NovaRain
5c4eb31bc3
Added IniConfigFolder option to override the path of all scripted ini
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Fixed a crash bug in message_str_game function when passing a negative
fileId value.
2019-08-20 00:26:35 +08:00
NovaRain
9d0b061d1b
Added OverrideCriticalFile option for specifying alternative crit file
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Added code for preparing clearing map_update_event in queue.
2019-08-19 14:12:03 +08:00
NovaRain
2b93bf6045
Added new game mode COUNTERWIN.
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Improved add_extra_msg_file function to use "English" as the fallback
language for loading msg files (#256 )
2019-08-17 20:44:41 +08:00
NovaRain
2dfbe903e7
Added an additional 'Energy Weapon' flag to ext flags in weapon protos
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* it forces the weapon to use EW skill regardless of its damage type.
Placed an object with PID 0x5000004 (corpse blood) to the lower z-layer
of the tile.
2019-08-16 15:02:14 +08:00
NovaRain
cce9697dfd
Set DAM_BACKWASH_ flag for attacker before calling combat damage ( #246 )
2019-08-14 11:48:45 +08:00
NovaRain
8855326e41
Fixed the lost car bug with using the Town/World button
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(http://www.nma-fallout.com/threads/fallout-2-vehicle-bug.217993/ )
2019-08-13 13:53:41 +08:00
NovaRain
da864c9789
Rewrote the code of force_encounter functions
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Added a new flag to force_encounter_with_flags.
2019-08-12 12:06:45 +08:00
NovaRain
50f4885407
Fixed obj_art_fid for dude_obj when the hero appearance mod is enabled
2019-08-11 23:46:26 +08:00
NovaRain
f59d104975
Fixed create_message_window script function
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* prevent it from creating multiple message windows.
Capped StartMonth/StartDay in case people didn't notice "0-indexed".
Minor fix for assigning an ID to objects when loading a map.
Small optimization for sfall gl/hs scripts.
2019-08-11 10:58:32 +08:00
NovaRain
744213dea1
Fixed unable to reach the specified max level in XPTable
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Fixed the AP cost display issue in NPC combat control mod.
Added a tweak for weapon perk modifier to AIBestWeaponFix.
Minor edits to code/documents.
Updated version number.
2019-08-09 11:47:33 +08:00
NovaRain
839e8d2636
Minor edits to ddraw.ini
2019-07-18 09:26:47 +08:00
NovaRain
01bbd111d3
Fixed elevation check in get/set_can_rest_on_map
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Changed DebugMode to not require enabling sfall debugging mode.
Changed version to 4.1.9.1 as maintenance release.
2019-07-17 10:02:20 +08:00
NovaRain
16fbc0f93f
Changed "add_extra_msg_file" script function ( #249 )
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* added auto ID assignment for the message file.
2019-07-16 12:45:22 +08:00
NovaRain
2bfb886ece
Fixed two issues in party control code
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* perks picked in combat disappeared after switching control to other
critters.
* player's selected weapon mode was not saved.
2019-07-16 10:51:26 +08:00
NovaRain
b33277c35a
Fixed the error handling on loading sfallgv.sav
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* to improve backward compatibility with older saved games.
2019-07-15 20:49:55 +08:00
NovaRain
e127be29e8
Fixed key_pressed function not working in KEYPRESS hook ( #248 )
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Minor text edits to CombatHs.cpp.
Updated version number.
2019-07-15 09:54:41 +08:00
NovaRain
361ebbe939
Added PerksList option to gl_partycontrol
2019-07-14 10:38:17 +08:00
NovaRain
b41a870f3b
Fixed flickering when switching control in gl_partycontrol
2019-07-12 07:36:47 +08:00
NovaRain
9a5ea216c4
Excluded barter mode for ItemCounterDefaultMax
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Minor edits to document/code.
2019-07-10 10:47:25 +08:00
NovaRain
8d1b959f20
Added assignment of unique IDs to items/critters for event queue
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* to prevent event queue being added to the incorrect object on the map.
2019-07-09 21:47:27 +08:00
NovaRain
c3080a2db9
Changed the implementation of the bug fix in commit 02a3bbd
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Added additional fix for "NPC turns into a container" bug.
2019-07-09 10:45:53 +08:00
NovaRain
32ecdcfdd9
Fixed bugs related to knockout/knockdown critters
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Fixed knocked down critters not playing stand up animation after the
combat ends.
Fixed dead NPCs reloading their weapons after the combat ends.
2019-07-06 22:27:06 +08:00
NovaRain
914655085a
Fixed the execution of functions before exiting map in commit 045926c
2019-07-06 01:53:46 +08:00
NovaRain
cde3157153
Added KnockoutTime option to change the duration of the knockout effect.
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Renamed WorldMapInterface option to ExpandWorldMap.
Fixed op_lookup_string_proc_ engine function not searching the last
procedure in a script.
2019-07-04 13:49:11 +08:00
NovaRain
e2865b751b
Added reassignment of IDs for critters upon first loading a map
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* for fixing mapper not checking existing object IDs and generating
duplicated ones for new critters added on a map.
2019-07-03 15:08:26 +08:00