>
|
||||
<deityTypeMaker MayRequire="Ludeon.RimWorld.Ideology">DeityTypeMakerAstropolitan</deityTypeMaker>
|
||||
<leaderTitleMaker MayRequire="Ludeon.RimWorld.Ideology">FCP_LeaderTitleMaker_Legion</leaderTitleMaker>
|
||||
<festivalNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerFestivalAstropolitan</festivalNameMaker>
|
||||
<preferredWeaponClasses>
|
||||
<noble>Neolithic</noble>
|
||||
<despised>Ultratech</despised>
|
||||
</preferredWeaponClasses>
|
||||
<allowedPlaceTags>
|
||||
<li>OriginSpacer</li>
|
||||
</allowedPlaceTags>
|
||||
<iconPath>World/FCP_LegionIcon</iconPath>
|
||||
<styleItemTags>
|
||||
<li>
|
||||
<tag>Urban</tag>
|
||||
<baseWeight>1</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
<li>
|
||||
<tag>Rural</tag>
|
||||
<baseWeight>1</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
<li>
|
||||
<tag>NoBeard</tag>
|
||||
<baseWeight>10</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
<li>
|
||||
<tag>BeardUrban</tag>
|
||||
<baseWeight>0.15</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
<li>
|
||||
<tag>BeardRural</tag>
|
||||
<baseWeight>0.15</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
<li>
|
||||
<tag>MoustacheOnly</tag>
|
||||
<baseWeight>0.1</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
<li>
|
||||
<tag>NoTattoo</tag>
|
||||
<baseWeight>1</baseWeight>
|
||||
<weightFactor>1</weightFactor>
|
||||
</li>
|
||||
</styleItemTags>
|
||||
</CultureDef>
|
||||
|
||||
</Defs>
|
||||
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<!--__________ FCP Research Tabs __________-->
|
||||
|
||||
<ResearchTabDef>
|
||||
<defName>FCP_Research</defName>
|
||||
<label>FCP Research</label>
|
||||
</ResearchTabDef>
|
||||
|
||||
</Defs>
|
||||
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<!--__________ FCP Legion Research __________-->
|
||||
|
||||
<!-- Basic Equipment -->
|
||||
|
||||
<ResearchProjectDef>
|
||||
<defName>FCP_Legion_Basic_Equipment</defName>
|
||||
<label>Legion Basic Equipment</label>
|
||||
<description>Basic equipment used by Caesars legion.</description>
|
||||
<baseCost>4000</baseCost>
|
||||
<techLevel>Industrial</techLevel>
|
||||
<prerequisites>
|
||||
<li>Fabrication</li>
|
||||
</prerequisites>
|
||||
<researchViewX>0.00</researchViewX>
|
||||
<researchViewY>1.10</researchViewY>
|
||||
<tab>FCP_Research</tab>
|
||||
</ResearchProjectDef>
|
||||
|
||||
<!-- Advanced Equipment -->
|
||||
|
||||
<ResearchProjectDef>
|
||||
<defName>FCP_Legion_Advanced_Equipment</defName>
|
||||
<label>Legion Advanced Equipment</label>
|
||||
<description>Advanced equipment used by Caesars legion.</description>
|
||||
<baseCost>4000</baseCost>
|
||||
<techLevel>Industrial</techLevel>
|
||||
<prerequisites>
|
||||
<li>Fabrication</li>
|
||||
</prerequisites>
|
||||
<researchViewX>0.10</researchViewX>
|
||||
<researchViewY>1.10</researchViewY>
|
||||
<tab>FCP_Research</tab>
|
||||
</ResearchProjectDef>
|
||||
|
||||
</Defs>
|
||||
@@ -0,0 +1,162 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<FactionDef ParentName="FactionBase">
|
||||
<defName>FCP_Caesars_Legion</defName>
|
||||
<label>Caesar's Legion</label>
|
||||
<description>DESCRIPTION</description>
|
||||
<colorSpectrum>
|
||||
<li>(1, 1, 1)</li>
|
||||
</colorSpectrum>
|
||||
<maxConfigurableAtWorldCreation>9999</maxConfigurableAtWorldCreation>
|
||||
<pawnSingular>legionary</pawnSingular>
|
||||
<pawnsPlural>legionaries</pawnsPlural>
|
||||
<categoryTag>Outlander</categoryTag>
|
||||
<settlementGenerationWeight>1</settlementGenerationWeight>
|
||||
<requiredCountAtGameStart>1</requiredCountAtGameStart>
|
||||
<canSiege>true</canSiege>
|
||||
<canStageAttacks>true</canStageAttacks>
|
||||
<leaderTitle>caesar</leaderTitle>
|
