mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
280 lines
7.6 KiB
C++
280 lines
7.6 KiB
C++
/*
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* sfall
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* Copyright (C) 2008-2016 The sfall team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include <memory>
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#include "..\main.h"
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#include "..\FalloutEngine\Fallout2.h"
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#include "LoadGameHook.h"
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#include "Message.h"
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namespace sfall
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{
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#define CASTMSG(adr) reinterpret_cast<fo::MessageList*>(adr)
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const fo::MessageList* gameMsgFiles[] = {
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CASTMSG(MSG_FILE_COMBAT),
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CASTMSG(MSG_FILE_AI),
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CASTMSG(MSG_FILE_SCRNAME),
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CASTMSG(MSG_FILE_MISC),
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CASTMSG(MSG_FILE_CUSTOM),
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CASTMSG(MSG_FILE_INVENTRY),
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CASTMSG(MSG_FILE_ITEM),
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CASTMSG(MSG_FILE_LSGAME),
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CASTMSG(MSG_FILE_MAP),
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CASTMSG(MSG_FILE_OPTIONS),
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CASTMSG(MSG_FILE_PERK),
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CASTMSG(MSG_FILE_PIPBOY),
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CASTMSG(MSG_FILE_QUESTS),
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CASTMSG(MSG_FILE_PROTO),
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CASTMSG(MSG_FILE_SCRIPT),
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CASTMSG(MSG_FILE_SKILL),
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CASTMSG(MSG_FILE_SKILLDEX),
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CASTMSG(MSG_FILE_STAT),
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CASTMSG(MSG_FILE_TRAIT),
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CASTMSG(MSG_FILE_WORLDMAP)
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};
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#undef CASTMSG
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ExtraGameMessageListsMap gExtraGameMsgLists;
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static std::vector<std::string> msgFileList;
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static long msgNumCounter = 0x3000;
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static long heroIsFemale = -1;
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// Searches the special character in the text and removes the text depending on the player's gender
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// example: <MaleText^FemaleText>
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static long __fastcall ReplaceGenderWord(fo::MessageNode* msgData, DWORD* msgFile) {
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if (!InDialog() || msgData->flags & MSG_GENDER_CHECK_FLG) return 1;
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if (heroIsFemale < 0) heroIsFemale = fo::HeroIsFemale();
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unsigned char* _pos = (u_char*)msgData->message;
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unsigned char* pos;
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while ((pos = (u_char*)std::strchr((char*)_pos, '^')) != 0) { // pos - pointer to the character position
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_pos = pos; // next find position
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for (u_char* n = pos - 1; ; n--) {
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if (n < (u_char*)msgData->message) {
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_pos++; // error, open char not found
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break;
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} else if (*n == '<') {
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if (heroIsFemale) { // remove left(male) side
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pos++;
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// shift all chars to the left
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do {
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*n++ = *pos++;
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if (*pos == '>') { // skip close char
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_pos = n; // set next find position
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do *n++ = *++pos; while (*pos); // continue shift (with '\0')
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break;
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}
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} while (*pos);
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} else { // remove right(female) side
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pos = n;
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pos++;
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// shift all chars to the left
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do {
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if (pos == _pos) { // skip '^' char
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while (*++pos && *pos != '>'); // skip female side
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do *n++ = *++pos; while (*pos); // continue shift (with '\0')
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break;
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}
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*n++ = *pos++;
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} while (*pos);
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}
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break; // exit for
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}
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}
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if (_pos > pos) break;
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}
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// set flag
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unsigned long outValue;
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fo::func::message_find(msgFile, msgData->number, &outValue);
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((fo::MessageNode*)(msgFile[1] + (outValue * 16)))->flags |= MSG_GENDER_CHECK_FLG;
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return 1;
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}
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static void __declspec(naked) scr_get_msg_str_speech_hook() {
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__asm {
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call fo::funcoffs::message_search_;
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cmp eax, 1;
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jne end;
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push ecx;
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lea ecx, [esp + 8]; // message data
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mov edx, [esp + 0x1C - 0x0C + 8]; // message file
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call ReplaceGenderWord;
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pop ecx;
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end:
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retn;
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}
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}
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// Loads the msg file from the 'english' folder if it does not exist in the current language directory
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static void __declspec(naked) message_load_hook() {
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__asm {
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mov ebx, edx; // keep mode
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mov ecx, eax; // keep buf
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call fo::funcoffs::db_fopen_;
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test eax, eax;
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jz noFile;
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retn;
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noFile:
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push ebp; // file
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push 0x500208; // "english"
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push 0x50B7D0; // "text"
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push 0x50B7D8; // "%s\%s\%s"
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push ecx; // buf
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call fo::funcoffs::sprintf_;
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add esp, 20;
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mov edx, ebx;
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mov eax, ecx;
