This commit is contained in:
RickGrymes
2025-05-01 18:46:00 -05:00
parent c7e93805dd
commit 426eda7f9e
15 changed files with 581 additions and 27 deletions
+306 -27
View File
@@ -23,8 +23,8 @@
<Intellectual>6</Intellectual>
<Melee>4</Melee>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<workDisables>ManualDumb, Caring</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -50,7 +50,7 @@
<Social>2</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -76,7 +76,7 @@
<Social>3</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -102,7 +102,7 @@
<Shooting>3</Shooting>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -128,7 +128,7 @@
<Social>3</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -157,7 +157,7 @@
<Intellectual>2</Intellectual>
</skillGains>
<workDisables>Artistic</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -211,8 +211,8 @@
<Social>6</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables></workDisables>
<requiredWorkTags>None</requiredWorkTags>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -236,8 +236,8 @@
<Medicine>2</Medicine>
<Social>2</Social>
</skillGains>
<workDisables></workDisables>
<requiredWorkTags>None</requiredWorkTags>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -263,7 +263,7 @@
<Medicine>4</Medicine>
<Intellectual>2</Intellectual>
</skillGains>
<workDisables></workDisables>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
@@ -288,7 +288,7 @@
<Crafting>1</Crafting>
<Social>4</Social>
</skillGains>
<workDisables></workDisables>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
@@ -313,7 +313,7 @@
<Social>2</Social>
<Intellectual>4</Intellectual>
</skillGains>
<workDisables></workDisables>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
@@ -339,8 +339,8 @@
<Melee>3</Melee>
<Crafting>1</Crafting>
</skillGains>
<workDisables></workDisables>
<requiredWorkTags>None</requiredWorkTags>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -365,7 +365,7 @@
<Medicine>2</Medicine>
</skillGains>
<workDisables>ManualDumb</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -392,7 +392,7 @@
<Medicine>2</Medicine>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -417,7 +417,7 @@
<Social>2</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -443,7 +443,7 @@
<Social>2</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -471,7 +471,7 @@
<Intellectual>2</Intellectual>
</skillGains>
<workDisables>Caring</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -497,7 +497,7 @@
<Animals>7</Animals>
</skillGains>
<workDisables>PlantWork</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -599,7 +599,7 @@
<Social>2</Social>
</skillGains>
<workDisables>Cleaning</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -625,7 +625,7 @@
<Intellectual>4</Intellectual>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -678,7 +678,7 @@
<Social>3</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -704,7 +704,7 @@
<Intellectual>2</Intellectual>
</skillGains>
<workDisables>Cleaning</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -730,7 +730,7 @@
<Intellectual>6</Intellectual>
</skillGains>
<workDisables>Constructing</workDisables>
<requiredWorkTags>None</requiredWorkTags>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
@@ -741,6 +741,285 @@
</possessions>
</BackstoryDef>
<!--_ Legion Generic Recruits _-->
<!-- Legion Recruit a -->
<BackstoryDef>
<defName>FCP_Legion_Recruit_a</defName>
<identifier>FCP_Legion_Recruit_a</identifier>
<slot>Adulthood</slot>
<title>Legion Recruit</title>
<titleShort>Recruit</titleShort>
