Files
sfall/sfall/ScriptOps/MiscOps.hpp
T
NovaRain 2059a3da8c Backported 3 script functions from 4.1:
* dialog_obj, loot_obj, and npc_engine_level_up.
2019-05-08 21:04:18 +08:00

1501 lines
28 KiB
C++

/*
* sfall
* Copyright (C) 2008, 2009, 2010, 2012 The sfall team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "main.h"
#include "AI.h"
#include "HeroAppearance.h"
#include "KillCounter.h"
#include "Knockback.h"
#include "movies.h"
#include "PartyControl.h"
#include "ScriptExtender.h"
/*
* Misc operators
*/
static DWORD dmModelNamePtr=(DWORD)dmModelName;
static DWORD dfModelNamePtr=(DWORD)dfModelName;
static DWORD MovieNamesPtr=(DWORD)MoviePaths;
//// *** End Helios *** ///
static void _stdcall strcpy_p(char* to, const char* from) {
strcpy_s(to, 64, from);
}
static void __declspec(naked) SetDMModel() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
mov edi, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz end;
next:
mov ebx, eax;
mov eax, edi;
call interpretGetString_;
push eax;
push dmModelNamePtr;
call strcpy_p;
end:
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) SetDFModel() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
mov edi, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz end;
next:
mov ebx, eax;
mov eax, edi;
call interpretGetString_;
push eax;
push dfModelNamePtr;
call strcpy_p;
end:
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) SetMoviePath() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
push esi;
mov edi, eax;
call interpretPopShort_;
mov ebx, eax;
mov eax, edi;
call interpretPopLong_;
mov esi, eax;
mov eax, edi;
call interpretPopShort_;
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz end;
next:
cmp bx, VAR_TYPE_INT;
jnz end;
cmp esi, 0;
jl end;
cmp esi, MaxMovies;
jge end;
mov ebx, eax;
mov eax, edi;
call interpretGetString_;
push eax;
mov eax, esi;
mov esi, 65;
mul si;
add eax, MovieNamesPtr;
push eax;
call strcpy_p;
end:
pop esi;
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) GetYear() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
mov edi, eax;
sub esp, 4;
xor eax, eax;
xor edx, edx;
mov ebx, esp;
call game_time_date_;
mov edx, [esp];
mov eax, edi;
call interpretPushLong_;
mov edx, VAR_TYPE_INT;
mov eax, edi;
call interpretPushShort_;
add esp, 4;
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) GameLoaded() {
__asm {
push ecx;
push edx;
push eax;
push eax; // script
call ScriptHasLoaded;
movzx edx, al;
pop eax;
_RET_VAL_INT2(ecx);
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) SetPipBoyAvailable() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
cmp eax, 0;
jl end;
cmp eax, 1;
jg end;
mov byte ptr ds:[_gmovie_played_list + 0x3], al;
end:
pop edx;
pop ecx;
retn;
}
}
// Kill counters
static void __declspec(naked) GetKillCounter() {
__asm {
push ebx;
push ecx;
push edx;
mov ecx, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, VAR_TYPE_INT;
jnz fail;
cmp eax, 19;
jge fail;
mov edx, ds:[_pc_kill_counts+eax*4];
jmp end;
fail:
xor edx, edx;
end:
mov eax, ecx
call interpretPushLong_;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) ModKillCounter() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
push esi;
mov ecx, eax;
