/* Auto-Close Containers mod for Fallout 2 by Mr.Stalin ---------------------------------------------------- - automatically closes the container after looting Requires sfall 4.2.2/3.8.29 or higher */ #include "..\headers\sfall\sfall.h" #include "..\headers\sfall\define_extra.h" procedure start; variable lootObject; procedure start begin if (game_loaded) then begin register_hook_proc_spec(HOOK_GAMEMODECHANGE, start); end else begin variable mode := get_game_mode; if (mode andAlso mode != INTFACELOOT) then return; if (mode == INTFACELOOT) then begin lootObject := loot_obj; if (obj_type(lootObject) != OBJ_TYPE_ITEM) then lootObject = 0; end else if (lootObject andAlso get_sfall_arg_at(1) == INTFACELOOT) then begin if (get_object_data(lootObject, OBJ_DATA_CUR_FRM) > 1) then obj_close(lootObject); lootObject = 0; end end end