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* redraws the background game screen when moving the editor window. * works for sfall DX9 mode.
132 lines
4.7 KiB
C#
132 lines
4.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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namespace FalloutClient {
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public enum DataType : int { None = 0, Int = 1, Float = 2, String = 3 }
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public partial class EditorWindow : Form
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{
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private readonly DataType[] types = null;
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private string[] values;
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private bool save;
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private static bool valueInHex = false;
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private void ConvertValues(bool toHex) {
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for (int i = 0; i < values.Length; i++) {
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if (toHex) {
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if (types == null || types[i] == DataType.Int) {
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int val = int.Parse(values[i]);
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values[i] = "0x" + val.ToString("x").ToUpper();
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}
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} else {
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if (types == null || types[i] == DataType.Int) {
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values[i] = Convert.ToInt32(values[i], 16).ToString();
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}
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}
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}
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}
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private EditorWindow(string[] names, DataType[] types, string[] values, bool isMap) {
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this.types = types;
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this.values = values;
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InitializeComponent();
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checkBox.Checked = EditorWindow.valueInHex;
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dataGridView1.SuspendLayout();
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if (valueInHex) ConvertValues(true);
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if (names == null)
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for (int i = 0; i < types.Length; i++) {
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string element = i.ToString();
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if (isMap && (i % 2) == 0) element += " - Key";
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dataGridView1.Rows.Add(element, types[i].ToString(), values[i]);
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}
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else
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for (int i = 0; i < types.Length; i++) dataGridView1.Rows.Add("[0x" + (i * 4).ToString("x").ToUpper() + "]" + names[i], types[i].ToString(), values[i]);
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dataGridView1.ResumeLayout();
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}
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public static string[] ShowEditor(DebugEditor form, string[] names, DataType[] types, string[] values, bool isMap = false) {
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form.redrawTimer.Start();
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EditorWindow editor = new EditorWindow(names, types, values, isMap);
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editor.ShowDialog();
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form.redrawTimer.Stop();
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if (editor.save) {
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if (valueInHex) editor.ConvertValues(false);
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return editor.values;
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}
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return null;
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}
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private EditorWindow(string[] values) {
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this.values = values;
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InitializeComponent();
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checkBox.Checked = EditorWindow.valueInHex;
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dataGridView1.SuspendLayout();
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if (valueInHex) ConvertValues(true);
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for (int i = 0; i < values.Length; i++) {
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dataGridView1.Rows.Add(i.ToString(), "Int", values[i]);
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}
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dataGridView1.ResumeLayout();
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}
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public static string[] ShowEditor(DebugEditor form, string[] lvalues) {
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form.redrawTimer.Start();
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EditorWindow editor = new EditorWindow(lvalues);
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editor.ShowDialog();
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form.redrawTimer.Stop();
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if (editor.save) {
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if (valueInHex) editor.ConvertValues(false);
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return editor.values;
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}
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return null;
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}
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private bool CheckInput(DataType type, string str) {
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switch (type) {
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case DataType.Int:
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if (valueInHex) {
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try {
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Convert.ToInt32(str, 16);
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return true;
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} catch (Exception) {
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return false;
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}
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}
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int i;
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return int.TryParse(str, out i);
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case DataType.Float:
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float f;
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return float.TryParse(str, out f);
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}
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return true;
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}
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private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e) {
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string str = (string)dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value;
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if (str != null && CheckInput(((types != null) ? types[e.RowIndex] : DataType.Int), str))
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values[e.RowIndex] = str;
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else
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dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = values[e.RowIndex];
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}
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private void bCancel_Click(object sender, EventArgs e) {
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Close();
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}
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private void bSave_Click(object sender, EventArgs e) {
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save = true;
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Close();
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}
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private void checkBox_Click(object sender, EventArgs e) {
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valueInHex = checkBox.Checked;
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ConvertValues(valueInHex);
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for (int i = 0; i < values.Length; i++) {
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dataGridView1.Rows[i].Cells[2].Value = values[i];
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}
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}
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}
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}
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