NovaRain
e3628232c5
Tweaked how the graphics mode setting is read
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Changed all checks with Graphics::mode in the same way as 4.x.
Added a couple of notes to ddraw.ini.
Minor code edits.
2022-05-27 13:18:29 +08:00
NovaRain
89f454e825
Removed ComputeSprayMod from ddraw.ini
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Updated version number.
2022-05-25 21:41:31 +08:00
NovaRain
7d71917f7a
Removed DivisionOperatorFix from ddraw.ini (always enabled)
2022-04-29 08:10:45 +08:00
NovaRain
e7e6175084
Fixed item planting for non-biped critters with the "barter" flag set
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(BGforgeNet/Fallout2_Unofficial_Patch#95 )
Updated version number.
2022-04-04 21:34:01 +08:00
NovaRain
a9a5627b83
Removed FadeBackgroundMusic option (cur. disabled)
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* because the fix code doesn't work on all supported systems.
2022-03-21 08:45:38 +08:00
NovaRain
7cc25efb01
Code edits converge with 4.x
2022-02-20 08:56:43 +08:00
NovaRain
b1323fc07a
Code edits to Graphics.cpp & Logging.cpp
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Minor edits to other code/documents.
Updated version number.
2022-02-17 10:26:42 +08:00
NovaRain
6b14d4f86e
Fixed the screenshot for sfall DX9 mode
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* Now the screenshots are saved in PNG format.
[TEST] Changed the DirectX 9 device creation mode.
2022-02-10 13:39:31 +08:00
NovaRain
6e10f624a3
Backported the code injection system for game hooks from 4.1
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Split HookScripts.cpp/h to multiple sets in HookScripts\ as 4.x.
Reverted tile_num to stdcall (commit a5f57d4 )
2022-02-08 22:30:06 +08:00
NovaRain
f77cd85f95
Minor code edits
2022-01-19 09:43:05 +08:00
NovaRain
52126bf62d
Removed ArraysBehavior and RemoveWindowRounding from ddraw.ini
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* both are now always enabled
2022-01-07 06:47:49 +08:00
NovaRain
89a49b4f32
Improved the message box for CRC mismatch
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Changed SkipCompatModeCheck to not require sfall debugging mode.
Minor code edits.
2021-12-28 12:48:41 +08:00
NovaRain
cf5952c031
Removed SkipSizeCheck from ddraw.ini
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* the executable file size check is also removed (mostly).
2021-12-27 10:18:14 +08:00
NovaRain
68389d9474
Added MapGridToggleKey debug option from 4.x
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Fixed db_init function wrapper.
Minor edits to ddraw.ini.
2021-12-21 09:51:09 +08:00
NovaRain
c1dc31a919
Added a tweak to allow printing new floating messages when their limit is exceeded ( #388 )
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Fixed incorrect value of the limit number of floating messages.
2021-11-28 12:40:42 +08:00
NovaRain
8e3e49b281
Removed UseCommandLine from ddraw.ini (always enabled)
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Updated version number.
2021-11-27 06:44:06 +08:00
NovaRain
a5f57d400b
Changed the option name of grave containers fix
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Edited the code of tile_num function wrapper.
Reorganized the options in ddraw.ini.
2021-11-09 10:06:13 +08:00
NovaRain
c9c9d1f35f
Code edits to ScriptExtender.cpp/SpeedPatch.cpp
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Minor edits to some files.
2021-11-08 13:48:52 +08:00
NovaRain
5e8269d171
Changed the fix in commit 93c6cf5 to an option
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Changed the title bar text for DX9 windowed mode.
Renamed some enums in Movies/QuestList/Sound.cpp.
2021-11-06 23:42:01 +08:00
NovaRain
c8de86d58f
Improved the ASM code of Glovz's formula and YAAM
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Changed OverrideArtCacheSize to set the art cache size to 261.
Fixed typo in ddraw.ini.
2021-10-27 22:05:29 +08:00
NovaRain
a4ae8d47f0
Rewrote the text hook for main_menu_create_ in C++
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Changed the description of CheckWeaponAmmoCost in ddraw.ini.
Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)
Updated version number.
2021-10-25 10:59:22 +08:00
NovaRain
334957d458
Backported Unarmed module and UnarmedFile option from 4.x
2021-09-23 10:43:38 +08:00
NovaRain
4ed512855e
Added a fix to display the color index 255 of the palette correctly
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* in DX9 mode when using the hi-res patch
Some minor code corrections.
2021-09-12 14:41:08 +08:00
NovaRain
d498c86d65
Fixed key repeat delay/rate for game speed tweak ( #406 )
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Removed AffectPlayback option.
2021-09-06 08:12:58 +08:00
NovaRain
c0737d9bea
Fully implemented the new ai_check_drugs function
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Added an additional 'Healing Item' flag to ext flags for item protos.
Added new EngineTweaks files and TweaksFile option.
Internal fix for HOOK_REMOVEINVENOBJ.
2021-08-23 10:15:51 +08:00