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Introduce a new radiant quest system and assets for animal rescue content: new QuestScriptDefs (base + small/medium/large variants and a legacy alias) to generate pawn-rescue sites and rewards; a SitePartDef and GenSteps to spawn prisoner camps with a custom pawn-prisoner generator; ThingDefs for animal cages (abstract base plus small, medium, large) including capture/component comps, fuel handling, size/cost/stats and allowed animal lists; a WorkGiverDef to refuel cages; and accompanying sprite textures for small/medium/large cages (open/closed, multiple orientations). These additions enable rescuing captured animals and provide in-world containment and maintenance mechanics.