<description>[PAWN_nameDef] was born into the Legion, raised from childhood to see Caesar as a god and the Legion as the only true way forward. [PAWN_pronoun] trained with spears and rifles from an early age, learning discipline, obedience, and the art of war. Now of age, [PAWN_pronoun] stands among the fresh recruits, eager to earn [PAWN_possessive] place in the ranks through blood and conquest.</description>
<skillGains>
<Shooting>3</Shooting>
<Melee>5</Melee>
<Medicine>-4</Medicine>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Recruit b -->
<BackstoryDef>
<defName>FCP_Legion_Recruit_b</defName>
<identifier>FCP_Legion_Recruit_b</identifier>
<slot>Adulthood</slot>
<title>Legion Recruit</title>
<titleShort>Recruit</titleShort>
<description>Caesar is not just a warlord, he is a prophet, a divine ruler destined to unite the wasteland. [PAWN_nameDef] grew up in a Legion-controlled settlement, where the words of Caesar were absolute truth. When the time came to serve, [PAWN_pronoun] took up arms with fanatical devotion, ready to purge the weak and spread Caesars will.</description>
<skillGains>
<Social>3</Social>
<Melee>7</Melee>
<Medicine>-10</Medicine>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Recruit c -->
<BackstoryDef>
<defName>FCP_Legion_Recruit_c</defName>
<identifier>FCP_Legion_Recruit_c</identifier>
<slot>Adulthood</slot>
<title>Legion Recruit</title>
<titleShort>Recruit</titleShort>
<description>Once, [PAWN_nameDef] belonged to a nomadic desert tribe, skilled in survival and warfare. But weakness is not tolerated. When [PAWN_pronoun] was cast out for failing [PAWN_possessive] people, death seemed certain. Instead, the Legion found [PAWN_pronoun] and offered a place among the recruits. In the Legion, failure means death, but success means power. [PAWN_pronoun] swore never to fail again.</description>
<skillGains>
<Cooking>5</Cooking>
<Melee>4</Melee>
<Social>-5</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Recruit d -->
<BackstoryDef>
<defName>FCP_Legion_Recruit_d</defName>
<identifier>FCP_Legion_Recruit_d</identifier>
<slot>Adulthood</slot>
<title>Recruit</title>
<titleShort>Legion Recruit</titleShort>
<description>[PAWN_nameDef] grew up under the New California Republic, believing in democracy, law, and order. But as the NCR spread, corruption and weakness spread with it. When the Legion came, [PAWN_pronoun] expected death. Instead, [PAWN_pronoun] was given a chance to serve something stronger than the crumbling NCR. Now, with a sword in hand, [PAWN_pronoun] fights against the very nation [PAWN_pronoun] once called home, convinced that Caesars way is the only way forward.</description>
<skillGains>
<Social>5</Social>
<Melee>5</Melee>
<Artistic>-3</Artistic>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Recruit e -->
<BackstoryDef>
<defName>FCP_Legion_Recruit_e</defName>
<identifier>FCP_Legion_Recruit_e</identifier>
<slot>Adulthood</slot>
<title>Legion Recruit</title>
<titleShort>Recruit</titleShort>
<description>The Legion destroyed [PAWN_possessive] town. [PAWN_pronoun] should have died with the rest. Instead, [PAWN_pronoun] was given a choice: submit and fight for Caesar or be wiped away like the rest of [PAWN_possessive] people. With nothing left, [PAWN_pronoun] chose the Legion. At first, it was just survival. But as the years passed, [PAWN_pronoun] began to understand the Legions strength. The weak are burned away, and the strong endure. [PAWN_pronoun] will never be weak again.</description>
<skillGains>
<Construction>3</Construction>
<Melee>5</Melee>
<Artistic>-4</Artistic>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Recruit f -->
<BackstoryDef>
<defName>FCP_Legion_Recruit_f</defName>
<identifier>FCP_Legion_Recruit_f</identifier>
<slot>Adulthood</slot>
<title>Legion Recruit</title>
<titleShort>Recruit</titleShort>
