phobos2077
ad6491d61e
Increase array string limit to 1024 bytes
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- Because it is now safe to log longer stuff
2023-06-16 00:16:36 +02:00
phobos2077
4de5de6a0c
Restore code page option from NovaRain
2023-06-16 00:02:55 +02:00
phobos2077
347b4a3ecb
Fix buffer overflow when DebugMode is enabled and printing messages longer than 259 via script
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- Refactoring: moved ConsoleWindow into separate file
2023-06-15 23:57:41 +02:00
phobos2077
0b161c7374
Rename metarule for consistency with other ini-related functions, add to functions.yml
2023-06-15 21:48:06 +02:00
phobos2077
7bbc15ab0b
Made Config queries case-insensitive for both section names and keys to match GetPrivateProfile* behavior
2023-06-15 21:01:24 +02:00
phobos2077
ac02971d61
get_ini_section(s): switched to using Config class
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- Load configs via IniReader to take advantage of it's cache
2023-06-15 19:28:52 +02:00
phobos2077
e4ea3645d6
Add config_load metarule to efficiently load INI into array and also load INI from DAT
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- Refactoring: moved all ini-related handlers into new cpp
- Moved modified_ini opcode to C++
2023-06-15 19:01:07 +02:00
NovaRain
f9dc7a3e25
Added code page setting for the console window
2023-06-15 23:27:07 +08:00
phobos2077
3f7ce8c412
Custom Config parser based on Vanilla & Fallout CE
2023-06-15 15:30:46 +02:00
phobos2077
6d3afd4e7d
Attempt to fix config reader memory allocation issues (unsuccessful)
2023-06-15 15:30:46 +02:00
phobos2077
2fcf81cb78
Read all ini's using built-in FO config parser
2023-06-15 15:30:46 +02:00
phobos2077
b8c52304eb
Add precise time measurements for: Sfall Init, Game Init, New Game start and Save game load.
2023-06-15 15:30:24 +02:00
NovaRain
23d1e3b9c8
Updated the description in [ExtraPatches] for mods_order.txt
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Tweaked the error log entry for mods_order.txt.
Removed unnecessary Inject_SwitchHandHook (unused since 4.2.1)
2023-06-15 13:38:04 +08:00
NovaRain
7baa6de014
Reduced buffer flush in Logging.cpp
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Edited some description in ddraw.ini.
2023-06-15 13:24:02 +08:00
NovaRain and GitHub
7bf562338c
Merge pull request #477 from sfall-team/feature/console-window-v2
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Console Window output (closes #474 )
2023-06-15 13:14:46 +08:00
phobos2077
5f38a934ca
Console improvements
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- Save & restore window position
- Fix display_msg not mirrored to console
- Fix log prefixes showing up mid line
2023-06-14 21:34:57 +02:00
phobos2077
3c40518e87
Make sfall logs a little prettier
2023-06-14 20:01:13 +02:00
NovaRain
7939924257
Removed debug message about missing critter art from displaying in-game
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* to prevent unnecessary annoyance to generic players.
Added a safeguard to get_tile_fid.
2023-06-14 09:26:28 +08:00
phobos2077
dc665cb741
Debugging.ConsoleWindow option
2023-06-13 23:09:21 +02:00
phobos2077
d7127a4deb
Fix crash in debug mode due to __stdcall not being explicitly specified for C++ function ( closes #476 )
2023-06-13 19:45:11 +02:00
NovaRain
46a80fdb6a
Added get_tile_fid and macros to function notes
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Some misc edits to documents.
2023-06-13 12:32:49 +08:00
NovaRain
492e31410c
Fixed the mode 2 of get_tile_fid
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Minor code/comment/format edits.
2023-06-13 10:15:02 +08:00
phobos2077
f5e7235a80
get_tile_fid: take FRM Limit patch into account by extending FRM mask from 12 to 14 bits
2023-06-13 01:10:23 +02:00
phobos2077
0fef6f1f8c
mods_order: remove comments before other checks, to prevent valid paths being ignored
2023-06-12 19:55:33 +02:00
phobos2077
4b9008d53c
get_tile_fid correct for backwards compatibility and flexibility
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- Allow to pass elevation using the free bits of the tileNum value to access elevations 1 and 2 (instead of defaulting to dude_elevation, which is not how it worked before)
- Access roof FID and raw data using mode flags in the top 4 bits
2023-06-12 18:26:28 +02:00