NovaRain
|
90a7b20f9d
|
Fixed a crash when opening a file whose name contains the '%' char
Code edits to ai_check_drugs implementation to converge with 4.x
|
2021-08-19 13:41:28 +08:00 |
|
NovaRain
|
9091690fdd
|
[Untested] Added a fixed implementation of ai_check_drugs_ function
* which has all fixes/hook built-in.
|
2021-08-17 12:36:49 +08:00 |
|
NovaRain
|
a4b7ac76a0
|
Added FadeBackgroundMusic option
|
2021-08-13 20:13:36 +08:00 |
|
NovaRain
|
6b34303268
|
Code edits to ExtraSaveSlots.cpp
* the page numbering is now 0-indexed, to better align with the macros.
Re-numbered save slot control metarules.
|
2021-08-13 10:58:55 +08:00 |
|
NovaRain
|
cc29d548fe
|
Changed the implementation of AutoQuickSave
* now it sets the number of pages used for quick saving.
Added related macros for controlling the save slot with scripts.
|
2021-08-12 15:24:13 +08:00 |
|
NovaRain
|
25b8933d7b
|
Improved the page control for ExtraSaveSlots
Minor edits to ddraw.ini.
|
2021-08-11 14:11:59 +08:00 |
|
NovaRain
|
e3b524dd3c
|
Added AutoSearchSFX option for automatic search of SFX files
Excluded ANIM_walk from the debug log about missing critter art files.
|
2021-08-08 22:42:56 +08:00 |
|
NovaRain
|
077774fad0
|
Minor edits to the previous commit
|
2021-08-06 00:55:28 +08:00 |
|
NovaRain
|
7f8356a5c1
|
Fixed the main menu music stopped when entering load game screen
Added the ability to continuously play the music when moving to another
map that uses the same music.
Updated version number.
|
2021-08-05 14:18:20 +08:00 |
|
NovaRain
|
cabb98949e
|
Removed the extra AP check when AI reloads a weapon
(reloading is possible if there are not enough action points.)
|
2021-08-01 07:13:46 +08:00 |
|
NovaRain
|
8b0913c36b
|
Updated the documents in the previous commit
|
2021-07-07 09:28:53 +08:00 |
|
NovaRain
|
3bac160395
|
Added markdown version of compiler documents
|
2021-07-05 10:02:58 +08:00 |
|
NovaRain
|
fa694be6ac
|
Added Brazilian Portuguese translation
(from Felipefpl)
|
2021-06-28 12:17:18 +08:00 |
|
NovaRain
|
f51e9c8ef5
|
Updated french.ini (from HawK-EyE)
v3.8.30.2
|
2021-06-26 23:09:12 +08:00 |
|
NovaRain
|
82539365a8
|
Fixed the algorithm for sorting the quest list (#397)
|
2021-06-21 06:09:32 +08:00 |
|
NovaRain
|
a6b555bafc
|
Fixed black screen after starting a new game w/o HRP (#395)
|
2021-06-20 08:40:03 +08:00 |
|
NovaRain
|
f3e30ea0d5
|
Fixed item duplication bug in HOOK_INVENTORYMOVE (#396)
Code edits to Animations.cpp regarding locking anim slots.
Updated version number.
|
2021-06-20 02:07:07 +08:00 |
|
NovaRain
|
0b185a2022
|
Fixed code in Animations.cpp for commit 7bf1067 (#393, #394)
v3.8.30.1
|
2021-06-10 08:41:33 +08:00 |
|
NovaRain
|
83a44f27b9
|
Minor code edits to BugFixes.cpp
|
2021-06-09 21:12:44 +08:00 |
|
NovaRain
|
74cfcaed77
|
Code edits to ReplacementFuncs and engine defines
|
2021-06-09 11:19:46 +08:00 |
|
NovaRain
|
b3a91c673a
|
Fixed chem_primary_desire values not being saved correctly for PMs
|
2021-06-08 13:26:02 +08:00 |
|
NovaRain
|
8a226b3139
|
Fixed infinite loop in combat with AIDrugUsePerfFix
|
2021-06-08 07:07:27 +08:00 |
|
NovaRain
|
34367efc62
|
Fixed friendly fire check not running for unset area_attack_mode
|
2021-06-07 06:58:55 +08:00 |
|
NovaRain
|
7bf106751f
|
Disabled the improved implementation of animation registration
(for release build)
Updated version number and Russian translation file.
|
2021-06-06 09:19:17 +08:00 |
|
NovaRain
|
6885fcc2c0
|
Merged win2k build into release build
|
2021-06-06 09:14:21 +08:00 |
|