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* to display correct ammo stats based on the formulas w/o editing proto.msg manually. Updated translation ini files. Set the maximum number of screenshots to 10k (was 100k) * 100k is impractical because the max files per directory on FAT32 is 65535 (only if all files are in 8.3 format) when the game came out.
44 lines
1.6 KiB
INI
44 lines
1.6 KiB
INI
[sfall]
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SaveInCombat=Cannot save at this time.
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KarmaGain=You gained %d karma.
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KarmaLoss=You lost %d karma.
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HighlightFail1=You aren't carrying a motion sensor.
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HighlightFail2=Your motion sensor is out of charge.
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SuperStimExploitMsg=You cannot use this item on someone who is not injured!
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BlockedCombat=You cannot enter combat at this time.
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SaveSfallDataFail=ERROR saving extended savegame information! Check if other programs interfere with savegame files/folders and try again.
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PartyLvlMsg=Lvl:
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PartyACMsg=AC:
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PartyAddictMsg=Addict
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NPCPickupFail=%s cannot pick up the item.
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AmmoInfoGlovz=Div: DR/%d, DT/%d
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AmmoInfoYAAM=DT Mod: %d
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PartyOrderAttackHuman=I'll take care of it.|Okay, I got it.|Sounds like a plan.
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PartyOrderAttackCreature=::Growl::
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PartyOrderAttackRobot=::Beep::
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HiResInfo=This version of sfall has its own integrated High Resolution Patch mode, which is compatible with the settings of the High Resolution Patch by Mash.\n\nIf you want to continue using the Hi-Res Patch by Mash without seeing this message, disable the 'HiResMode' option in ddraw.ini.\nOr you can disable the external Hi-Res Patch to get new graphics improvements from sfall.\n\nDo you want to disable the High Resolution Patch by Mash?
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[AppearanceMod]
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RaceText=Race
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StyleText=Style
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DoneBtn=Done
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;Custom names for player's unarmed attacks (max 16 characters)
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[Unarmed]
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;Punch=Punch:
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;Kick=Kick:
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;StrongPunch=Strong Punch:
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;HammerPunch=Hammer Punch:
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;Haymaker=Haymaker:
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;Jab=Jab:
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;PalmStrike=Palm Strike:
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;PiercingStrike=Piercing Strike:
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;StrongKick=Strong Kick:
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;SnapKick=Snap Kick:
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;PowerKick=Power Kick:
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;HipKick=Hip Kick:
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;HookKick=Hook Kick:
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;PiercingKick=Piercing Kick:
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