NovaRain
da31455cef
Fixed missing AC/DR mod stats when examining ammo in barter screen.
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Added an option to display full item description for weapon/ammo in barter screen.
Minor code correction in ScriptExtender.cpp.
Minor edits to document.
Updated version number.
2018-11-20 07:23:25 +08:00
NovaRain
dcca405b89
Added an additional mode to SpeedInterfaceCounterAnims (from Mr.Stalin)
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Refactored the code of Stats.cpp.
Unified stat_level_ usages in Inventory.cpp, LoadGameHook.cpp and skills.cpp.
2018-11-10 10:08:08 +08:00
NovaRain
cce9437d19
Removed the pop-up message box about not finding the original ddraw.dll, now the error is reported in the log file.
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Added a note about setting a custom background for the character screen to the hero appearance mod.
2018-11-09 10:01:10 +08:00
NovaRain
09b3bf3aed
Added DisplaySwiftLearnerExp option (from Crafty)
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Minor edits to some documents/code.
2018-11-07 09:39:11 +08:00
NovaRain
3e982be4b6
Removed RemoveWindowRounding option because it doesn't affect anything.
2018-11-01 09:54:37 +08:00
NovaRain
712b4de5f7
Changed the debug editor to require sfall debugging mode.
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Some minor code edits.
2018-10-29 11:14:30 +08:00
NovaRain
9f689863d7
Added a new setting to DebugMode to send debug output to both the screen and the debug log (from Crafty)
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Simplified the code for ObjCanSeeObj_ShootThru_Fix a bit (from Mr.Stalin)
Changed sfall to not to create sfallfs.sav when UseFileSystemOverride is disabled.
2018-10-27 09:46:35 +08:00
NovaRain
b5306406b3
Replaced some __cdecl calling conventions with __fastcall.
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(from Mr.Stalin - Reason: The compiler can use the arguments for its own purposes, which can spoil the stored value on the stack.)
Added extra notes for some options to ddraw.ini.
2018-10-26 06:51:52 +08:00
NovaRain
ce3b9c172c
Minor edit to the fade patch.
2018-10-24 12:00:52 +08:00
NovaRain
b8a77d77fb
Added missing functions from the source library ddraw.dll to export from sfall (from Mr.Stalin)
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Simplified the code in SuperSave.cpp.
Minor edits to ddraw.ini.
2018-10-23 11:50:55 +08:00
NovaRain
a01da656c7
Fixed showing game movies and subtitles for DX9 mode when not using the hi-res patch, and added logging messages for DX9 mode (from Mr.Stalin)
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Changed DisplayNPCExtraInfo to PartyMemberExtraInfo.
2018-10-19 11:07:30 +08:00
NovaRain
c05babeda7
Added DisplayNPCExtraInfo option to ddraw.ini for previous commit.
2018-10-17 09:34:14 +08:00
NovaRain
fb62bd51b5
Simplified some byte writing in a few options.
2018-10-15 09:57:55 +08:00
NovaRain
930f463000
Backported expanded is_iface_tag_active function from 4.0, and refactored show/hide_iface_tag functions as well.
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Minor edits to a couple of documents.
2018-10-11 23:56:11 +08:00
NovaRain
25554ff0b2
Added FastMoveFromContainer as the auxiliary option for ItemFastMoveKey (from Mr.Stalin)
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Refactored the code of StackEmptyWeapons.
Added missing argument validation for backported script functions.
2018-10-10 18:27:54 +08:00
NovaRain
a7e492a80f
Backported get/set_proto_data changes and LoadProtoMaxLimit option from the develop branch.
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Added more definitions to define_extra.h.
2018-10-08 21:45:16 +08:00
NovaRain
d9b748c261
Backported UseScrollingQuestsList imporvements from 4.1.
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Added sound effect to ExtraSaveSlots page buttons (from Mr.Stalin)
2018-10-06 23:18:07 +08:00
NovaRain
d117296990
Backported "create_win" script function and InterfaceDontMoveOnTop option from the developt branch.
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Updated version number.
2018-10-02 12:15:48 +08:00
NovaRain
e672db53c7
Backported AllowDShowSound improvements from the develop branch:
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* Added volume control support for alternative sound files.
* Added mode 2 to play alternative music files even if original acm files are not present in the music folder.
* Added AllowDShowMovies option to separate avi files playback from enabling DX9 mode.
* Fixed initialization bug when DX9 mode is disabled.
* Small refactoring on ASM code.
Added missing FadeMultiplier option to ddraw.ini.
2018-10-01 12:16:42 +08:00
NovaRain
25bbd91fc5
Fixed the mood argument of start_gdialog function being ignored for talking heads (from Crafty)
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Fixed the broken obj_can_hear_obj script function (from Mr.Stalin)
Simplified the code of disabling losing unused perks.
2018-09-30 16:31:29 +08:00
NovaRain
1679f7c59d
Backported CritterInvSizeLimitMode related fixes/improvements from the develop branch:
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* Changed item_total_weight/item_c_curr_size engine functions to return the weight and size of equipped(hidden) items on NPCs when exchanging/bartering items.
* Fixed CritterInvSizeLimitMode not properly checking the weight of equipped items when mode is set to 4+.
* Added inventory size check to "Take All" button.
* Added additional note to CritterInvSizeLimitMode in ddraw.ini, and changed CritterInvSizeLimit to its default value.
2018-09-20 09:48:27 +08:00
NovaRain
a196160258
Changed the fix for multihex critter moving in combat to a more proper one (from Mr.Stalin)
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Added AIBestWeaponFix option to ddraw.ini.
2018-09-02 18:07:05 +08:00
NovaRain
3eaa64ee16
Added extra comment for CarChargingFix to ddraw.ini.
2018-08-14 23:57:29 +08:00
NovaRain
81a8fd4863
Added a fix for the display issue in the pipboy when a quest list is too long with UseScrollingQuestsList diabled (from Mr.Stalin)
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Added a fix for the clickability issue of holodisk list in the pipboy (from Mr.Stalin)
2018-08-06 21:10:09 +08:00
NovaRain
ed260ad7e5
Minor edit to the description of CityRepsList in ddraw.ini, to avoid misunderstanding.
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Updated version number.
2018-07-28 22:33:28 +08:00