||||
<factionIconPath>World/FCP_LegionIcon</factionIconPath>
|
||||
<techLevel>Industrial</techLevel>
|
||||
<fixedName>The Legion</fixedName>
|
||||
<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>
|
||||
<allowedCultures>
|
||||
<li>FCP_NeoRoman</li>
|
||||
</allowedCultures>
|
||||
<disallowedPrecepts>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">DrugUse_MedicalOnly</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">DrugUse_MedicalOrSocial</li>
|
||||
</disallowedPrecepts>
|
||||
<requiredMemes>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">Structure_Ideological</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">FCP_Legionism</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">MaleSupremacy</li>
|
||||
</requiredMemes>
|
||||
<disallowedMemes>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">Nudism</li>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li>
|
||||
</disallowedMemes>
|
||||
<backstoryFilters>
|
||||
<li>
|
||||
<categories>
|
||||
<!-- Change to Legion -->
|
||||
<li>Outlander</li>
|
||||
</categories>
|
||||
<commonality>0.95</commonality>
|
||||
</li>
|
||||
<li>
|
||||
<categories>
|
||||
<!-- Change to something else -->
|
||||
<li>Offworld</li>
|
||||
</categories>
|
||||
<commonality>0.05</commonality>
|
||||
</li>
|
||||
</backstoryFilters>
|
||||
<caravanTraderKinds>
|
||||
<li>Caravan_Outlander_BulkGoods</li>
|
||||
<li>Caravan_Outlander_CombatSupplier</li>
|
||||
<li>Caravan_Outlander_Exotic</li>
|
||||
<li>Caravan_Outlander_PirateMerchant</li>
|
||||
</caravanTraderKinds>
|
||||
<visitorTraderKinds>
|
||||
<li>Visitor_Outlander_Standard</li>
|
||||
</visitorTraderKinds>
|
||||
<baseTraderKinds>
|
||||
<li>Base_Outlander_Standard</li>
|
||||
</baseTraderKinds>
|
||||
<allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange>
|
||||
<raidLootMaker>FCP_LegionRaidLootMaker</raidLootMaker>
|
||||
<maxPawnCostPerTotalPointsCurve>
|
||||
<points>
|
||||
<li>(0,35)</li>
|
||||
<li>(70, 50)</li>
|
||||
<li>(700, 100)</li>
|
||||
<li>(1300, 150)</li>
|
||||
<li>(100000, 10000)</li>
|
||||
</points>
|
||||
</maxPawnCostPerTotalPointsCurve>
|
||||
<pawnGroupMakers>
|
||||
<li>
|
||||
<!-- Normal fights, standard mix -->
|
||||
<kindDef>Combat</kindDef>
|
||||
<options>
|
||||
<FCP_Legion_Scout>9</FCP_Legion_Scout>
|
||||
<FCP_Legion_Recruit>10</FCP_Legion_Recruit>
|
||||
<FCP_Legion_Recruit_Decanus>5</FCP_Legion_Recruit_Decanus>
|
||||
<FCP_Legion_Prime>8</FCP_Legion_Prime>
|
||||
<FCP_Legion_Prime_Decanus>3</FCP_Legion_Prime_Decanus>
|
||||
<FCP_Legion_Veteran>6</FCP_Legion_Veteran>
|
||||
<FCP_Legion_Veteran_Decanus>2</FCP_Legion_Veteran_Decanus>
|
||||
<FCP_Legion_Vexillarius>5</FCP_Legion_Vexillarius>
|
||||
<FCP_Legion_Centurion>3</FCP_Legion_Centurion>
|
||||
<FCP_Legion_Legate>1</FCP_Legion_Legate>
|
||||
<FCP_Legion_Caesar>1</FCP_Legion_Caesar>
|
||||
</options>
|
||||
</li>
|
||||
<li>
|
||||
<kindDef>Peaceful</kindDef>
|
||||
<options>
|
||||
<FCP_Legion_Recruit>20</FCP_Legion_Recruit>
|
||||
<FCP_Legion_Recruit_Decanus>10</FCP_Legion_Recruit_Decanus>
|
||||
<FCP_Legion_Caesar>1</FCP_Legion_Caesar>
|
||||
</options>
|
||||
</li>
|
||||
<li>
|
||||
<kindDef>Trader</kindDef>
|
||||
<traders>
|
||||
<FCP_Legion_Trader>1</FCP_Legion_Trader>
|
||||
</traders>
|
||||
<carriers>
|
||||
<Muffalo>6</Muffalo>
|
||||
<Dromedary>5</Dromedary>
|
||||
<Alpaca>2</Alpaca>
|
||||
<Elephant>1</Elephant>
|
||||
</carriers>
|
||||
<guards>
|
||||
<FCP_Legion_Veteran>7</FCP_Legion_Veteran>
|
||||
<FCP_Legion_Prime>10</FCP_Legion_Prime>
|
||||
<FCP_Legion_Prime_Decanus>3</FCP_Legion_Prime_Decanus>
|
||||
<FCP_Legion_Caesar>1</FCP_Legion_Caesar>
|
||||
</guards>
|
||||
</li>
|
||||
<li>
|
||||
<kindDef>Settlement</kindDef>