<description>Some people join the Legion for survival. Some join for loyalty. [PAWN_nameDef] joined because [PAWN_pronoun] loves war. The Legion offered something that no other faction could, unlimited opportunities for battle, slaughter, and conquest. [PAWN_pronoun] fights not for Caesar, not for glory, but simply because its what [PAWN_pronoun] does best.</description>
<skillGains>
<Shooting>7</Shooting>
<Melee>4</Melee>
<Social>-5</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!--_ Legion Generic Veterans _-->
<!-- Legion Veteran a -->
<BackstoryDef>
<defName>FCP_Legion_Veteran_a</defName>
<identifier>FCP_Legion_Veteran_a</identifier>
<slot>Adulthood</slot>
<title>Legion Veteran</title>
<titleShort>Veteran</titleShort>
<description>[PAWN_nameDef] has fought beside greatness. From the early days of [PAWN_possessive] service, [PAWN_pronoun] caught the attention of a powerful Centurion, serving as a personal enforcer, executioner, and right-hand warrior. In battle, [PAWN_nameDef] was the one sent to break the enemys resolve, to cut down officers, champions, and cowards alike. With [PAWN_possessive] Centurion now dead, [PAWN_pronoun] fights on, not just to honor the fallen, but to one day rise to that same position of power.</description>
<skillGains>
<Melee>8</Melee>
<Social>4</Social>
<Cooking>-5</Cooking>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Veteran b -->
<BackstoryDef>
<defName>FCP_Legion_Veteran_b</defName>
<identifier>FCP_Legion_Veteran_b</identifier>
<slot>Adulthood</slot>
<title>Legion Veteran</title>
<titleShort>Veteran</titleShort>
<description>Some battles end in an hour. Others last years. When Caesar ordered a campaign deep into NCR-controlled territory, [PAWN_nameDef] was among those sent on the grueling march. Months without resupply. Constant fighting. Watching entire centuries wiped out. [PAWN_pronoun] survived it all and returned to tell the tale, scarred, hardened, and more devoted than ever. Those who survived became Veterans, forged into warriors beyond pain or fear.</description>
<skillGains>
<Medicine>4</Medicine>
<Shooting>5</Shooting>
<Social>-6</Social>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Veteran c -->
<BackstoryDef>
<defName>FCP_Legion_Veteran_c</defName>
<identifier>FCP_Legion_Veteran_c</identifier>
<slot>Adulthood</slot>
<title>Legion Veteran</title>
<titleShort>Veteran</titleShort>
<description>The battle for Hoover Dam was a test, one that many Legionaries did not survive. But [PAWN_nameDef] was among the few who stood victorious, cutting through wave after wave of NCR defenders. Even when the battle turned against Caesar, [PAWN_pronoun] refused to flee, choosing to hold ground until the last possible moment. Now, [PAWN_pronoun] fights not just for conquest, but for revenge, to see the NCR shattered and Hoover Dam taken once and for all.</description>
<skillGains>
<Construction>-4</Construction>
<Melee>14</Melee>
<Crafting>-4</Crafting>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Veteran d -->
<BackstoryDef>
<defName>FCP_Legion_Veteran_d</defName>
<identifier>FCP_Legion_Veteran_d</identifier>
<slot>Adulthood</slot>
<title>Legion Veteran</title>
<titleShort>Veteran</titleShort>
<description>[PAWN_nameDef] grew up under the New California Republic, believing in democracy, law, and order. But as the NCR spread, corruption and weakness spread with it. When the Legion came, [PAWN_pronoun] expected death. Instead, [PAWN_pronoun] was given a chance to serve something stronger than the crumbling NCR. Now, with a sword in hand, [PAWN_pronoun] fights against the very nation [PAWN_pronoun] once called home, convinced that Caesars way is the only way forward.</description>
<skillGains>