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jmp fo::funcoffs::db_fopen_;
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}
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}
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fo::MessageNode* GetMsgNode(fo::MessageList* msgList, int msgRef) {
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if (msgList != nullptr && msgList->numMsgs > 0) {
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fo::MessageNode *msgNode = msgList->nodes;
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long last = msgList->numMsgs - 1;
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long first = 0;
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long mid;
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// Use Binary Search to find msg
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while (first <= last) {
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mid = (first + last) / 2;
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if (msgRef > msgNode[mid].number)
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first = mid + 1;
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else if (msgRef < msgNode[mid].number)
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last = mid - 1;
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else
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return &msgNode[mid];
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}
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}
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return nullptr;
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}
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char* GetMsg(fo::MessageList* msgList, int msgRef, int msgNum) {
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fo::MessageNode *msgNode = GetMsgNode(msgList, msgRef);
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if (msgNode) {
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if (msgNum == 2) {
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return msgNode->message;
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} else if (msgNum == 1) {
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return msgNode->audio;
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}
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}
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return nullptr;
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}
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static void ReadExtraGameMsgFiles() {
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if (!msgFileList.empty()) {
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int number = 0;
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for (auto& msgName : msgFileList) {
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std::string path("game\\");
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auto n = msgName.find(':');
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if (n == std::string::npos) {
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path += msgName;
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} else {
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path += msgName.substr(0, n);
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number = std::stoi(msgName.substr(n + 1), nullptr, 0);
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}
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path += ".msg";
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fo::MessageList* list = new fo::MessageList();
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if (fo::func::message_load(list, path.c_str()) == 1) {
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gExtraGameMsgLists.insert(std::make_pair(0x2000 + number, list));
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} else {
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delete list;
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}
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if (++number == 4096) break;
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}
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msgFileList.clear();
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}
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}
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long Message::AddExtraMsgFile(const char* msgName, long msgNumber) {
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if (msgNumber) {
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if (msgNumber < 0x2000 || msgNumber > 0x2FFF) return -1;
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if (gExtraGameMsgLists.count(msgNumber)) return 0; // file has already been added
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} else if (msgNumCounter > 0x3FFF) return -3;
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std::string path("game\\");
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path += msgName;
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fo::MessageList* list = new fo::MessageList();
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if (!fo::func::message_load(list, path.c_str())) {
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// change current language folder
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//path.insert(0, "..\\english\\");
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//if (!fo::func::message_load(list, path.c_str())) {
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delete list;
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return -2;
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//}
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}
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if (msgNumber == 0) msgNumber = msgNumCounter++;
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gExtraGameMsgLists.emplace(msgNumber, list);
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return msgNumber;
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}
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static void ClearScriptAddedExtraGameMsg() { // C++11
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for (auto it = gExtraGameMsgLists.begin(); it != gExtraGameMsgLists.end();) {
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if (it->first >= 0x3000 && it->first <= 0x3FFF) {
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fo::func::message_exit(it->second.get());
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it = gExtraGameMsgLists.erase(it);
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} else {
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++it;
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}
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}
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msgNumCounter = 0x3000;
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heroIsFemale = -1;
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}
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static void FallbackEnglishLoadMsgFiles() {
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char value[128];
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if (fo::func::get_game_config_string(value, "system", "language") && _stricmp(value, "english") != 0) {
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HookCall(0x484B18, message_load_hook);
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}
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}
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static void ClearReadExtraGameMsgFiles() {
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for (auto it = gExtraGameMsgLists.begin(); it != gExtraGameMsgLists.end(); ++it) {
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fo::func::message_exit(it->second.get());
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}
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}
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void Message::init() {
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msgFileList = GetConfigList("Misc", "ExtraGameMsgFileList", "", 512);
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if (GetConfigInt("Misc", "DialogGenderWords", 0)) {
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dlog("Applying dialog gender words patch.", DL_INIT);
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HookCall(0x4A6CEE, scr_get_msg_str_speech_hook);
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SafeWrite16(0x484C62, 0x9090); // message_search_
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dlogr(" Done", DL_INIT);
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}
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LoadGameHook::OnGameInit() += FallbackEnglishLoadMsgFiles;
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LoadGameHook::OnBeforeGameStart() += ReadExtraGameMsgFiles;
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LoadGameHook::OnBeforeGameClose() += ClearReadExtraGameMsgFiles;
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LoadGameHook::OnGameReset() += ClearScriptAddedExtraGameMsg;
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}
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//void Message::exit() {
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//gExtraGameMsgLists.clear();
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//}
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}
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