|
||||
<options>
|
||||
<FCP_Legion_Slave>10</FCP_Legion_Slave>
|
||||
<FCP_Legion_Veteran>10</FCP_Legion_Veteran>
|
||||
<FCP_Legion_Veteran_Decanus>8</FCP_Legion_Veteran_Decanus>
|
||||
<FCP_Legion_Vexillarius>7</FCP_Legion_Vexillarius>
|
||||
<FCP_Legion_Centurion>5</FCP_Legion_Centurion>
|
||||
<FCP_Legion_Legate>3</FCP_Legion_Legate>
|
||||
<FCP_Legion_Caesar>1</FCP_Legion_Caesar>
|
||||
</options>
|
||||
</li>
|
||||
</pawnGroupMakers>
|
||||
<settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
|
||||
|
||||
<modExtensions Inherit="False">
|
||||
<li Class="FCP.Factions.PermanentlyHostileToExtension">
|
||||
<hostileFactionDefs>
|
||||
<li MayRequire="Rick.FCP.NCR">FCP_Faction_NCR</li>
|
||||
</hostileFactionDefs>
|
||||
</li>
|
||||
</modExtensions>
|
||||
</FactionDef>
|
||||
|
||||
<ThingSetMakerDef>
|
||||
<defName>FCP_LegionRaidLootMaker</defName>
|
||||
<root Class="ThingSetMaker_MarketValue">
|
||||
<fixedParams>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>Silver</li>
|
||||
<li>MedicineHerbal</li>
|
||||
<li>MealSurvivalPack</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
</fixedParams>
|
||||
</root>
|
||||
</ThingSetMakerDef>
|
||||
|
||||
</Defs>
|
||||
@@ -0,0 +1,307 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<PawnKindDef Name="FCP_LegionkindBase" Abstract="True">
|
||||
<race>Human</race>
|
||||
<fixedGender>Male</fixedGender>
|
||||
<defaultFactionType>FCP_Caesars_Legion</defaultFactionType>
|
||||
<maxGenerationAge>60</maxGenerationAge>
|
||||
<chemicalAddictionChance>0</chemicalAddictionChance>
|
||||
<invNutrition>2.7</invNutrition>
|
||||
<invFoodDef>MealSurvivalPack</invFoodDef>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Slave -->
|
||||
|
||||
<PawnKindDef>
|
||||
<defName>FCP_Legion_Slave</defName>
|
||||
<label>slave</label>
|
||||
<race>Human</race>
|
||||
<defaultFactionType>FCP_Caesars_Legion</defaultFactionType>
|
||||
<maxGenerationAge>60</maxGenerationAge>
|
||||
<combatPower>30</combatPower>
|
||||
<invNutrition>0</invNutrition>
|
||||
<itemQuality>Poor</itemQuality>
|
||||
<gearHealthRange>0.2~1.1</gearHealthRange>
|
||||
<apparelRequired>
|
||||
<li>Apparel_TribalA</li>
|
||||
</apparelRequired>
|
||||
<techHediffsMoney>50~50</techHediffsMoney>
|
||||
<techHediffsTags>
|
||||
<li>Poor</li>
|
||||
</techHediffsTags>
|
||||
<techHediffsChance>0.15</techHediffsChance>
|
||||
<initialWillRange>0~1</initialWillRange>
|
||||
<initialResistanceRange>4~8</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Trader -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindRecruit">
|
||||
<defName>FCP_Legion_Trader</defName>
|
||||
<label>legion trader</label>
|
||||
<trader>true</trader>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Scout -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Scout</defName>
|
||||
<label>legion explorer</label>
|
||||
<combatPower>45</combatPower>
|
||||
<itemQuality>Poor</itemQuality>
|
||||
<gearHealthRange>0.5~1.8</gearHealthRange>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Explorer_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Explorer_Hood</li>
|
||||
</apparelRequired>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
</weaponTags>
|
||||
<disallowedTraits>
|
||||
<li>Brawler</li>
|
||||
</disallowedTraits>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<techHediffsMoney>50~50</techHediffsMoney>
|
||||
<techHediffsTags>
|
||||
<li>Poor</li>
|
||||
</techHediffsTags>
|
||||
<techHediffsChance>0.03</techHediffsChance>
|
||||
<initialWillRange>1~3</initialWillRange>
|
||||
<initialResistanceRange>5~9</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Recruit -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase" Name="FCP_LegionkindRecruit">