<Social>5</Social>
<Melee>5</Melee>
<Artistic>-3</Artistic>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!-- Legion Veteran e -->
<BackstoryDef>
<defName>FCP_Legion_Veteran_e</defName>
<identifier>FCP_Legion_Veteran_e</identifier>
<slot>Adulthood</slot>
<title>Legion Veteran</title>
<titleShort>Veteran</titleShort>
<description>The Legion destroyed [PAWN_possessive] town. [PAWN_pronoun] should have died with the rest. Instead, [PAWN_pronoun] was given a choice: submit and fight for Caesar or be wiped away like the rest of [PAWN_possessive] people. With nothing left, [PAWN_pronoun] chose the Legion. At first, it was just survival. But as the years passed, [PAWN_pronoun] began to understand the Legions strength. The weak are burned away, and the strong endure. [PAWN_pronoun] will never be weak again.</description>
<skillGains>
<Construction>3</Construction>
<Melee>5</Melee>
<Artistic>-4</Artistic>
</skillGains>
<workDisables>None</workDisables>
<requiredWorkTags>Violent</requiredWorkTags>
<spawnCategories>
<li>FCP_Legion</li>
</spawnCategories>
<bodyTypeFemale>Female</bodyTypeFemale>
<bodyTypeMale>Male</bodyTypeMale>
<possessions>
</possessions>
</BackstoryDef>
<!--__ Children __-->
<!-- Legion Born -->
@@ -0,0 +1,183 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--__________ Enlistments with Factions __________-->
<!--_____ Legion _____-->
<FCP.Enlist.FactionEnlistOptionsDef>
<defName>FCP_Enlistment_Legion</defName>
<minGoodwillRequrementToEnlist>10</minGoodwillRequrementToEnlist>
<enlistGoodwillGain>5</enlistGoodwillGain>
<!-- Enlistment Options -->
<enlistLetterTitleKey>FCP_Legion_Enlist_Letter_Title</enlistLetterTitleKey>
<enlistLetterLabelKey>FCP_Legion_Enlist_Letter_Label</enlistLetterLabelKey>
<enlistButtonLabelKey>FCP_Legion_Enlist_Button_Label</enlistButtonLabelKey>
<enlistButtonDescKey>FCP_Legion_Enlist_Button_Desc</enlistButtonDescKey>
<enlistRequrementsNotSatisfiedKey>FCP_Legion_Enlist_Requrements_Not_Satisfied</enlistRequrementsNotSatisfiedKey>
<enlistedToHostileFactionKey>FCP_Legion_Enlisted_To_Hostile_Faction</enlistedToHostileFactionKey>
<enlistButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Enlist</enlistButtonIconTexPath>
<enlistedSoundDef>FCP_Sound_Card_Use</enlistedSoundDef>
<enlistedWithKey>FCP_Legion_Enlisted_With_Key</enlistedWithKey>
<!-- Mission Options -->
<missionsAreEnabled>true</missionsAreEnabled>
<missionsLabelKey>FCP_Legion_Missions_Label</missionsLabelKey>
<missionsDescKey>FCP_Legion_Missions_Desc</missionsDescKey>
<missionsButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Missions</missionsButtonIconTexPath>
<missionsBackgroundMenuTexPath>Things/UI/Enlisted/FCP_Legion_Missions</missionsBackgroundMenuTexPath>
<missionsMenuAmbientSoundDef>FCP_BOS_Test</missionsMenuAmbientSoundDef>
<missionsMenuDescriptionKey>FCP_Legion_Menu_Missions_Desc</missionsMenuDescriptionKey>
<missionsMenuSelectQuestKey>FCP_Legion_Menu_Missions_Select_Quest</missionsMenuSelectQuestKey>
<missionsMenuStartQuestKey>FCP_Legion_Menu_Missions_Start_Quest</missionsMenuStartQuestKey>
<missionsQuestCost>50</missionsQuestCost>
<missionsMenuStartQuestNoEnoughMoneyKey>FCP_Legion_Not_Enough_Money</missionsMenuStartQuestNoEnoughMoneyKey>
<!-- Salary Options -->
<salaryIsEnabled>true</salaryIsEnabled>
<salaryDef>FCP_Currency_Legion_Denarius</salaryDef>
<salaryLabelKey>FCP_Legion_Salary_Label</salaryLabelKey>
<salaryDescKey>FCP_Legion_Salary_Desc</salaryDescKey>
<salaryButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Salary</salaryButtonIconTexPath>
<salaryRange>300~700</salaryRange>
<salaryPeriodDays>14</salaryPeriodDays>
<!-- Provision Options -->
<provisionOptions>
<li>
