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sfall/artifacts/scripting/sfall opcode list.md
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16 KiB

Opcode Function
0x8156 int read_byte(int address)
0x8157 int read_short(int address)
0x8158 int read_int(int address)
0x8159 string read_string(int address)
*0x81CF void write_byte(int address, int value)
*0x81D0 void write_short(int address, int value)
*0x81D1 void write_int(int address, int value)
*0x821B void write_string(int address, string value)
*0x81D2 void call_offset_v0(int address)
*0x81D3 void call_offset_v1(int address, int arg1)
*0x81D4 void call_offset_v2(int address, int arg1, int arg2)
*0x81D5 void call_offset_v3(int address, int arg1, int arg2, int arg3)
*0x81D6 void call_offset_v4(int address, int arg1, int arg2, int arg3, int arg4)
*0x81D7 int call_offset_r0(int address)
*0x81D8 int call_offset_r1(int address, int arg1)
*0x81D9 int call_offset_r2(int address, int arg1, int arg2)
*0x81DA int call_offset_r3(int address, int arg1, int arg2, int arg3)
*0x81DB int call_offset_r4(int address, int arg1, int arg2, int arg3, int arg4)
0x815A void set_pc_base_stat(int StatID, int value)
0x815B void set_pc_extra_stat(int StatID, int value)
0x815C int get_pc_base_stat(int StatID)
0x815D int get_pc_extra_stat(int StatID)
0x815E void set_critter_base_stat(object, int StatID, int value)
0x815F void set_critter_extra_stat(object, int StatID, int value)
0x8160 int get_critter_base_stat(object, int StatID)
0x8161 int get_critter_extra_stat(object, int StatID)
0x8242 void set_critter_skill_points(int critter, int skill, int value)
0x8243 int get_critter_skill_points(int critter, int skill)
0x8244 void set_available_skill_points(int value)
0x8245 int get_available_skill_points
0x8246 void mod_skill_points_per_level(int value)
0x81B4 void set_stat_max(int stat, int value)
0x81B5 void set_stat_min(int stat, int value)
0x81B7 void set_pc_stat_max(int stat, int value)
0x81B8 void set_pc_stat_min(int stat, int value)
0x81B9 void set_npc_stat_max(int stat, int value)
0x81BA void set_npc_stat_min(int stat, int value)
0x816B int input_funcs_available
0x816C int key_pressed(int dxScancode)
0x8162 void tap_key(int dxScancode)
0x821C int get_mouse_x
0x821D int get_mouse_y
0x821E int get_mouse_buttons
0x821F int get_window_under_mouse
0x8163 int get_year
0x8164 bool game_loaded
0x8165 bool graphics_funcs_available
0x8166 int load_shader(string path)
0x8167 void free_shader(int ID)
0x8168 void activate_shader(int ID)
0x8169 void deactivate_shader(int ID)
0x816D void set_shader_int(int ID, string param, int value)
0x816E void set_shader_float(int ID, string param, float value)
0x816F void set_shader_vector(int ID, string param, float f1, float f2, float f3, float f4)
0x81AD int get_shader_version
0x81AE void set_shader_mode(int mode)
0x81B0 void force_graphics_refresh(bool enabled)
0x81B1 int get_shader_texture(int ID, int texture)
0x81B2 void set_shader_texture(int ID, string param, int texID)
0x816A void set_global_script_repeat(int frames)
0x819B void set_global_script_type(int type)
0x819C int available_global_script_types
0x8170 bool in_world_map
0x8171 void force_encounter(int map)
0x8229 void force_encounter_with_flags(int map, int flags)
0x822A void set_map_time_multi(float multi)
0x8172 void set_world_map_pos(int x, int y)
0x8173 int get_world_map_x_pos
0x8174 int get_world_map_y_pos
0x8175 void set_dm_model(string name)
0x8176 void set_df_model(string name)
0x8177 void set_movie_path(string filename, int movieid)
0x8178 void set_perk_image(int perkID, int value)
0x8179 void set_perk_ranks(int perkID, int value)
0x817A void set_perk_level(int perkID, int value)
0x817B void set_perk_stat(int perkID, int value)
0x817C void set_perk_stat_mag(int perkID, int value)
0x817D void set_perk_skill1(int perkID, int value)
0x817E void set_perk_skill1_mag(int perkID, int value)
0x817F void set_perk_type(int perkID, int value)
0x8180 void set_perk_skill2(int perkID, int value)
0x8181 void set_perk_skill2_mag(int perkID, int value)
0x8182 void set_perk_str(int perkID, int value)
0x8183 void set_perk_per(int perkID, int value)
0x8184 void set_perk_end(int perkID, int value)
0x8185 void set_perk_chr(int perkID, int value)
0x8196 void set_perk_int(int perkID, int value)
0x8187 void set_perk_agl(int perkID, int value)
0x8188 void set_perk_lck(int perkID, int value)
0x8189 void set_perk_name(int perkID, string value)
0x818A void set_perk_desc(int perkID, string value)
0x8247 void set_perk_freq(int value)
0x818B void set_pipboy_available(int available)