call interpretPopShort_;
mov esi, eax;
mov eax, ecx;
call interpretPopLong_;
mov edi, eax;
mov eax, ecx;
call interpretPopShort_;
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, VAR_TYPE_INT;
jnz end;
cmp si, VAR_TYPE_INT;
jnz end;
cmp eax, 19;
jge end;
add ds:[_pc_kill_counts+eax*4], edi;
end:
pop esi;
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
//Knockback
static void __declspec(naked) SetKnockback() {
__asm {
sub esp, 0xc;
mov ecx, eax;
//Get args
call interpretPopShort_; //First arg type
mov edi, eax;
mov eax, ecx;
call interpretPopLong_; //First arg
mov [esp+8], eax;
mov eax, ecx;
call interpretPopShort_; //Second arg type
mov edx, eax;
mov eax, ecx;
call interpretPopLong_; //Second arg
mov [esp+4], eax;
mov eax, ecx;
call interpretPopShort_; //Third arg type
mov esi, eax;
mov eax, ecx;
call interpretPopLong_; //Third arg
mov [esp], eax;
//Error check
cmp di, VAR_TYPE_FLOAT;
jz paramWasFloat;
cmp di, VAR_TYPE_INT;
jnz fail;
fild [esp+8];
fstp [esp+8];
paramWasFloat:
cmp dx, VAR_TYPE_INT;
jnz fail;
cmp si, VAR_TYPE_INT;
jnz fail;
call KnockbackSetMod;
jmp end;
fail:
add esp, 0x10;
end:
popad;
retn;
}
}
static void __declspec(naked) SetWeaponKnockback() {
__asm {
pushad;
push 0;
jmp SetKnockback;
}
}
static void __declspec(naked) SetTargetKnockback() {
__asm {
pushad;
push 1;
jmp SetKnockback;
}
}
static void __declspec(naked) SetAttackerKnockback() {
__asm {
pushad;
push 2;
jmp SetKnockback;
}
}
static void __declspec(naked) RemoveKnockback() {
__asm {
mov ecx, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, VAR_TYPE_INT;
jnz fail;
push eax;
call KnockbackRemoveMod;
jmp end;
fail:
add esp, 4;
end:
popad;
retn;
}
}
static void __declspec(naked) RemoveWeaponKnockback() {
__asm {
pushad;
push 0;
jmp RemoveKnockback;
}
}
static void __declspec(naked) RemoveTargetKnockback() {
__asm {
pushad;
push 1;
jmp RemoveKnockback;
}
}
static void __declspec(naked) RemoveAttackerKnockback() {
__asm {
pushad;
push 2;
jmp RemoveKnockback;
}
}
static void __declspec(naked) GetKillCounter2() {
__asm {
push ebx;
push ecx;
push edx;
mov ecx, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, VAR_TYPE_INT;
jnz fail;
cmp eax, 38;
jge fail;
movzx edx, word ptr ds:[_pc_kill_counts+eax*2];
jmp end;
fail:
xor edx, edx;
end:
mov eax, ecx
call interpretPushLong_;
mov edx, VAR_TYPE_INT;
mov eax, ecx;
call interpretPushShort_;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) ModKillCounter2() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
push esi;
mov ecx, eax;
call interpretPopShort_;
mov esi, eax;
mov eax, ecx;
call interpretPopLong_;
mov edi, eax;
mov eax, ecx;
call interpretPopShort_;
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, VAR_TYPE_INT;
jnz end;
cmp si, VAR_TYPE_INT;
jnz end;
cmp eax, 38;
jge end;
add word ptr ds:[_pc_kill_counts+eax*2], di;
end:
pop esi;
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) GetActiveHand() {
__asm {
push edx;
push ecx;
mov edx, dword ptr ds:[_itemCurrentItem];
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) ToggleActiveHand() {
__asm {
mov eax, 1;
jmp intface_toggle_items_;
}
}
static void __declspec(naked) EaxAvailable() {
__asm {
push edx;
