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* Fixed the game thinking you dropped an active explosive when the dropping is prevented with hs_inventorymove. * Added "inventory_redraw" script function (from Mr.Stalin) * NPC combat control mod now centers the screen on the controlled critter and has new options to display critter's name. * Removed obsoleted WIN2K preprocessor defines. Updated version number.
To install each mod, copy *.int file into your <Fallout Dir>\data\scripts\ folder. For gl_npcarmor.int, you also need to copy npcarmor.ini to your Fallout directory.