<provisionsLabelKey>FCP_Legion_Provisions_Label</provisionsLabelKey>
<provisionsDescKey>FCP_Legion_Provisions_Desc</provisionsDescKey>
<provisionsButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Provisions</provisionsButtonIconTexPath>
<provisions>
<li>
<thing>FCP_Item_Legion_Food_Bag</thing>
<amountRange>6</amountRange>
</li>
</provisions>
<provisionsRestockInDays>10</provisionsRestockInDays>
</li>
<li>
<provisionsLabelKey>FCP_Legion_Provisions_Label_Standard_Issue</provisionsLabelKey>
<provisionsDescKey>FCP_Legion_Provisions_Desc_Standard_Issue</provisionsDescKey>
<provisionsButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Standard_Issue</provisionsButtonIconTexPath>
<provisions>
<li>
<thing>FCP_Item_Legion_Equipment_Bag</thing>
<amountRange>2</amountRange>
</li>
</provisions>
<provisionsRestockInDays>30</provisionsRestockInDays>
</li>
</provisionOptions>
<!-- Storage Options -->
<storageIsEnabled>true</storageIsEnabled>
<storageLabelKey>FCP_Legion_Storage_Label</storageLabelKey>
<storageDescKey>FCP_Legion_Storage_Desc</storageDescKey>
<storageButtonIconTexPath>Things/UI/Enlisted/FCP_Item_Legion_Equipment_Bag</storageButtonIconTexPath>
<!-- Work Options -->
<recreationGainPerTick>0.0001</recreationGainPerTick>
<workOptions>
<li>
<workLabelKey>FCP_Legion_Camp_Healer_Label</workLabelKey>
<workDescKey>FCP_Legion_Camp_Healer_Desc</workDescKey>
<workButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Provisions</workButtonIconTexPath>
<additionalRestFall>0.25</additionalRestFall>
<tendCaravanMembersEveryTicks>600</tendCaravanMembersEveryTicks>
<medicinesToTend>
<li>MedicineHerbal</li>
</medicinesToTend>
<immunityGainSpeedMultiplier>2</immunityGainSpeedMultiplier>
</li>
<li>
<workLabelKey>FCP_Legion_Melee_Training_Label</workLabelKey>
<workDescKey>FCP_Legion_Melee_Training_Desc</workDescKey>
<workButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Training_Combat</workButtonIconTexPath>
<experienceGainsPerHour>
<Melee>500</Melee>
</experienceGainsPerHour>
<additionalRestFall>0.3</additionalRestFall>
</li>
<li>
<workLabelKey>FCP_Legion_Survival_Training_Label</workLabelKey>
<workDescKey>FCP_Legion_Survival_Training_Desc</workDescKey>
<workButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Survival_Training</workButtonIconTexPath>
<experienceGainsPerHour>
<Animals>450</Animals>
<Construction>350</Construction>
<Cooking>350</Cooking>
<Crafting>500</Crafting>
<Plants>450</Plants>
</experienceGainsPerHour>
<additionalRestFall>0.5</additionalRestFall>
</li>
</workOptions>
<!-- Bounty Options -->
<turnInIsEnabled>true</turnInIsEnabled>
<turnInLabelKey>FCP_Legion_Turn_In_Label</turnInLabelKey>
<turnInDescKey>FCP_Legion_Turn_In_Desc</turnInDescKey>
<turnInButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Turn_In</turnInButtonIconTexPath>
<turnInTraderKind>FCP_Caravan_LegionCF_Prisoner_Exchange</turnInTraderKind>
<turnInThought>FCP_Legion_Turned_In_An_Outlaw</turnInThought>
<turnInRefreshSilverInDays>7</turnInRefreshSilverInDays>
<turnInTraderNameKey>FCP_Legion_Turn_In_Trader_Name</turnInTraderNameKey>
<!-- Drop Pod Options -->
<dropPodServiceIsEnabled>false</dropPodServiceIsEnabled>
<!-- Resign Options -->
<resignGoodwillGain>-25</resignGoodwillGain>
<resignMenuTextKey>FCP_Legion_Resign_Menu_Text</resignMenuTextKey>
<resignLetterTitleKey>FCP_Legion_Resign_Letter_Title</resignLetterTitleKey>
<resignLetterLabelKey>FCP_Legion_Resign_Letter_Label</resignLetterLabelKey>
<resignButtonLabelKey>FCP_Legion_Resign_Button_Label</resignButtonLabelKey>
<resignButtonDescKey>FCP_Legion_Resign_Button_Desc</resignButtonDescKey>
<resignButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Resign</resignButtonIconTexPath>
<!-- Kicked Out Options -->