push ecx;
xor edx, edx
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static const char* nameNPCToInc;
static long pidNPCToInc;
static bool onceNpcLoop;
static void __cdecl IncNPCLevelFunc(const char* fmt, const char* name) {
TGameObj* mObj;
__asm {
push edx;
mov eax, [ebp + 0x150 - 0x1C + 16]; // ebp <- esp
mov edx, [eax];
mov mObj, edx;
}
if ((pidNPCToInc && (mObj && mObj->pid == pidNPCToInc)) || (!pidNPCToInc && !_stricmp(name, nameNPCToInc))) {
DebugPrintf(fmt, name);
SafeWrite32(0x495C50, 0x01FB840F); // Want to keep this check intact. (restore)
SafeMemSet(0x495C77, 0x90, 6); // Check that the player is high enough for the npc to consider this level
//SafeMemSet(0x495C8C, 0x90, 6); // Check that the npc isn't already at its maximum level
SafeMemSet(0x495CEC, 0x90, 6); // Check that the npc hasn't already levelled up recently
if (!npcAutoLevelEnabled) {
SafeWrite8(0x495CFB, 0xEB); // Disable random element
}
__asm mov [ebp + 0x150 - 0x28 + 16], 255; // set counter for exit loop
} else {
if (!onceNpcLoop) {
SafeWrite32(0x495C50, 0x01FCE9); // set goto next member
onceNpcLoop = true;
}
}
__asm pop edx;
}
static void _stdcall IncNPCLevel2() {
nameNPCToInc = opHandler.arg(0).asString();
pidNPCToInc = opHandler.arg(0).asInt(); // set to 0 if passing npc name
if (pidNPCToInc == 0 && nameNPCToInc[0] == 0) return;
MakeCall(0x495BF1, IncNPCLevelFunc); // Replace the debug output
__asm call partyMemberIncLevels_;
onceNpcLoop = false;
// restore code
SafeWrite32(0x495C50, 0x01FB840F);
SafeWrite16(0x495C77, 0x8C0F);
SafeWrite32(0x495C79, 0x000001D4);
//SafeWrite16(0x495C8C, 0x8D0F);
//SafeWrite32(0x495C8E, 0x000001BF);
SafeWrite16(0x495CEC, 0x850F);
SafeWrite32(0x495CEE, 0x00000130);
if (!npcAutoLevelEnabled) {
SafeWrite8(0x495CFB, 0x74);
}
}
static void __declspec(naked) IncNPCLevel() {
_WRAP_OPCODE(IncNPCLevel2, 1, 0)
}
static void _stdcall get_npc_level2() {
int level = -1;
DWORD findPid = opHandler.arg(0).asInt(); // set to 0 if passing npc name
const char *critterName, *name = opHandler.arg(0).asString();
if (findPid || name[0] != 0) {
DWORD pid = 0;
DWORD* members = *ptr_partyMemberList;
for (DWORD i = 0; i < *ptr_partyMemberCount; i++) {
if (!findPid) {
__asm {
mov eax, members;
mov eax, [eax];
call critter_name_;
mov critterName, eax;
}
if (!_stricmp(name, critterName)) { // found npc
pid = ((TGameObj*)*members)->pid;
break;
}
} else {
DWORD _pid = ((TGameObj*)*members)->pid;
if (findPid == _pid) {
pid = _pid;
break;
}
}
members += 4;
}
if (pid) {
DWORD* pids = *ptr_partyMemberPidList;
DWORD* lvlUpInfo = *ptr_partyMemberLevelUpInfoList;
for (DWORD j = 0; j < *ptr_partyMemberMaxCount; j++) {
if (pids[j] == pid) {
level = lvlUpInfo[j * 3];
break;
}
}
}
}
opHandler.setReturn(level);
}
static void __declspec(naked) get_npc_level() {
_WRAP_OPCODE(get_npc_level2, 1, 1)
}
static int ParseIniSetting(const char* iniString, const char* &key, char section[], char file[]) {
key = strstr(iniString, "|");
if (!key) return -1;
DWORD filelen = (DWORD)key - (DWORD)iniString;
if (filelen >= 64) return -1;
key = strstr(key + 1, "|");
if (!key) return -1;
DWORD seclen = (DWORD)key - ((DWORD)iniString + filelen + 1);
if (seclen > 32) return -1;
