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sfall/sfall/Modules/Message.h
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/*
* sfall
* Copyright (C) 2008-2016 The sfall team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <memory>
#include <unordered_map>
#include "..\main.h"
#include "Module.h"
namespace sfall
{
typedef std::unordered_map<int, std::unique_ptr<fo::MessageList>> ExtraGameMessageListsMap;
extern ExtraGameMessageListsMap gExtraGameMsgLists;
extern const fo::MessageList* gameMsgFiles[];
class Message : public Module {
public:
const char* name() { return "Message"; }
void init();
void exit() override;
static long AddExtraMsgFile(const char* msgName, long msgNumber);
};
fo::MessageNode *GetMsgNode(fo::MessageList *msgList, int msgRef);
char* GetMsg(fo::MessageList *MsgList, int msgRef, int msgNum);
}