NovaRain
efdd6afa34
Fixed the lighting of critters in gl_partycontrol
2022-08-09 08:43:39 +08:00
NovaRain
dee28843ae
Changed the mode 1 of NPC combat control mod
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* now requires sfall debugging mode to control all critters.
2022-06-24 09:36:45 +08:00
NovaRain
0516aabcc1
Added GainReputation to NPC combat control mod
2022-06-06 12:54:02 +08:00
NovaRain
73ec85b01d
Code edits to gl_npcarmor script
2022-05-26 22:55:08 +08:00
NovaRain
7ab89200d7
Tweaked interface bar redraw in gl_partycontrol
2022-05-12 21:58:03 +08:00
NovaRain
f48fce3274
Fixed a rounding error in Glovz's damage formula
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Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
2021-10-15 10:06:02 +08:00
NovaRain
101238e125
Improved the party control and fixed mod related bugs
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Updated gl_partycontrol script.
2021-10-13 13:01:24 +08:00
NovaRain
c047402dc9
Code edits to gl_npcarmor script
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Added some line breaks in hookscripts.md.
2021-09-03 10:36:33 +08:00
NovaRain
569bde5fab
Code changes to the previous commit
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Changed HOOK_CANUSEWEAPON to run for both the player and NPCs.
Updated gl_npcarmor script.
2021-09-02 11:23:24 +08:00
NovaRain
6b7e83ab15
Rewrote the code in Animations.cpp
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Fixed gl_auto_closebox not closing containers in some cases.
2021-05-11 10:43:06 +08:00
NovaRain
fc53df5a16
Added a new hook: HOOK_CANUSEWEAPON
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Updated NPC armor appearance mod script.
2021-05-09 20:17:40 +08:00
NovaRain
69633e96d5
Added DL_FIX for logging
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Edits to ddraw.ini and arrays.md.
2021-04-02 01:19:29 +08:00
NovaRain
9e403e0e6b
Added a new mode to NPC combat control mod (WIP)
2021-01-21 12:59:45 +08:00
NovaRain
88050850f7
Added a new example mod gl_auto_closebox
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Updated engine structs/functions/variables for future use.
2021-01-20 10:17:01 +08:00
NovaRain
53b407b8a5
Added DivisionOperatorFix option for signed integer division ( #278 )
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* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.
Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from Utils.cpp to new Math.cpp.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:02:06 +08:00
NovaRain
227a062fa6
Added a fix for scripted interface windows ( #25 )
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* prevents player's movement when clicking on the window.
* the mouse cursor will not be toggled when the cursor hovers over
a hidden window.
Updated version number.
2019-11-10 18:11:33 +08:00
NovaRain
b8de20d455
Fixed gl_partycontrol change in commit 9fab4b3
2019-11-07 09:45:57 +08:00
NovaRain
f3abea3462
Updated script mods.
2019-11-03 10:05:55 +08:00
NovaRain
d0c4bc3b78
Added "get_inven_ap_cost" script function
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Added grey outline to controlled critters at the beginning of the turn.
2019-11-02 10:24:05 +08:00
NovaRain
9fab4b32ee
Fixed inherited perks in gl_partycontrol
2019-10-15 22:17:08 +08:00
NovaRain
85dfb35f01
Updated NPC armor appearance mod script
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Added command_lite.h header file (from EcCo mod).
Added alternative npcarmor.ini for vanilla Fallout 2.
2019-10-11 00:49:15 +08:00
NovaRain
19252ba507
Added options for tweaking some engine perks to the perks ini file
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Added some engine function defines & util func for possible later use.
2019-09-06 13:11:27 +08:00
NovaRain
694b3995ef
Added a compute damage example script.
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Updated compiled scripts due to main.h changes.
2019-09-01 11:37:04 +08:00
NovaRain
744213dea1
Fixed unable to reach the specified max level in XPTable
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Fixed the AP cost display issue in NPC combat control mod.
Added a tweak for weapon perk modifier to AIBestWeaponFix.
Minor edits to code/documents.
Updated version number.
2019-08-09 11:47:33 +08:00
NovaRain
361ebbe939
Added PerksList option to gl_partycontrol
2019-07-14 10:38:17 +08:00