file[0] = '.';
file[1] = '\\';
memcpy(&file[2], iniString, filelen);
file[filelen + 2] = 0;
memcpy(section, &iniString[filelen + 1], seclen);
section[seclen] = 0;
key++;
return 1;
}
static char IniStrBuffer[128];
static DWORD _stdcall GetIniSetting2(const char* c, DWORD string) {
const char* key;
char section[33], file[67];
if (ParseIniSetting(c, key, section, file) < 0) {
return -1;
}
if (string) {
IniStrBuffer[0] = 0;
GetPrivateProfileStringA(section, key, "", IniStrBuffer, 128, file);
return (DWORD)&IniStrBuffer[0];
} else {
return GetPrivateProfileIntA(section, key, -1, file);
}
}
static void __declspec(naked) GetIniSetting() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
mov edi, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz error;
next:
mov ebx, eax;
mov eax, edi;
call interpretGetString_;
push 0;
push eax;
call GetIniSetting2;
mov edx, eax;
jmp result;
error:
mov edx, -1;
result:
mov eax, edi;
call interpretPushLong_;
mov edx, VAR_TYPE_INT;
mov eax, edi;
call interpretPushShort_;
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static void __declspec(naked) GetIniString() {
__asm {
push ebx;
push ecx;
push edx;
push edi;
mov edi, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz error;
next:
mov ebx, eax;
mov eax, edi;
call interpretGetString_;
push 1;
push eax;
call GetIniSetting2;
mov edx, eax;
mov eax, edi;
call interpretAddString_;
mov edx, eax;
mov ebx, VAR_TYPE_STR;
jmp result;
error:
xor edx, edx;
mov ebx, VAR_TYPE_INT
result:
mov eax, edi;
call interpretPushLong_;
mov edx, ebx;
mov eax, edi;
call interpretPushShort_;
pop edi;
pop edx;
pop ecx;
pop ebx;
retn;
}
}
static DWORD _stdcall GetTickCount2() {
return GetTickCount(); //timeGetTime
}
static void __declspec(naked) funcGetTickCount() {
__asm {
push ecx;
push edx;
push eax;
call GetTickCount2;
mov edx, eax;
pop eax;
_RET_VAL_INT2(ecx);
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) SetCarTown() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
mov ds:[_CarCurrArea], eax;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) SetLevelHPMod() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
push eax; // allowed -/+127
push 0x4AFBC1;
call SafeWrite8;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) GetBodypartHitModifier() {
__asm {
push ecx
push edx
mov ecx, eax
call interpretPopShort_
mov edx, eax
mov eax, ecx
call interpretPopLong_
cmp dx, VAR_TYPE_INT
jnz fail
cmp eax, 8 // Body_Uncalled?
jg fail
test eax, eax
jl fail
mov edx, ds:[_hit_location_penalty+eax*4]
jmp end
fail:
xor edx, edx
end:
mov eax, ecx
call interpretPushLong_
mov eax, ecx
mov edx, VAR_TYPE_INT
call interpretPushShort_
pop edx
pop ecx
retn
}
}
static void __declspec(naked) SetBodypartHitModifier() {
__asm {
push ebx
push ecx
push edx
mov ecx, eax
call interpretPopShort_
mov edx, eax
mov eax, ecx
call interpretPopLong_
mov ebx, eax
mov eax, ecx
call interpretPopShort_
xchg eax, ecx
call interpretPopLong_
cmp dx, VAR_TYPE_INT
jnz end
cmp cx, VAR_TYPE_INT
jnz end
cmp eax, 8 // Body_Uncalled?
jg end
cmp eax, 3 // Body_Torso?
jne skip // No
add eax, 5
skip:
test eax, eax
jl end
mov ds:[_hit_location_penalty+eax*4], ebx
cmp eax, 8 // Body_Uncalled?
