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sfall/sfall/Translate.h
T

50 lines
1.8 KiB
C++

/*
* sfall
* Copyright (C) 2008-2023 The sfall team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
namespace sfall
{
class Translate {
public:
static void init(const char* config);
// Translates given string using sfall translation INI file and puts the result into given buffer
static size_t Get(const char* section, const char* setting, const char* defaultValue, char* buffer, size_t bufSize = 128);
// Translates given string using sfall translation INI file
static std::string Get(const char* section, const char* setting, const char* defaultValue, size_t bufSize = 128);
// Translates given list of strings using sfall translation INI file
static std::vector<std::string> GetList(const char* section, const char* setting, const char* defaultValue, char delimiter, size_t bufSize = 256);
/* Messages */
// SaveSfallDataFail: "ERROR saving extended savegame information!"
static const char* SfallSaveDataFailure();
// SaveInCombat: "Cannot save at this time."
static const char* CombatSaveBlockMessage();
// BlockedCombat: "You cannot enter combat at this time."
static const char* CombatBlockMessage();
};
}