<kickOutLetterTitleKey>FCP_Legion_Kick_Out_Letter_Title</kickOutLetterTitleKey>
<kickOutLetterLabelKey>FCP_Legion_Kick_Out_Label_Title</kickOutLetterLabelKey>
<!-- Reinforcements Options -->
<reinforcementsAreEnabled>true</reinforcementsAreEnabled>
<reinforcementsButtonLabelKey>FCP_Legion_Reinforcements_Button_Label</reinforcementsButtonLabelKey>
<reinforcementsButtonDescKey>FCP_Legion_Reinforcements_Button_Desc</reinforcementsButtonDescKey>
<reinforcementsButtonIconTexPath>Things/UI/Enlisted/FCP_Legion_Call_Reinforcements</reinforcementsButtonIconTexPath>
<reinforcementCallGoodwillCost>-5</reinforcementCallGoodwillCost>
<reinforcementCallCooldownTicks>50000</reinforcementCallCooldownTicks>
<reinforcementOptions>
<li>
<relationsRange>75~100</relationsRange>
<pointsRange>800~1800</pointsRange>
</li>
<li>
<relationsRange>50~74</relationsRange>
<pointsRange>600~850</pointsRange>
</li>
<li>
<relationsRange>26~49</relationsRange>
<pointsRange>400~600</pointsRange>
</li>
<li>
<relationsRange>-100~25</relationsRange>
<pointsRange>100~200</pointsRange>
</li>
</reinforcementOptions>
</FCP.Enlist.FactionEnlistOptionsDef>
</Defs>
+7
View File
@@ -220,6 +220,13 @@
<li>RandomDrop</li>
</arrivalModes>
</li>
<!-- Enlistment stuff -->
<li Class="FCP.Enlist.FactionEnlistOptions">
<enlistOptionsDefs>
<li>FCP_Enlistment_Legion</li>
</enlistOptionsDefs>
<ignoreAutoAssignedDefs>true</ignoreAutoAssignedDefs>
</li>
<!-- Ideology stuff -->
<li Class="FCP.Core.ModExtension_FixedIdeo">
<ideoIconDef>FCP_Icon_Legion</ideoIconDef>
@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
<!--__________ Enlistments with Factions Letter Text __________-->
<!--_____ Legion _____-->
<!-- Enlistment Options -->
<FCP_Legion_Enlist_Letter_Title>You have assimilated into the ranks of {FACTION_name}.</FCP_Legion_Enlist_Letter_Title>
<FCP_Legion_Enlist_Letter_Label></FCP_Legion_Enlist_Letter_Label>
<FCP_Legion_Enlist_Button_Label>Assimilate to {FACTION_name}.</FCP_Legion_Enlist_Button_Label>
<FCP_Legion_Enlist_Button_Desc>Assimilate and swear fealty to {FACTION_name}.</FCP_Legion_Enlist_Button_Desc>
<FCP_Legion_Enlist_Requrements_Not_Satisfied>You need to have minimum of 10 goodwill, currently you have only {0} goodwill.</FCP_Legion_Enlist_Requrements_Not_Satisfied>
<FCP_Legion_Enlisted_With_Key>Joined: {FACTION_name}</FCP_Legion_Enlisted_With_Key>
<FCP_Active_Enlist_Options>Active enlist options</FCP_Active_Enlist_Options>
<!-- Mission Options -->
<FCP_Legion_Missions_Label>Tasks</FCP_Legion_Missions_Label>
<FCP_Legion_Missions_Desc>Task descriptions</FCP_Legion_Missions_Desc>
<FCP_Legion_Menu_Missions_Desc>While wondering around camp, you ask if any of the other legionaries have heard of any tasks.</FCP_Legion_Menu_Missions_Desc>
<FCP_Legion_Menu_Missions_Select_Quest>Select a Task: </FCP_Legion_Menu_Missions_Select_Quest>
<FCP_Legion_Menu_Missions_Start_Quest>Start Task ({0})</FCP_Legion_Menu_Missions_Start_Quest>
<FCP_Cancel>Cancel</FCP_Cancel>
<FCP_Legion_Not_Enough_Money>Not enough denarius</FCP_Legion_Not_Enough_Money>
<!-- Salary Options -->
<FCP_Legion_Salary_Label>Wages</FCP_Legion_Salary_Label>
<FCP_Legion_Salary_Desc>You are graciously rewarded a tithe from this faction every 14 days.</FCP_Legion_Salary_Desc>
<!-- Provision Options -->
<FCP_Legion_Provisions_Label>Marius' Mules</FCP_Legion_Provisions_Label>
<FCP_Legion_Provisions_Desc>Marius' Mules will give your caravan inventory the following every 10 days:\n\n- 6 Legion Food Bags \n- ×3 Legion Weapon Caches</FCP_Legion_Provisions_Desc>
<FCP_Legion_Provisions_Label_Standard_Issue>Standard Issue</FCP_Legion_Provisions_Label_Standard_Issue>
