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* centers the screen on controlled critter. * removes roof tiles to show controlled critter properly. * additional options to display the name of controller critter.
55 lines
1.3 KiB
INI
55 lines
1.3 KiB
INI
[Highlighting]
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; DX scancode of a key to press to highlight items on the ground
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; 42 - SHIFT key
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Key=42
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; Set to 1 to also highlight containers
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Containers=0
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; Set to 1 to also highlight lootable corpses
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Corpses=0
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; Set to 1 to only highlight objects in the player's line-of-sight
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CheckLOS=0
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; Set the color of outlines, available colors:
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; 1 - glowing red
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; 2 - red
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; 4 - grey
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; 8 - glowing green
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; 16 - bright yellow
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; 32 - dark yellow
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; 64 - purple
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OutlineColor=16
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; Motion Scanner mode:
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; 0 - ignored
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; 1 - requires Motion Scanner present in player inventory to activate highlighting
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; 2 - requires Motion Scanner and also requires 1 charge on every use (depleted scanner will not work anymore)
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MotionScanner=0
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[CombatControl]
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;Allows you to directly control other critters in combat
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;Set to 0 to disable
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;Set to 1 to control all critters in combat
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;Set to 2 to control all party members
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;If you want to control only specific critters, uncomment the PIDList line and set a comma delimited list of PIDs
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Mode=0
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;PIDList=62,89,97,107,160,161
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;Displays the name of controlled critter in an extra interface box. Must be between 5 and 9
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;Set to 0 to disable
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DisplayName=0
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;Set the color of display name, available colors:
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;0 - green
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;1 - red
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;2 - white
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;3 - yellow
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;4 - dark yellow
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;5 - blue
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;6 - purple
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DisplayNameColor=0
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