Commit Graph
67 Commits
Author SHA1 Message Date
NovaRain efdd6afa34 Fixed the lighting of critters in gl_partycontrol 2022-08-09 08:43:39 +08:00
NovaRain dee28843ae Changed the mode 1 of NPC combat control mod
* now requires sfall debugging mode to control all critters.
2022-06-24 09:36:45 +08:00
NovaRain 0516aabcc1 Added GainReputation to NPC combat control mod 2022-06-06 12:54:02 +08:00
NovaRain 73ec85b01d Code edits to gl_npcarmor script 2022-05-26 22:55:08 +08:00
NovaRain 7ab89200d7 Tweaked interface bar redraw in gl_partycontrol 2022-05-12 21:58:03 +08:00
NovaRain f48fce3274 Fixed a rounding error in Glovz's damage formula
Minor edit to gl_partycontrol script.
Updated Russian and Germen translations.
2021-10-15 10:06:02 +08:00
NovaRain 101238e125 Improved the party control and fixed mod related bugs
Updated gl_partycontrol script.
2021-10-13 13:01:24 +08:00
NovaRain c047402dc9 Code edits to gl_npcarmor script
Added some line breaks in hookscripts.md.
2021-09-03 10:36:33 +08:00
NovaRain 569bde5fab Code changes to the previous commit
Changed HOOK_CANUSEWEAPON to run for both the player and NPCs.
Updated gl_npcarmor script.
2021-09-02 11:23:24 +08:00
NovaRain 6b7e83ab15 Rewrote the code in Animations.cpp
Fixed gl_auto_closebox not closing containers in some cases.
2021-05-11 10:43:06 +08:00
NovaRain fc53df5a16 Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
2021-05-09 20:17:40 +08:00
NovaRain 69633e96d5 Added DL_FIX for logging
Edits to ddraw.ini and arrays.md.
2021-04-02 01:19:29 +08:00
NovaRain 9e403e0e6b Added a new mode to NPC combat control mod (WIP) 2021-01-21 12:59:45 +08:00
NovaRain 88050850f7 Added a new example mod gl_auto_closebox
Updated engine structs/functions/variables for future use.
2021-01-20 10:17:01 +08:00
NovaRain 53b407b8a5 Added DivisionOperatorFix option for signed integer division (#278)
* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.

Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from Utils.cpp to new Math.cpp.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:02:06 +08:00
NovaRain 227a062fa6 Added a fix for scripted interface windows (#25)
* prevents player's movement when clicking on the window.

* the mouse cursor will not be toggled when the cursor hovers over
a hidden window.

Updated version number.
2019-11-10 18:11:33 +08:00
NovaRain b8de20d455 Fixed gl_partycontrol change in commit 9fab4b3 2019-11-07 09:45:57 +08:00
NovaRain f3abea3462 Updated script mods. 2019-11-03 10:05:55 +08:00
NovaRain d0c4bc3b78 Added "get_inven_ap_cost" script function
Added grey outline to controlled critters at the beginning of the turn.
2019-11-02 10:24:05 +08:00
NovaRain 9fab4b32ee Fixed inherited perks in gl_partycontrol 2019-10-15 22:17:08 +08:00
NovaRain 85dfb35f01 Updated NPC armor appearance mod script
Added command_lite.h header file (from EcCo mod).
Added alternative npcarmor.ini for vanilla Fallout 2.
2019-10-11 00:49:15 +08:00
NovaRain 19252ba507 Added options for tweaking some engine perks to the perks ini file
Added some engine function defines & util func for possible later use.
2019-09-06 13:11:27 +08:00
NovaRain 694b3995ef Added a compute damage example script.
Updated compiled scripts due to main.h changes.
2019-09-01 11:37:04 +08:00
NovaRain 744213dea1 Fixed unable to reach the specified max level in XPTable
Fixed the AP cost display issue in NPC combat control mod.
Added a tweak for weapon perk modifier to AIBestWeaponFix.
Minor edits to code/documents.
Updated version number.
2019-08-09 11:47:33 +08:00
NovaRain 361ebbe939 Added PerksList option to gl_partycontrol 2019-07-14 10:38:17 +08:00