;NPC armor appearance configuration for vanilla Fallout 2. Does not require any new graphics ;Party members will use player's armor appearance just like old B-Team mod ;WeaponAnims codes ; 1 - Knife (D) ; 2 - Club (E) ; 3 - Sledgehammer (F) ; 4 - Spear (G) ; 5 - Pistol (H) ; 6 - SMG (I) ; 7 - Rifle (J) ; 8 - Big Gun (K) ; 9 - Minigun (L) ; 10 - Rocket Launcher (M) ; 11-15 - sfall additional weapon animation codes ; This section maps 7 armor types to corresponding armor item PIDs [ArmorTypes] Jacket = 74,265 Leather = 1,379 Metal = 2,240,380 Power = 3,232 AdvPower = 348,349 Combat = 17,239,381 Robe = 113,524 ; Default armor FIDs (the same for all NPCs) [Default] Jacket = 16777229 Leather = 16777228 Metal = 16777230 Combat = 16777226 Power = 16777217 AdvPower = 16777287 Robe = 16777218 ; Sulik [1] PID=16777313 WeaponAnims=1,3,4,6 Default=16777280 ; Vic [2] PID=16777278 WeaponAnims=1,5,7 Default=16777307 ; Cassidy [3] PID=16777305 WeaponAnims=4,5,7 Default=16777260 Leather=16777260 ; Myron [4] PID=16777376 WeaponAnims=1,5 Default=16777304 ; Lenny [5] PID=16777323 WeaponAnims=1,5,6 Default=16777295 ; Davin [6] PID=16777379 WeaponAnims=1,2,5 Default=16777264 ; Miria [7] PID=16777380 WeaponAnims=1,6 Default=16777252 Jacket=16777222 Leather=16777221 Metal=16777223 Combat=16777219