;This file lets you set the formula for calculating skills [skills] ;Changes the initial bonus to skill level for tag skills ;valid range: 0..100, 20 - default bonus TagSkillBonus=20 ;Changes the behavior of tag skills ;Set to 1 to give the initial skill bonus to the fourth tag skill from "Tag!" perk (Fallout 1 behavior) ;Set to 2 to disable the double bonus of skill points for tag skills ;Set to 3 to use both modes TagSkillMode=0 ;Set to 1 to base skill costs on spent points instead of current level BasedOnPoints=0 ;Examples ;Skill0=s1|i2|l1.5 ;Skill 0 (small guns) is str*1 + int*2 + luck*1.5 ;SkillBase1=50 ;Big guns has a base of 50 ;SkillMulti2=10 ;Each point spent in energy weapons increases it by 10 ;SkillImage1=72 ;SkillCost0=0|0|0|0|0|300 ;Each level of small guns costs 6 skill points