0x818C int get_kill_counter(int critterType)
0x818D void mod_kill_counter(int critterType, int amount)
0x818E int get_perk_owed
0x818F void set_perk_owed(int value)
0x8190 int get_perk_available(int perk)
0x8191 int get_critter_current_ap(object critter)
0x8192 void set_critter_current_ap(object critter, int ap)
0x8193 int active_hand
0x8194 void toggle_active_hand
0x8195 void set_weapon_knockback(object weapon, int type, int/float value)
0x8196 void set_target_knockback(object critter, int type, int/float value)
0x8197 void set_attacker_knockback(object critter, int type, int/float value)
0x8198 void remove_weapon_knockback(object weapon)
0x8199 void remove_target_knockback(object critter)
0x819A void remove_attacker_knockback(object critter)
0x819D void set_sfall_global(string/int varname, int/float value)
0x819E int get_sfall_global_int(string/int varname)
0x819F float get_sfall_global_float(string/int varname)
0x822D int create_array(int element_count, int flags)
0x822E void set_array(int array, any element, any value)
0x822F any get_array(int array, any element)
0x8230 void free_array(int array)
0x8231 int len_array(int array)
0x8232 void resize_array(int array, int new_element_count)
0x8233 int temp_array(int element_count, int flags)
0x8234 void fix_array(int array)
0x8239 int scan_array(int array, int/float var)
0x8254 void save_array(any key, int array)
0x8255 int load_array(any key)
0x8256 int array_key(int array, int index)
0x8257 int arrayexpr(any key, any value)
0x81A0 void set_pickpocket_max(int percentage)
0x81A1 void set_hit_chance_max(int percentage)
0x81A2 void set_skill_max(int value)
0x81AA void set_xp_mod(int percentage)
0x81AB void set_perk_level_mod(int levels)
0x81C5 void set_critter_hit_chance_mod(object, int max, int mod)
0x81C6 void set_base_hit_chance_mod(int max, int mod)
0x81C7 void set_critter_skill_mod(object, int max)
0x81C8 void set_base_skill_mod(int max)
0x81C9 void set_critter_pickpocket_mod(object, int max, int mod)
0x81CA void set_base_pickpocket_mod(int max, int mod)
0x81A3 int eax_available
0x81A4 void set_eax_environment(int environment)
0x81A5 void inc_npc_level(int pid/string name)
0x8241 int get_npc_level(int pid/string name)
0x81A6 int get_viewport_x
0x81A7 int get_viewport_y
0x81A8 void set_viewport_x(int view_x)
0x81A9 void set_viewport_y(int view_y)
0x81AC int get_ini_setting(string setting)
0x81EB string get_ini_string(string setting)
0x81AF int get_game_mode
0x81B3 int get_uptime
0x81B6 void set_car_current_town(int town)
0x81BB void set_fake_perk(string name, int level, int image, string desc)
0x81BC void set_fake_trait(string name, int active, int image, string desc)
0x81BD void set_selectable_perk(string name, int active, int image, string desc)
0x81BE void set_perkbox_title(string title)
0x81BF void hide_real_perks
0x81C0 void show_real_perks
0x81C1 int has_fake_perk(string name/int extraPerkID)
0x81C2 int has_fake_trait(string name)
0x81C3 void perk_add_mode(int type)
0x81C4 void clear_selectable_perks
0x8225 void remove_trait(int traitID)
0x81CB void set_pyromaniac_mod(int bonus)
0x81CC void apply_heaveho_fix
0x81CD void set_swiftlearner_mod(int bonus)
0x81CE void set_hp_per_level_mod(int mod)
0x81DC void show_iface_tag(int tag)
0x81DD void hide_iface_tag(int tag)
0x81DE int is_iface_tag_active(int tag)
0x81DF int get_bodypart_hit_modifier(int bodypart)
0x81E0 void set_bodypart_hit_modifier(int bodypart, int value)
0x81E1 void set_critical_table(int crittertype, int bodypart, int level, int valuetype, int value)
0x81E2 int get_critical_table(int crittertype, int bodypart, int level, int valuetype)
0x81E3 void reset_critical_table(int crittertype, int bodypart, int level, int valuetype)
0x81E4 int get_sfall_arg
0x823C array get_sfall_args
0x823D void set_sfall_arg(int argnum, int value)
0x81E5 void set_sfall_return(any value)
0x81EA int init_hook
0x81E6 void set_unspent_ap_bonus(int multiplier)
0x81E7 int get_unspent_ap_bonus
0x81E8 void set_unspent_ap_perk_bonus(int multiplier)
0x81E9 int get_unspent_ap_perk_bonus
0x81EC float sqrt(float)
0x81ED int/float abs(int/float)
0x81EE float sin(float)
0x81EF float cos(float)
0x81F0 float tan(float)
0x81F1 float arctan(float x, float y)
0x8263 ^ operator (exponentiation)
0x8264 float log(float)
0x8265 float exponent(float)
0x8266 int ceil(float)
0x8267 int round(float)
0x81F2 void set_palette(string path)
0x81F3 void remove_script(object)
0x81F4 void set_script(object, int scriptid)
0x81F5 int get_script(object)
0x81F6 int nb_create_char