|
||||
<defName>FCP_Legion_Recruit</defName>
|
||||
<label>recruit legionary</label>
|
||||
<combatPower>50</combatPower>
|
||||
<itemQuality>Poor</itemQuality>
|
||||
<canBeSapper>true</canBeSapper>
|
||||
<gearHealthRange>0.5~1.8</gearHealthRange>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Recruit_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Recruit_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>1~3</initialWillRange>
|
||||
<initialResistanceRange>5~9</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Recruit Decanus -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Recruit_Decanus</defName>
|
||||
<label>recruit decanus</label>
|
||||
<combatPower>55</combatPower>
|
||||
<itemQuality>Poor</itemQuality>
|
||||
<gearHealthRange>0.5~1.8</gearHealthRange>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Recruit_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Recruit_Decanus_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>1~3</initialWillRange>
|
||||
<initialResistanceRange>6~10</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Prime -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Prime</defName>
|
||||
<label>prime legionary</label>
|
||||
<combatPower>60</combatPower>
|
||||
<canBeSapper>true</canBeSapper>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Prime_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Prime_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>1~4</initialWillRange>
|
||||
<initialResistanceRange>7~11</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Prime Decanus -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Prime_Decanus</defName>
|
||||
<label>prime legionary</label>
|
||||
<combatPower>70</combatPower>
|
||||
<canBeSapper>true</canBeSapper>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Prime_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Prime_Decanus_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>1~5</initialWillRange>
|
||||
<initialResistanceRange>7~11</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Veteran -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Veteran</defName>
|
||||
<label>veteran legionary</label>
|
||||
<combatPower>80</combatPower>
|
||||
<canBeSapper>true</canBeSapper>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Veteran_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Veteran_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>2~4</initialWillRange>
|
||||
<initialResistanceRange>7~11</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Veteran Decanus -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Veteran_Decanus</defName>
|
||||
<label>veteran legionary</label>
|
||||
<combatPower>90</combatPower>
|
||||
<canBeSapper>true</canBeSapper>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Veteran_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Veteran_Decanus_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>2~4</initialWillRange>
|
||||
<initialResistanceRange>8~12</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Vexillarius -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Vexillarius</defName>
|
||||
<label>legion vexillarius</label>
|
||||
<combatPower>100</combatPower>
|
||||
<canBeSapper>true</canBeSapper>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Vexillarius_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Vexillarius_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>2~5</initialWillRange>
|
||||
<initialResistanceRange>12~16</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Centurion -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Centurion</defName>
|
||||
<label>centurion</label>
|
||||
