;This file lets you set the formula for calculating skills [skills] BasedOnPoints=0 ;Set to 1 to base skill costs on spent points instead of current level Skill0=s1|i2|l1.5 ;Skill 0 (small guns) is str*1 + int*2 + luck*1.5 SkillBase1=50 ;Big guns has a base of 50 SkillMulti2=10 ;Each point spent in energy weapons increases it by 10 SkillImage1=72 SkillCost0=0|0|0|0|0|300 ;Each level of small guns costs 6 skill points