phobos2077
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afadbb71c4
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Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53
HighlightMod is permanently removed from sfall code, it is now only a script.
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2017-03-14 00:20:34 +07:00 |
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phobos2077
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a74bab42e8
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Full implementation of highlight mod with motion scanner interaction; #53
Fixed incorrect string lookup failsafe in Inventory.cpp
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2017-03-13 23:54:54 +07:00 |
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phobos2077
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c411ced286
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Merge branch 'develop' of https://github.com/phobos2077/sfall into develop
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2017-03-13 22:15:16 +07:00 |
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phobos2077
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b0dc6ff182
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ExplosionEmitLight: Skip setting light level if object was already lit #78
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2017-03-13 22:13:21 +07:00 |
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NovaRain
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cbcc0e4a86
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Fixed Sequence stat value not being printed correctly when using "print to file" option.
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2017-03-13 11:29:56 +08:00 |
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NovaRain
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133d092d02
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Fixed bugs for negative SPECIAL values in character creation (from Crafty)
Updated credits.
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2017-03-13 10:47:53 +08:00 |
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phobos2077
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fa583d41d7
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Added scripting functions: get/set_flags. This allows, for example, to turn character into a ghost dynamically from script.
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2017-03-13 04:12:52 +07:00 |
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phobos2077
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c63ddf3e9c
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Fixed incorrect GlobalVar struct size leading to load game crashes and corrupted saves
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2017-03-13 03:54:23 +07:00 |
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phobos2077
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6152615ce5
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Implemented highlighting mod as a stand-alone global script with LOS and NoHighlight flag checks #53
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2017-03-13 03:36:02 +07:00 |
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phobos2077
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a379e1f998
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Added ability to load global scripts from different paths with new GlobalScriptPaths option
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2017-03-13 02:26:02 +07:00 |
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phobos2077
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b3d5d38cc4
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Remove dependency on Explosions from ScriptExtender by introducing onAfterCombatAttack delegate
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2017-03-13 00:52:40 +07:00 |
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phobos2077
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ede1bacf2b
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Added new arguments to barter price hook from Crafty (slightly modified) #76
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2017-03-13 00:17:50 +07:00 |
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phobos2077
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4823b71d96
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Encapsulated delegate variables into functions
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2017-03-12 23:27:00 +07:00 |
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phobos2077
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aa77d82a23
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Removed all WorldmapSpeed patches except the default one, fixed global worldmap scripts not working when speed patch is disabled
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2017-03-12 23:14:35 +07:00 |
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phobos2077
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0a3745f8f5
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Moved main loop hooks from ScriptExtender to separate module (with new hooks);
Moved HighlightingMod into separate module;
Removed direct reference to ScriptExtender from InputFuncs using delegate
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2017-03-12 21:48:10 +07:00 |
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phobos2077
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685914dafa
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Improved outline function by redrawing only necessary portion of screen #54;
Renamed some sfall structs;
Minor refactoring.
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2017-03-11 23:21:44 +07:00 |
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phobos2077
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2d4ce73664
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Initial implementation of set_outline function (need to find better solution) #54
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2017-03-11 21:48:59 +07:00 |
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phobos2077
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7b5e730f72
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Moved some more wrappers out from HeroAppearance
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2017-03-11 19:18:10 +07:00 |
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phobos2077
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10bc859892
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Use precompiled header for all configurations; removed useless check for VS version
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2017-03-11 18:39:54 +07:00 |
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phobos2077
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2e064580ed
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Refactor HeroAppearance and related code - moved wrapper functions into Functions_def.h, replaced usages, corrected some structs
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2017-03-11 18:35:57 +07:00 |
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phobos2077
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8357465e9c
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Removed file-specific compile settings for Worldmap.cpp and TalkingHeads.cpp
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2017-03-11 15:45:24 +07:00 |
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phobos2077
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81d3479bff
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Greatly increase compilation speed using precompiled header
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2017-03-11 15:43:28 +07:00 |
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phobos2077
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89f92f9676
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Replaced NULL with nullptr
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2017-03-11 15:11:38 +07:00 |
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phobos2077
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5888b76afb
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Merge branch 'feature/namespace-changes' into develop
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2017-03-11 15:07:52 +07:00 |
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phobos2077
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e1db0550b1
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Removed ExtraSaveSlots dependency on HeroAppearance - moved some functions to EngineUtils, others replaced with wrappers
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2017-03-11 14:51:56 +07:00 |
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