<combatPower>125</combatPower>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Centurion_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Centurion_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>2~5</initialWillRange>
|
||||
<initialResistanceRange>14~22</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Legate -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Legate</defName>
|
||||
<label>legate</label>
|
||||
<combatPower>150</combatPower>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Legate_Armor</li>
|
||||
<li>FCP_Apparel_Legion_Legate_Helmet</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>3~5</initialWillRange>
|
||||
<initialResistanceRange>18~30</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
<!-- Caesar -->
|
||||
|
||||
<PawnKindDef ParentName="FCP_LegionkindBase">
|
||||
<defName>FCP_Legion_Caesar</defName>
|
||||
<label>caesar</label>
|
||||
<factionLeader>true</factionLeader>
|
||||
<combatPower>150</combatPower>
|
||||
<apparelRequired>
|
||||
<li>FCP_Apparel_Legion_Legate_Armor</li>
|
||||
</apparelRequired>
|
||||
<requiredWorkTags>
|
||||
<li>Violent</li>
|
||||
</requiredWorkTags>
|
||||
<weaponMoney>150~150</weaponMoney>
|
||||
<weaponTags>
|
||||
<li>Gun</li>
|
||||
<li>NeolithicMeleeDecent</li>
|
||||
</weaponTags>
|
||||
<initialWillRange>3~5</initialWillRange>
|
||||
<initialResistanceRange>19~30</initialResistanceRange>
|
||||
</PawnKindDef>
|
||||
|
||||
</Defs>
|
||||
@@ -0,0 +1,103 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<MemeDef>
|
||||
<defName>FCP_Legionism</defName>
|
||||
<label>legionism</label>
|
||||
<description>Our people should dominate all others.</description>
|
||||
<iconPath>World/FCP_LegionIcon</iconPath>
|
||||
<groupDef>GroupRelation</groupDef>
|
||||
<impact>1</impact>
|
||||
<consumableBuildings>
|
||||
<li>SacrificialFlag</li>
|
||||
</consumableBuildings>
|
||||
<exclusionTags>
|
||||
<li>GroupRelation</li>
|
||||
<li>SupremacistIndividualist</li>
|
||||
</exclusionTags>
|
||||
<requireOne>
|
||||
<li>
|
||||
<li>DrugUse_Prohibited</li>
|
||||
</li>
|
||||
<li>
|
||||
<li>Slavery_Acceptable</li>
|
||||
<li>Slavery_Honorable</li>
|
||||
</li>
|
||||
<li>
|
||||
<li>Execution_RespectedIfGuilty</li>
|
||||
<li>Execution_DontCare</li>
|
||||
</li>
|
||||
</requireOne>
|
||||
<generalRules>
|
||||
<rulesStrings>
|
||||
<li>memeAdjective->supreme</li>
|
||||
<li>memeAdjective->high</li>
|
||||
<li>memeAdjective->great</li>
|
||||
<li>memeAdjective->foremost</li>
|
||||
<li>memeAdjective->perfect</li>
|
||||
<li>memeAdjective->prime</li>
|
||||
<li>memeAdjective->strong</li>
|
||||
<li>memeCreed->army</li>
|
||||
<li>memeCreed->legion</li>
|
||||
<li>memeHyphenPrefix->super</li>
|
||||
<li>memeConcept->war</li>
|
||||
<li>memeConcept->violence</li>
|
||||
<li>memeConcept->dominance</li>
|
||||
<li>memeLeaderNoun->general</li>
|
||||
<li>memeLeaderNoun->commander</li>
|
||||
<li>memeLeaderNoun->marshal</li>
|
||||
<li>memeLeaderNoun->fist</li>
|
||||
<li>memeLeaderNoun->ruler</li>
|
||||
<li>memeLeaderNoun->dictator</li>
|
||||
<li>memeLeaderNoun->conqueror</li>
|
||||
<li>memeLeaderNoun->victor</li>
|
||||
</rulesStrings>
|
||||
</generalRules>
|
||||
<descriptionMaker>
|
||||
<rules>
|
||||
<rulesStrings>
|
||||
<!-- theist myth -->
|
||||
<li>creation(tag=meme_Supremacist) ->The people of the [place_summary] [place_name] squabbled endlessly, and [deity0_name] became tired of discord and anointed the [memberNamePlural] as the rightful rulers of all.</li>
|
||||
<li>episode(uses=1,tag=meme_Supremacist) ->The faithful fought the unbelievers, and [deity0_name] said, "Fight them, everywhere, in my name, until I am worshipped throughout the universe and the true peace may finally reign."</li>
