Commit Graph
340 Commits
Author SHA1 Message Date
phobos2077 afadbb71c4 Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53
HighlightMod is permanently removed from sfall code, it is now only a script.
2017-03-14 00:20:34 +07:00
phobos2077 a74bab42e8 Full implementation of highlight mod with motion scanner interaction; #53
Fixed incorrect string lookup failsafe in Inventory.cpp
2017-03-13 23:54:54 +07:00
phobos2077 c411ced286 Merge branch 'develop' of https://github.com/phobos2077/sfall into develop 2017-03-13 22:15:16 +07:00
phobos2077 b0dc6ff182 ExplosionEmitLight: Skip setting light level if object was already lit #78 2017-03-13 22:13:21 +07:00
NovaRain cbcc0e4a86 Fixed Sequence stat value not being printed correctly when using "print to file" option. 2017-03-13 11:29:56 +08:00
NovaRain 133d092d02 Fixed bugs for negative SPECIAL values in character creation (from Crafty)
Updated credits.
2017-03-13 10:47:53 +08:00
phobos2077 fa583d41d7 Added scripting functions: get/set_flags. This allows, for example, to turn character into a ghost dynamically from script. 2017-03-13 04:12:52 +07:00
phobos2077 c63ddf3e9c Fixed incorrect GlobalVar struct size leading to load game crashes and corrupted saves 2017-03-13 03:54:23 +07:00
phobos2077 6152615ce5 Implemented highlighting mod as a stand-alone global script with LOS and NoHighlight flag checks #53 2017-03-13 03:36:02 +07:00
phobos2077 a379e1f998 Added ability to load global scripts from different paths with new GlobalScriptPaths option 2017-03-13 02:26:02 +07:00
phobos2077 b3d5d38cc4 Remove dependency on Explosions from ScriptExtender by introducing onAfterCombatAttack delegate 2017-03-13 00:52:40 +07:00
phobos2077 ede1bacf2b Added new arguments to barter price hook from Crafty (slightly modified) #76 2017-03-13 00:17:50 +07:00
phobos2077 4823b71d96 Encapsulated delegate variables into functions 2017-03-12 23:27:00 +07:00
phobos2077 aa77d82a23 Removed all WorldmapSpeed patches except the default one, fixed global worldmap scripts not working when speed patch is disabled 2017-03-12 23:14:35 +07:00
phobos2077 0a3745f8f5 Moved main loop hooks from ScriptExtender to separate module (with new hooks);
Moved HighlightingMod into separate module;
Removed direct reference to ScriptExtender from InputFuncs using delegate
2017-03-12 21:48:10 +07:00
phobos2077 685914dafa Improved outline function by redrawing only necessary portion of screen #54;
Renamed some sfall structs;
Minor refactoring.
2017-03-11 23:21:44 +07:00
phobos2077 2d4ce73664 Initial implementation of set_outline function (need to find better solution) #54 2017-03-11 21:48:59 +07:00
phobos2077 7b5e730f72 Moved some more wrappers out from HeroAppearance 2017-03-11 19:18:10 +07:00
phobos2077 10bc859892 Use precompiled header for all configurations; removed useless check for VS version 2017-03-11 18:39:54 +07:00
phobos2077 2e064580ed Refactor HeroAppearance and related code - moved wrapper functions into Functions_def.h, replaced usages, corrected some structs 2017-03-11 18:35:57 +07:00
phobos2077 8357465e9c Removed file-specific compile settings for Worldmap.cpp and TalkingHeads.cpp 2017-03-11 15:45:24 +07:00
phobos2077 81d3479bff Greatly increase compilation speed using precompiled header 2017-03-11 15:43:28 +07:00
phobos2077 89f92f9676 Replaced NULL with nullptr 2017-03-11 15:11:38 +07:00
phobos2077 5888b76afb Merge branch 'feature/namespace-changes' into develop 2017-03-11 15:07:52 +07:00
phobos2077 e1db0550b1 Removed ExtraSaveSlots dependency on HeroAppearance - moved some functions to EngineUtils, others replaced with wrappers 2017-03-11 14:51:56 +07:00