;This file handles modifications to perks and traits ;When adding extra perks to a mod, it's advisable to use ; the fake perk scripting functions rather than make modifications ; in this file, as some perks have hardcoded effects which may ; catch you out ;Since traits need to be picked before any scripts run, they ; have an additional NoHardcode option in this file which can ; be used to remove their hardcoded effects, and add new stat/skill effects ;This is a modification to perk 119 [119] Name=Example Desc=This is an example perk~Second line Image=72 Ranks=1 Level=1 Type=0 Stat=-1 StatMag=0 Skill1=-1 Skill1Mag=0 Skill2=-1 Skill2Mag=0 STR=0 PER=0 END=0 CHR=0 INT=0 AGL=0 LCK=0 ;This is a modification to trait 0 [t0] NoHardcode=0 Name=Example Desc=This is an example trait Image=72 StatMod=0|-1 ;Subtract 1 from strength SkillMod=0|20|1|-5 ;Add 20 to the players small guns skill and subtract 5 from big guns