jne end // No
sub eax, 5 // Body_Torso
jmp skip
end:
pop edx
pop ecx
pop ebx
retn
}
}
static char* valueOutRange = "argument values out of range";
static void funcSetCriticalTable2() {
DWORD critter = opHandler.arg(0).asInt(),
bodypart = opHandler.arg(1).asInt(),
slot = opHandler.arg(2).asInt(),
element = opHandler.arg(3).asInt();
if (critter >= CritTableCount || bodypart >= 9 || slot >= 6 || element >= 7) {
opHandler.printOpcodeError("set_critical_table() - %s.", valueOutRange);
} else {
SetCriticalTable(critter, bodypart, slot, element, opHandler.arg(4).asInt());
}
}
static void __declspec(naked) funcSetCriticalTable() {
_WRAP_OPCODE(funcSetCriticalTable2, 5, 0)
}
static void funcGetCriticalTable2() {
DWORD critter = opHandler.arg(0).asInt(),
bodypart = opHandler.arg(1).asInt(),
slot = opHandler.arg(2).asInt(),
element = opHandler.arg(3).asInt();
if (critter >= CritTableCount || bodypart >= 9 || slot >= 6 || element >= 7) {
opHandler.printOpcodeError("get_critical_table() - %s.", valueOutRange);
} else {
opHandler.setReturn(GetCriticalTable(critter, bodypart, slot, element), DATATYPE_INT);
}
}
static void __declspec(naked) funcGetCriticalTable() {
_WRAP_OPCODE(funcGetCriticalTable2, 4, 1)
}
static void funcResetCriticalTable2() {
DWORD critter = opHandler.arg(0).asInt(),
bodypart = opHandler.arg(1).asInt(),
slot = opHandler.arg(2).asInt(),
element = opHandler.arg(3).asInt();
if (critter >= CritTableCount || bodypart >= 9 || slot >= 6 || element >= 7) {
opHandler.printOpcodeError("reset_critical_table() - %s.", valueOutRange);
} else {
ResetCriticalTable(critter, bodypart, slot, element);
}
}
static void __declspec(naked) funcResetCriticalTable() {
_WRAP_OPCODE(funcResetCriticalTable2, 4, 0)
}
static void __declspec(naked) SetApAcBonus() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
mov StandardApAcBonus, eax;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) GetApAcBonus() {
__asm {
push edx;
push ecx;
mov edx, StandardApAcBonus;
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) SetApAcEBonus() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
mov ExtraApAcBonus, eax;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) GetApAcEBonus() {
__asm {
push edx;
push ecx;
mov edx, ExtraApAcBonus;
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) SetPalette() {
__asm {
push ebx;
push ecx;
push edx;
mov ecx, eax;
call interpretPopShort_;
mov edx, eax;
mov eax, ecx;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz end;
next:
mov ebx, eax;
//mov eax, _black_palette;
//call palette_set_to_;
mov eax, ecx;
call interpretGetString_;
call loadColorTable_;
mov eax, _cmap;
call palette_set_to_;
end:
pop edx;
pop ecx;
pop ebx;
retn;
}
}
//numbers subgame functions
static void __declspec(naked) NBCreateChar() {
__asm {
/*pushad;
push eax;
call NumbersCreateChar;
mov edx, eax;
pop eax;
mov ecx, eax;
call interpretPushLong_;
mov eax, ecx;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;*/
retn;
}
}
static char* failedLoad = "failed to load a prototype id";
static bool protoMaxLimitPatch = false;
static void _stdcall get_proto_data2() {
const ScriptValue &pidArg = opHandler.arg(0),
&offsetArg = opHandler.arg(1);
if (pidArg.isInt() && offsetArg.isInt()) { // argument validation
char* protoPtr;
char* *protoPtrRef = &protoPtr;
int pid = pidArg.asInt();
int result;
__asm {
mov edx, protoPtrRef;
mov eax, pid;
call proto_ptr_;
mov result, eax;
}
if (result != -1) {
result = *(long*)((BYTE*)protoPtr + offsetArg.asInt());
} else {
opHandler.printOpcodeError("get_proto_data() - %s: %d", failedLoad, pid);
}
opHandler.setReturn(result);
} else {
opHandler.printOpcodeError("get_proto_data() - invalid arguments.");
opHandler.setReturn(-1);
}
}
static void __declspec(naked) get_proto_data() {