0x81F7 int fs_create(string path, int size)
0x81F8 int fs_copy(string path, string source)
0x81F9 int fs_find(string path)
0x81FA void fs_write_byte(int id, int data)
0x81FB void fs_write_short(int id, int data)
0x81FC void fs_write_int(int id, int data)
0x81FD void fs_write_float(int id, int data)
0x81FE void fs_write_string(int id, string data)
0x8208 void fs_write_bstring(int id, string data)
0x8209 int fs_read_byte(int id)
0x820A int fs_read_short(int id)
0x820B int fs_read_int(int id)
0x820C float fs_read_float(int id)
0x81FF void fs_delete(int id)
0x8200 int fs_size(int id)
0x8201 int fs_pos(int id)
0x8202 void fs_seek(int id, int pos)
0x8203 void fs_resize(int id, int size)
0x8204 int get_proto_data(int pid, int offset)
0x8205 void set_proto_data(int pid, int offset, int value)
0x8206 void set_self(object)
0x8207 void register_hook(int hook)
0x820D int list_begin(int type)
0x820E int list_next(int listid)
0x820F void list_end(int listid)
0x8236 array list_as_array(int type)
0x8210 int sfall_ver_major
0x8211 int sfall_ver_minor
0x8212 int sfall_ver_build
0x8213 void hero_select_win(int)
0x8214 void set_hero_race(int style)
0x8215 void set_hero_style(int style)
0x8216 void set_critter_burst_disable(object critter, int disable)
0x8217 int get_weapon_ammo_pid(object weapon)
0x8218 void set_weapon_ammo_pid(object weapon, int pid)
0x8219 int get_weapon_ammo_count(object weapon)
0x821A void set_weapon_ammo_count(object weapon, int count)
0x8220 int get_screen_width
0x8221 int get_screen_height
0x8222 void stop_game
0x8223 void resume_game
0x8224 void create_message_window(string message)
0x8226 int get_light_level
0x8227 void refresh_pc_art
0x8228 int get_attack_type
0x822B int play_sfall_sound(string file, int mode)
0x822C void stop_sfall_sound(int soundID)
0x8235 array string_split(string string, string split)
0x8237 int atoi(string string)
0x8238 float atof(string string)
0x824E string substr(string string, int start, int length)
0x824F int strlen(string string)
0x8250 string sprintf(string format, any value)
0x8251 int charcode(string string)
0x8253 int typeof(any value)
0x823A int get_tile_fid(int tileData)
0x823B int modified_ini
0x823E void force_aimed_shots(int pid)
0x823F void disable_aimed_shots(int pid)
0x8240 void mark_movie_played(int id)
0x8248 object get_last_target(object critter)
0x8249 object get_last_attacker(object critter)
0x824A void block_combat(int enable)
0x824B int tile_under_cursor
0x824C int gdialog_get_barter_mod
0x824D void set_inven_ap_cost(int cost)
0x825C void reg_anim_combat_check(int enable)
0x825A void reg_anim_destroy(object object)
0x825B void reg_anim_animate_and_hide(object object, int animID, int delay)
0x825D void reg_anim_light(object object, int radius, int delay)
0x825E void reg_anim_change_fid(object object, int FID, int delay)
0x825F void reg_anim_take_out(object object, int holdFrameID, int delay)
0x8260 void reg_anim_turn_towards(object object, int tile/targetObj, int delay)
0x8261 int metarule2_explosions(object object)
0x8262 void register_hook_proc(int hook, procedure proc)
0x826B string message_str_game(int fileId, int messageId)
0x826C int sneak_success
0x826D int tile_light(int elevation, int tileNum)
0x826E object obj_blocking_line(object objFrom, int tileTo, int blockingType)
0x826F object obj_blocking_tile(int tileNum, int elevation, int blockingType)
0x8270 array tile_get_objs(int tileNum, int elevation)
0x8271 array party_member_list(int includeHidden)
0x8272 array path_find_to(object objFrom, int tileTo, int blockingType)
0x8273 object create_spatial(int scriptID, int tile, int elevation, int radius)
0x8274 int art_exists(int artFID)
0x8275 int obj_is_carrying_obj(object invenObj, object itemObj)
0x8276 any sfall_func0(string funcName)
0x8277 any sfall_func1(string funcName, arg1)
0x8278 any sfall_func2(string funcName, arg1, arg2)
0x8279 any sfall_func3(string funcName, arg1, arg2, arg3)
0x827A any sfall_func4(string funcName, arg1, arg2, arg3, arg4)
0x827B any sfall_func5(string funcName, arg1, arg2, arg3, arg4, arg5)
0x827C any sfall_func6(string funcName, arg1, arg2, arg3, arg4, arg5, arg6)
0x827D void register_hook_proc_spec(int hook, procedure proc)
0x827E void reg_anim_callback(procedure proc)
0x827F div operator (unsigned integer division)
0x8280 any sfall_func7(string funcName, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
0x8281 any sfall_func8(string funcName, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)

* These functions require AllowUnsafeScripting to be enabled in ddraw.ini