<FCP_Legion_Provisions_Desc_Standard_Issue>Legion standard Issue gear will arrive via your caravan inventory every 30 days:\n\n- ×2 Legion Weapon Caches \n- ×2 Legionaries Uniform Bag</FCP_Legion_Provisions_Desc_Standard_Issue>
<!-- Storage Options -->
<FCP_Legion_Storage_Label>Storage</FCP_Legion_Storage_Label>
<FCP_Legion_Storage_Desc>Store items from your caravan to your faction stash. Faction stashes transfer across all of the faction's outposts and will save contents even if you are no longer enlisted.</FCP_Legion_Storage_Desc>
<FCP_Legion_Storage_Inventory>Storage inventory</FCP_Legion_Storage_Inventory>
<FCP_Legion_Caravan_Inventory>Caravan inventory</FCP_Legion_Caravan_Inventory>
<!-- Work Options -->
<FCP_Legion_Part_Time_Job_Label>Part-Time Job</FCP_Legion_Part_Time_Job_Label>
<FCP_Legion_Part_Time_Job_Desc>Pull extra duties and cover shifts for your battle buddies for $12 an hour.</FCP_Legion_Part_Time_Job_Desc>
<FCP_Legion_Camp_Healer_Label>Camp Healer</FCP_Legion_Camp_Healer_Label>
<FCP_Legion_Camp_Healer_Desc>Check in with the camp healer of this base. This service tends to all of your Legionaries with industrial medicine. Immunity gain is also increased while your Legionaries are in the camp healers care.</FCP_Legion_Camp_Healer_Desc>
<FCP_Legion_Melee_Training_Label>Training: Ranged Combat</FCP_Legion_Melee_Training_Label>
<FCP_Legion_Melee_Training_Desc>Train your Legionaries with hourly experience gain on the following skills:\n\n- Melee\n\nHourly experience gain stops when this faction is resting at night.</FCP_Legion_Melee_Training_Desc>
<FCP_Legion_Survival_Training_Label>Training: Survival</FCP_Legion_Survival_Training_Label>
<FCP_Legion_Survival_Training_Desc>Train your Legionaries with hourly experience gain on the following skills:\n\n- Animals\n- Construction\n- Cooking\n- Crafting\n- Mining\n- Plants\n\nHourly experience gain stops when this faction is resting at night.</FCP_Legion_Survival_Training_Desc>
<!-- Bounty Options -->
<FCP_Legion_Turn_In_Label>Turn in</FCP_Legion_Turn_In_Label>
<FCP_Legion_Turn_In_Desc>Turn in suspected slaves and profligates to Legion slave facilities.\n\n -Turning over any hostile pawns do not result in a slavery debuff-</FCP_Legion_Turn_In_Desc>
<FCP_Legion_Turn_In_Trader_Name>Legion Slave Master</FCP_Legion_Turn_In_Trader_Name>
<!-- Resign Options -->
<FCP_Legion_Resign_Menu_Text>You will abandon the ways of the Legion effective immediately. (-25 in relations)</FCP_Legion_Resign_Menu_Text>
<FCP_Legion_Resign_Letter_Title>Abandoned</FCP_Legion_Resign_Letter_Title>
<FCP_Legion_Resign_Letter_Label>Abandon</FCP_Legion_Resign_Letter_Label>
<FCP_Legion_Resign_Button_Label>You have successfully abandoned the Legion. (-25 relations)</FCP_Legion_Resign_Button_Label>
<FCP_Legion_Resign_Button_Desc>Abandon the Legion.</FCP_Legion_Resign_Button_Desc>
<FCP_Legion_Player_Settlement_Required>Player's settlement required</FCP_Legion_Player_Settlement_Required>
<FCP_Legion_Enlisted_To_Hostile_Faction>cannot join because you are enlisted with their enemy, {HOSTILEFACTION_name}</FCP_Legion_Enlisted_To_Hostile_Faction>
<!-- Kicked Out Options -->
<FCP_Legion_Kick_Out_Letter_Title>Kicked out</FCP_Legion_Kick_Out_Letter_Title>
<FCP_Legion_Kick_Out_Label_Title>The Caesar has marked you for death, and the Legion obeys! You are kicked out of the Legion.</FCP_Legion_Kick_Out_Label_Title>
<!-- Reinforcement Options -->
<FCP_Legion_Reinforcements_Button_Label>Reinforcements</FCP_Legion_Reinforcements_Button_Label>
<FCP_Legion_Reinforcements_Button_Desc>Call for reinforcements from your faction. Amount of Legionaries they send depends on your current relations.</FCP_Legion_Reinforcements_Button_Desc>
</LanguageData>
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