_WRAP_OPCODE(get_proto_data2, 2, 1)
}
static void _stdcall set_proto_data2() {
const ScriptValue &pidArg = opHandler.arg(0),
&offsetArg = opHandler.arg(1),
&valueArg = opHandler.arg(2);
if (pidArg.isInt() && offsetArg.isInt() && valueArg.isInt()) { // argument validation
char* protoPtr;
char* *protoPtrRef = &protoPtr;
int pid = pidArg.asInt();
int result;
__asm {
mov edx, protoPtrRef;
mov eax, pid;
call proto_ptr_;
mov result, eax;
}
if (result != -1) {
*(long*)((BYTE*)protoPtr + offsetArg.asInt()) = valueArg.asInt();
if (!protoMaxLimitPatch) {
LoadProtoAutoMaxLimit();
protoMaxLimitPatch = true;
}
} else {
opHandler.printOpcodeError("set_proto_data() - %s: %d", failedLoad, pid);
}
} else {
opHandler.printOpcodeError("set_proto_data() - invalid arguments.");
opHandler.setReturn(-1);
}
}
static void __declspec(naked) set_proto_data() {
_WRAP_OPCODE(set_proto_data2, 3, 0)
}
static void __declspec(naked) funcHeroSelectWin() { // for opening the appearance selection window
__asm {
push ecx;
push edx;
_GET_ARG_INT(fail);
push eax;
call HeroSelectWindow;
fail:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) funcSetHeroStyle() { // for setting the hero style/appearance takes an 1 int
__asm {
push ecx;
push edx;
_GET_ARG_INT(fail);
push eax;
call SetHeroStyle;
fail:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) funcSetHeroRace() { // for setting the hero race takes an 1 int
__asm {
push ecx;
push edx;
_GET_ARG_INT(fail);
push eax;
call SetHeroRace;
fail:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) get_light_level() {
__asm {
push edx;
push ecx;
mov edx, ds:[_ambient_light];
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) refresh_pc_art() {
__asm {
push ecx;
push edx;
call RefreshPCArt;
pop edx;
pop ecx;
retn;
}
}
static void _stdcall intface_attack_type() {
__asm {
sub esp, 8;
lea edx, [esp];
lea eax, [esp+4];
call intface_get_attack_;
pop edx; // is_secondary
pop ecx; // hit_mode
}
}
static void __declspec(naked) get_attack_type() {
__asm {
push edx;
push ecx;
push eax;
call intface_attack_type;
mov edx, ecx; // hit_mode
test eax, eax;
jz skip;
// get reload
cmp ds:[_interfaceWindow], eax;
jz end;
mov ecx, ds:[_itemCurrentItem]; // 0 - left, 1 - right
imul edx, ecx, 0x18;
cmp ds:[_itemButtonItems+5+edx], 1; // .itsWeapon
jnz end;
lea eax, [ecx+6];
end:
mov edx, eax; // result
skip:
pop ecx;
mov eax, ecx;
call interpretPushLong_;
mov eax, ecx;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) play_sfall_sound() {
__asm {
pushad
mov edi, eax;
call interpretPopShort_;
mov ebx, eax;
mov eax, edi;
call interpretPopLong_;
mov esi, eax;
mov eax, edi;
call interpretPopShort_;
mov edx, eax;
mov eax, edi;
call interpretPopLong_;
cmp dx, VAR_TYPE_STR2;
jz next;
cmp dx, VAR_TYPE_STR;
jnz end;
next:
cmp bx, VAR_TYPE_INT;
jnz end;
mov ebx, eax;
mov eax, edi;
call interpretGetString_;
push esi;
push eax;
mov eax, esi;
mov esi, 65;
call PlaySfallSound;
mov edx, eax;
mov eax, edi;
call interpretPushLong_;
mov eax, edi;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
end:
popad
retn;
}
}
static void __declspec(naked) stop_sfall_sound() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
push eax;
call StopSfallSound;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) get_tile_pid() {
__asm {
pushad;
mov ebp, eax;
call interpretPopShort_;
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, VAR_TYPE_INT;
jnz fail;
sub esp, 8;
lea edx, [esp];
lea ebx, [esp+4];
call tile_coord_;
mov eax, [esp];
mov edx, [esp+4];
call square_num_;
mov edx, ds:[_square];
movzx edx, word ptr ds:[edx+eax*4];
add esp, 8;
jmp end;
fail:
xor edx, edx;
end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
}
}
static void __declspec(naked) modified_ini() {
__asm {
push edx;
push ecx;
mov edx, modifiedIni;
