NovaRain
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b7fc0fb1d7
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Fixed HOOK_REMOVEINVENOBJ to match RMOBJ_* defines
Edits to define_extra.h for RMOBJ_* defines
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2022-08-14 11:04:46 +08:00 |
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NovaRain
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b8c3f89279
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Expanded set_pipboy_available function for mode 2
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2022-08-11 21:27:19 +08:00 |
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NovaRain
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82eb78e185
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Code edits to SpeedInventoryPCRotation
Updated version number.
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2022-08-09 21:34:12 +08:00 |
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NovaRain
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d8fafa85a9
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Added support for editor.msg to message_str_game
Edits to header files.
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2022-08-09 08:14:04 +08:00 |
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NovaRain
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a121d09704
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Corrected the language path for loading art files
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2022-08-08 22:09:11 +08:00 |
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NovaRain
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b0fa170ffd
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Combined AllowDShowSound=2 with mode 1
Removed MoreTiles from ddraw.ini (always enabled)
Minor edits to documents.
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2022-08-08 09:10:53 +08:00 |
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NovaRain
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c9712f75ee
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Dropped support for old pre-SSE processors
Changed buf_to_buf function to SSE implementation.
* affected old processors:
Intel - Pentium II, older Celeron (Covington/Mendocino)
AMD - older K7 (Athlon Classic/Thunderbird)
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2022-07-30 00:45:42 +08:00 |
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NovaRain
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7f426608d2
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Corrected comments in Functions.cpp
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2022-07-27 22:12:39 +08:00 |
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NovaRain
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81af621b3c
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Changed the default number of sound buffers
Updated version number.
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2022-07-26 08:28:59 +08:00 |
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NovaRain
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0ed00a0a41
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Minor edits to sslc document
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2022-07-22 22:23:27 +08:00 |
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NovaRain
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89eff96b69
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Switch default Cat Jules appearance to leather jacket
* The original default/naked appearance (`nmprmb`) in RP only has very limited weapon anims.
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2022-07-18 16:21:03 +08:00 |
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NovaRain
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e24e616d5c
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Correction to previous commit
v3.8.36
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2022-07-07 08:28:37 +08:00 |
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NovaRain
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08d2ffe26d
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Fixed NPC stuck in a loop of reloading the solar scorcher
(happens when out of ammo and it's dark.)
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2022-07-06 20:06:59 +08:00 |
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NovaRain
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225fa9cc57
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Edits to document about set_self function
Updated version number.
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2022-07-02 20:04:35 +08:00 |
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NovaRain
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511d594e7d
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Fixed float_msg script function
* didn't set purple/black text color correctly (was always grey)
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2022-06-30 21:54:56 +08:00 |
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NovaRain
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0e0d884a97
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Changed the mode 1 of NPC combat control
* now requires sfall debugging mode to control all critters.
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2022-06-24 09:39:31 +08:00 |
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NovaRain
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2950140e3a
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Added a warning pop-up for the open file limit
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2022-06-17 22:48:43 +08:00 |
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NovaRain
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e70005dbd5
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Added "get_terrain_name" script function
Updated documents for the function.
Minor edits to other code.
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2022-06-14 21:09:31 +08:00 |
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NovaRain
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5ac91aec79
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Minor edits to Perks.ini (120 CPL) and ddraw.ini
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2022-06-10 09:04:49 +08:00 |
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NovaRain
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2578963f7d
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Added ladder climbing action to UseWalkDistance
Added notes to MainMenuFontColour description in ddraw.ini.
Updated version number.
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2022-06-07 10:25:38 +08:00 |
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NovaRain
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ce82348a15
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Simplified the code for ControlCombatPIDList
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2022-06-03 12:30:22 +08:00 |
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NovaRain
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74f3036b57
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Minor code edits
* read FastShotFix setting only once.
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2022-06-02 14:23:04 +08:00 |
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NovaRain
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7666b4e08f
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Replaced item_w_curr_ammo_ engine function
* a simplified one, without calling proto_ptr_ unnecessarily.
Related code edits to Combat.cpp & Inventory.cpp.
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2022-06-01 12:53:30 +08:00 |
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NovaRain
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b10fb8c162
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Added a function to EngineUtils.cpp
Minor edits to ddraw.ini.
v3.8.35
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2022-05-28 21:41:49 +08:00 |
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NovaRain
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e3628232c5
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Tweaked how the graphics mode setting is read
Changed all checks with Graphics::mode in the same way as 4.x.
Added a couple of notes to ddraw.ini.
Minor code edits.
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2022-05-27 13:18:29 +08:00 |
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