|
||||
<!-- theist founder -->
|
||||
<li>intro(tag=meme_Supremacist) ->The people of the [place_summary] [place_name] worshipped [deity0_name]. [deity0_pronoun] saw that they were suited for [memeConcept], and ordained that these worshippers would rule above all others.</li>
|
||||
<li>conflict(tag=meme_Supremacist) ->A [foeLeader] passed a law forbidding [memberNamePlural] from rising to the ruling classes of [place_name].</li>
|
||||
<li>founderJoin(tag=meme_Supremacist) ->A warrior named [founderName] used [place_massWeapon] to destroy a [place_community]. [deity0_name] saw [founderName]'s ruthlessness and anointed [founder_objective] the rightful ruler of all humanity.</li>
|
||||
<li>victory(tag=meme_Supremacist) ->[founderName] destroyed the capital of [place_name] with [place_massWeapon], killing the [foeLeader]. [founder_pronoun] took [founder_possessive] place as ruler of [place_name] - and the universe beyond.</li>
|
||||
<!-- ideological founder -->
|
||||
<li>setup(tag=meme_Supremacist) ->[founderName] built an army that spread [founder_possessive] power and glory across the land, placing those who refused to follow rightly under [founder_possessive] rule.</li>
|
||||
<li>story(uses=1,tag=meme_Supremacist) ->[founderName] instructed all outsiders to submit. When the first city refused, [founder_pronoun] used [place_massWeapon] to kill everyone inside.</li>
|
||||
<!-- ideological lesson -->
|
||||
<li>lessonIntro(tag=meme_Supremacist) ->I looked at this [foeLeader], with [foeLeader_possessive] pitiful [foeSoldiers], all that power left fallow. I tried to convince [foeLeader_objective] that</li>
|
||||
<li>lesson(tag=meme_Supremacist) ->we've long since proven that we have the strength to rightfully rule this universe</li>
|
||||
<li>lessonReinforcement(tag=meme_Supremacist) ->That's why we're proud to express the strength of our hearts using the heels of our boots.</li>
|
||||
<!-- archist -->
|
||||
<li>archistBasis(tag=meme_Supremacist) ->It took the most superior humans to create the archotechs, so that the archotechs could become superior to all.</li>
|
||||
<li>archistFact(tag=meme_Supremacist) ->The archotechs rightfully look down on us, as we look down on our inferiors.</li>
|
||||
<li>archistProphecy(tag=meme_Supremacist) ->The archotechs will only take us to join them when we finally rule over all others.</li>
|
||||
<!-- animist -->
|
||||
<li>animistFact(tag=meme_Supremacist) ->Powerful spirits decide who is fit to rule, and lend power to those who subjugate others.</li>
|
||||
<li>animistProphecy(tag=meme_Supremacist) ->[itIsSaid] that a new order will be created when one supreme ruler commands all of humanity.</li>
|
||||
</rulesStrings>
|
||||
</rules>
|
||||
</descriptionMaker>
|
||||
<symbolPacks>
|
||||
<li>
|
||||
<theme>dominance</theme>
|
||||
<adjective>dominant</adjective>
|
||||
<member>dominator</member>
|
||||
</li>
|
||||
<li>
|
||||
<theme>victory</theme>
|
||||
<adjective>victoryist</adjective>
|
||||
<member>victorist</member>
|
||||
</li>
|
||||
<li>
|
||||
<theme>power</theme>
|
||||
<adjective>powerist</adjective>
|
||||
<member>poweror</member>
|
||||
</li>
|
||||
</symbolPacks>
|
||||
</MemeDef>
|
||||
|
||||
</Defs>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<RulePackDef>
|
||||
<defName>FCP_LeaderTitleMaker_Legion</defName>
|
||||
<rulePack>
|
||||
<rulesStrings>
|
||||
<li>r_leaderTitle->caesar</li>
|
||||
</rulesStrings>
|
||||
</rulePack>
|
||||
</RulePackDef>
|
||||
|
||||
</Defs>
|
||||
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 36 KiB |
|
After Width: | Height: | Size: 33 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 24 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 25 KiB |