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) force_aimed_shots() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
push eax;
call ForceAimedShots;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) disable_aimed_shots() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
push eax;
call DisableAimedShots;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) mark_movie_played() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
test eax, eax;
jl end;
cmp eax, 17;
jge end;
mov byte ptr ds:[eax + _gmovie_played_list], 1;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) get_last_attacker() {
__asm {
pushad;
mov ebp, eax;
call interpretPopShort_;
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call AIGetLastAttacker;
mov edx, eax;
jmp end;
fail:
xor edx, edx;
end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
}
}
static void __declspec(naked) get_last_target() {
__asm {
pushad;
mov ebp, eax;
call interpretPopShort_;
mov edi, eax;
mov eax, ebp;
call interpretPopLong_;
cmp di, VAR_TYPE_INT;
jnz fail;
push eax;
call AIGetLastTarget;
mov edx, eax;
jmp end;
fail:
xor edx, edx;
end:
mov eax, ebp;
call interpretPushLong_;
mov eax, ebp;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
popad;
retn;
}
}
static void __declspec(naked) block_combat() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
push eax;
call AIBlockCombat;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) tile_under_cursor() {
__asm {
push edx;
push ecx;
push ebx;
mov ecx, eax;
sub esp, 8;
lea edx, [esp];
lea eax, [esp+4];
call mouse_get_position_;
mov ebx, dword ptr ds:[_map_elevation];
mov edx, [esp];
mov eax, [esp+4];
call tile_num_;
mov edx, eax;
mov eax, ecx;
call interpretPushLong_;
mov eax, ecx;
mov edx, VAR_TYPE_INT;
call interpretPushShort_;
add esp, 8;
pop ebx;
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) gdialog_get_barter_mod() {
__asm {
push edx;
push ecx;
mov edx, dword ptr ds:[_gdBarterMod];
_RET_VAL_INT2(ecx);
pop ecx;
pop edx;
retn;
}
}
static void __declspec(naked) set_inven_ap_cost() {
__asm {
push ecx;
push edx;
_GET_ARG_INT(end);
push eax;
call SetInvenApCost;
end:
pop edx;
pop ecx;
retn;
}
}
static void __declspec(naked) op_sneak_success() {
_OP_BEGIN(ebp)
__asm {
call is_pc_sneak_working_
}
_RET_VAL_INT(ebp)
_OP_END
}
static void __declspec(naked) op_tile_light() {
_OP_BEGIN(ebp)
_GET_ARG_R32(ebp, ebx, edi) // arg2 - tile
_GET_ARG_R32(ebp, ecx, esi) // arg1 - elevation
_CHECK_ARG_INT(bx, fail)
__asm {
mov eax, esi
mov edx, edi
call light_get_tile_
jmp end
fail:
mov eax, 0
end:
}
_RET_VAL_INT(ebp)
_OP_END
}
static void sf_attack_is_aimed() {
int is_secondary, result;
__asm {
call intface_attack_type;
mov result, eax;
mov is_secondary, edx;
}
opHandler.setReturn((result != -1) ? is_secondary : 0);
}
static void sf_exec_map_update_scripts() {
__asm call scr_exec_map_update_scripts_
}
static void sf_set_ini_setting() {
const char* iniString = opHandler.arg(0).asString();
const ScriptValue &argVal = opHandler.arg(1);
if (argVal.isInt()) {
_itoa_s(argVal.rawValue(), IniStrBuffer, 10);
} else {
strcpy_s(IniStrBuffer, argVal.asString());
}
const char* key;
char section[33], file[67];
int result = ParseIniSetting(iniString, key, section, file);
if (result > 0) {
result = WritePrivateProfileString(section, key, IniStrBuffer, file);
}
switch (result) {
case 0:
opHandler.printOpcodeError("set_ini_setting() - value save error.");
break;
case -1:
opHandler.printOpcodeError("set_ini_setting() - invalid setting argument.");
break;
}
}
static void sf_npc_engine_level_up() {
if (opHandler.arg(0).asBool()) {
if (!npcEngineLevelUp) SafeWrite16(0x4AFC1C, 0x840F); // enable
npcEngineLevelUp = true;
} else {
if (npcEngineLevelUp) SafeWrite16(0x4AFC1C, 0xE990);
npcEngineLevelUp = false;
}
}