#ifndef COMMAND_EXTRA_H #define COMMAND_EXTRA_H #include "define_lite.h" #include "define_extra.h" #define ammo_caliber(ammoPid) get_proto_data(ammoPid, PROTO_AM_CALIBER) #define obj_name_safe(obj) (obj_name(obj) if obj else "(null)") #define get_active_weapon(critter) critter_inven_obj(critter, (2 - active_hand) if critter == dude_obj else INVEN_TYPE_RIGHT_HAND) #endif