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48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* sfall
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* Copyright (C) 2008-2016 The sfall team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include "..\main.h"
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#include "Module.h"
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namespace sfall
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{
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typedef std::unordered_map<int, std::unique_ptr<fo::MessageList>> ExtraGameMessageListsMap;
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extern ExtraGameMessageListsMap gExtraGameMsgLists;
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extern const fo::MessageList* gameMsgFiles[];
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class Message : public Module {
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public:
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const char* name() { return "Message"; }
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void init();
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void exit() override;
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static long AddExtraMsgFile(const char* msgName, long msgNumber);
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};
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fo::MessageNode *GetMsgNode(fo::MessageList *msgList, int msgRef);
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char* GetMsg(fo::MessageList *MsgList, int msgRef, int msgNum);
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}
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